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Everything posted by SlayersRust
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This is by far the coolest plugin in regards to stacking items. I created a config where you can stack almost every available base item. The coolest part of this plugin easily allows you to add in your own items to the config to stack them. Adds a whole new dynamic to creative base building. I’d recommend this over any other stacking plugin as I’ve tried them all.
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Is this the Full List of Supported Objects that can be stacked? Or are there more items we can add manually to the config? Supported Objects: electric_battery_rechargable_medium electric_battery_rechargable_small electric_furnace electric_generator_small coffin_storage box_wooden_large box_wooden composter Could you maybe add Furnace Stacking, Large Battery and Water Barrel Stacking? My Small Generator is set to 2 in the config but I can stack 3 for some reason?? Weird bug. "objectstacks.electric_generator_small.use": 2,
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For my Server Networks use cases I prefer players to keep their VIP Rank forever. I only need the plugin for some of its functionality.
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I just purchased your Plugin and I'm getting tons of console spam as soon as I loaded your plugin. Basically my console spams this endlessly could you fix please? Failed to call hook 'OnFireBallDamage' on plugin 'WipeProtect v1.3.8' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.WipeProtect.OnFireBallDamage (FireBall fire, BaseCombatEntity entity, HitInfo hitInfo) [0x0002f] in <db175c1045014e09b39bd52c5b3f2c85>:0 at Oxide.Plugins.WipeProtect.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00408] in <db175c1045014e09b39bd52c5b3f2c85>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <795304323ac74a298b8ed190a1dfa739>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <beb2b64691c64e2b95b99491bd85442c>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0
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I do not want to use the Timed Permissions, I want the granted "Elite" VIP Group to be permanent to the player. I use TimedExecute to send flashvipshuffle every few hours. So is it not possible to grant multiple VIPS at random? You are saying I can only use one like ONLY "Elite" the plugin won't randomly chose what VIP to reward like ronin, elite, renegade etc
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Here is my config, how do I make it chose what VIP to Grant from the 3 options in my config? It will only give players the "Elite" VIP over and over and not chose from the others. { "ExcludedGroups": [ "owner", "admin", "cmod", "helper", "vip" ], "VipCommand": "oxide.usergroup add {0} ronin", "VipCommand": "oxide.usergroup add {0} renegade", "VipCommand": "oxide.usergroup add {0} elite" } Also how do I set it up to randomly start every few hours?
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- 36 comments
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I just upgraded from the Free Version on Umod to the paid version and was worried it would be a pain to update with my 10 servers but it was a super smooth process. The auto updater did wonders and even fixed any incorrect stack sizes. I'd definitely recommend this Plugin 10/10 for the ease of use and upgrading. Definitely the best Stack Modifier plugin. **Edit** Editing my review to 3 Stars as I know 1000s of server owners use this plugin and the free version received an update way before the paid version here. This devs plugins could have simply been tested on a test server and the update could have been sent out before the server update. If you have this amount of sales on a plugin it deserves updates before the forced wipe tested and sent out and an active dev or have the dev have another dev friend push an update for such an important plugin. Thank you for the reply, with more timely fixes this would be great. But I see where you are coming from for people who auto update.
- 186 comments
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- #stacks
- #rust stacks
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- 186 comments
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- #stacks
- #rust stacks
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Only issue I saw was this whenever reloading plugin after updating but seemed to work good thank you. Whats cause of this error? I checked their stack sizes and says they are at the correct 5000 for me I use Death Drops plugin that drops IDTags on player deaths is there some sort of conflict here? https://lone.design/product/death-drops-rust-plugin/ [Stack Modifier] Blue ID Tag_1364514421_blueidtag has an invalid stack-size '-769803776' and has been restored to default value. [Stack Modifier] Gray ID Tag_-455286320_grayidtag has an invalid stack-size '-769803776' and has been restored to default value. [Stack Modifier] Green ID Tag_1762167092_greenidtag has an invalid stack-size '-769803776' and has been restored to default value. [Stack Modifier] Lavender ID Tag_1223729384_lavenderidtag has an invalid stack-size '-769803776' and has been restored to default value. [Stack Modifier] Mint ID Tag_1572152877_mintidtag has an invalid stack-size '-769803776' and has been restored to default value. [Stack Modifier] Orange ID Tag_-282193997_orangeidtag has an invalid stack-size '-769803776' and has been restored to default value. [Stack Modifier] Pink ID Tag_180752235_pinkidtag has an invalid stack-size '-769803776' and has been restored to default value. [Stack Modifier] Purple ID Tag_-1386082991_purpleidtag has an invalid stack-size '-769803776' and has been restored to default value. [Stack Modifier] Red ID Tag_70102328_redidtag has an invalid stack-size '-769803776' and has been restored to default value. [Stack Modifier] White ID Tag_22947882_whiteidtag has an invalid stack-size '-769803776' and has been restored to default value. [Stack Modifier] Yellow ID Tag_81423963_yellowidtag has an invalid stack-size '-769803776' and has been restored to default value
- 186 comments
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- #stacks
- #rust stacks
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- 186 comments
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- #stacks
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- 230 comments
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- #builder
- #automation
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- 230 comments
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- #builder
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When using rockets NPCS runs to wall and kills itself
SlayersRust posted A Support Request in Support
Is there a way to change the distance for when your Personal NPC is rocketing a base during raiding? Currently my Personal NPC just runs straight up to the wall and fires a rocket in its face. Could we set a minimum distance from building for your npc to rocket so he doesn't just killself? -
@shaitobu How to fix this with custom Bradley AI? :robot: this only happens to some players but works fine for me I can buy Bradley’s without issues Players can’t interact with the vendor only invite them to team. This doesn’t happen to all players because I can interact with the vendor and buy a Bradley.
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Plugin won't load because sound endlessly initializing
SlayersRust posted A Support Request in Support
I keep getting this error I've waited 3 hours now. How do I fix it? iqsp start [IQSphereEvent] The sound is still initialized by the plugin, try again later -
So I can uploaded many other custom maps to Rustmaps.com without errors. The main place for hosting custom maps. But with Monterose Island I keep getting the same error over and over. Even 1 second later I can upload any other custom map fine. But with this one I keep getting this error. Something went wrong! Something went wrong, please try again later! If this keeps happening please join our Discord and reach out to one of the admins. Home Page
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Possible to have Dog Tags drop and spin for a certain amount of seconds specified in config?
SlayersRust posted A Support Request in Support
Possible to have Dog Tags drop and spin for a certain amount of seconds specified in config? Would like to have DogTags drop above a players corpse as its more visually appealing for my types of server. Is this possible? -