DeutscherRitterPlatz's Wishlist
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Junkyard Event
This event automatically takes place in the Junkyard location if on the map
Finally, the crane in Junkyard will have a true meaning and be fun again!
Description
The event begins with a notification in the chat that soon scavengers will arrive at Junkyard, who will have a rest there. Next, NPCs appear in the location, whose presets you can configure in the plugin configuration. A message appears in the chat that the scavengers hid a signal grenade in one of the broken cars at the landfill to call for supplies. The player needs to kill all the NPCs and find the rusted car in which the grenade is hidden.
In order to find and activate the signal grenade, use a crane to load rusted cars into a shredder for recycling, it's bound to be in one of them! The number of rusted cars in the landfill is regulated by the value in the configuration. The required car is selected at random from the group. The player needs to recycle the rusted cars one by one until he finds the one in which the signal grenade is located in! After the player recycles the broken car, a plane will fly to the Junkyard location, on board of which there will be a truck with supplies. The plane will drop this truck and it will land in Junkyard via parachute. Once it lands, guards will come out of the truck and guard it. But the truck is closed, it cannot be opened. The player needs to kill these guards to get access to the truck. In order for the player to get access to the crates and the loot within, they need to recycle the truck by using the crane and placing it into the shredder! Next, the crates will travel along the conveyor belt of the shredder and the player will be able to open them. You can configure all the crates, their number and the loot in them, all in the plugin configuration.
Dependencies Required
NpcSpawn
Dependencies (optional, not required)
True PVE PveMode GUI Announcements Notify Discord Messages AlphaLoot CustomLoot NTeleportation Economics Server Rewards IQEconomic Kits
Chat commands (only for administrators)
/jstart - start the event
/jstop - end the event
/jpos - determining the position and rotation coordinates for changing the location of NPCs. It should write in the configuration (Attention! The event must be started, the current position of the administrator in relation to the Junkyard is read)
Console commands (RCON only)
jstart - start the event
jstop - end the event
Plugin Config
en - example of plugin configuration in English ru - example of plugin configuration in Russian
Hooks
void OnJunkyardEventStart() – called when the event starts
void OnJunkyardEventEnd() – called when the event ends
void OnJunkyardEventWinner(ulong winnerId) – called at the end of the event, where the winnerId is the player who did more actions to complete the event
My Discord: KpucTaJl#8923
Join the Mad Mappers Discord here!
Check out more of my work here!
- #broken cars
- #cargoplane
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Fishing Hotspots
By imthenewguy in Plugins
Fishing Hot-spots is a plugin that creates hot-spots in random parts of the ocean. These hot-spots have a number of different modifiers to make fishing fast, easier and more enjoyable.
When the hot-spot spawns, it has 5 attributes it will roll:
Fishing yield = Increases how many fish the player catches. Catch time - Decreases the time it takes to hook a fish onto the lure. Rod tension - Increases the strength of the line, lowing the chance for your rod snapping. XP gain modifier - Increases the amount of XP you gain while fishing in the hot-spot [Requires SkillTree]. Casket modifier - Increases the chance of obtaining a fishing casket [Requires FishingTreasure].
These hot-spots have the option to create a platform in their center for players to fish off of. The default platform comes standard with 2 vending machines (the same ones that Fishing Village has), and 2 bbq's that do not require wood.
The plugin is full configurable, allowing the higher and lower values for each attribute to be set or disabled.
It also supports the application of a safe zone at the location, provided you have ZoneManager on your server.
Command (console): spawnhotspot
Description: Spawns a hot-spot randomly around the map.
fishinghotspots.admin fishinghotspots.use
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Walkie-Talkie
Introducing the Walkie-Talkie Plugin: Seamlessly integrate real-time communication into your gaming experience! Stay connected with your teammates, strategize on-the-go, and coordinate your moves effortlessly with this immersive in-game communication tool. Whether you're navigating treacherous terrains or planning tactical maneuvers, the Walkie-Talkie keeps you in sync, enhancing teamwork and elevating your gaming adventure to a whole new level!
Features:
Gives players the ability to commiserate with each other, come up with strategies, and ambush each other. It is possible to create different variations of walkie-talkies for different distances. By default, 5 variations of walkie-talkies are given ready-made. Walkie-talkies can be both automatic and manual (in manual mode it is necessary to press LMB to hold the walkie-talkie, in automatic mode it is not required).
Installation:
Before installing the plugin, make sure you have the CustomItemDefinitions library installed.
It is necessary for the plugin to work. Download it here. Put this plugin in the plugins folder How does a walkie-talkie work?
Several players must have a walkie-talkie tuned to the same frequency in their inventory.
To start talking into the walkie-talkie you need to take it in your hand, then press LMB (in case of manual walkie-talkie, for automatic walkie-talkie it is not required) and then press V button (if the microphone mode is enabled), that's it, now you can start talking.
How do I get a walkie-talkie?
Since each walkie-talkie has its own unique shortname and ItemId you can receive it like any other item. That is, you can give it out via the give or giveto command, or add it to the loot table or other ways via plugins.
- #custom item
- #walkie
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(and 4 more)
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Z-Billboards
The Z-Billboards plugin gives you the ability to make billboards in no-time! With the size of these eye catchers, people WILL see your server info, vending ads or king size memes.
Z-Billboards
The Z-Billboards plugin gives you the ability to make billboards of any size you want!
After creation, it is possible to add any image from the internet like you are used to with other sign mods. Multiple images are possible too. What is the first 10 x 10 sized 5 frame video you paste on your base? With the size of these eye-catchers, people WILL see your server info, vending ads, or king-size memes.
No need to edit the image yourself: When pasting an image to a billboard, it will be resized to fit your billboard perfectly. The process of splitting the image into the right amount of pieces is also done automatically. It is really as simple as pasting a normal image on a single sign.
Added in 1.4.0:
Pass an optional brightness parameter to your paste command to set the brightness of your images:
/billboard sil <url> 0.0 – 1.0 (0 = darkest, 1 = lightest)
Product features
Automatic placement of (neon) signs so they are always aligned No photo editing required, insert the image URL and resizing, splitting and pasting is all automatically done for you 3 tiers + admin tier for limiting the size of billboards Limit the total amount of billboards per tier Animated signs possible, pasting an image will use the next free sign Toggle power & Adjust animation speed with 1 command In theory, no limits regarding total size Adjust brightness of the image in game
Usage
Always start with the top left Large Animated Neon Sign or an XL Picture Frame. After that, look at the sign and create the billboard:
/billboard create <horizontal signs> <vertical signs> To paste an image, look at your billboard and use:
/billboard sil <image url> The plugin will now download your image, stretch it to make it fit the full billboard, cut it in equal parts (the amount of neon signs) and paste every part onto the right neon sign.
Synchronize animated billboards
When pasting more than one image on a billboard made of neon signs, it will start to animate. Because not all images are pasted at the same time, it is possible the neon signs are not synchronized with each other. To solve this problem, wait for the pasting to be done and toggle your billboard’s power or speed. Both commands will ‘restart’ your billboard. All neon signs will start at the first image again.
Brightness
Most images on neon signs look better when they are made a little darker. Since version 1.4.0 there is an optional brightness value you can add to the paste command. The image is pasted at it’s brightest (1.0 or 100%) by default. Lower the value to make an image darker, 0.5 means the image will be pasted at 50% brightness. To use this functionality, simply add the brightness after the URL.
Commands
/billboard create 2 2 /billboard sil <image url> /billboard sil <image url> [brightness 0.0 - 1.0] /billboard toggle --> toggle all power on/off (this also syncs animated signs) /billboard destroy --> removes your billboard /billboard speed 1.5 --> changes speed of animated signs /billboard info --> get billboard ID and location
Console commands
billboard.toggle <billboard ID> --> power on/off billboard (needs permission zbillboards.console)
Configuration
The mod comes with 4 different permissions to determine the maximum size of a billboard per player (group). It also has some other settings to tweak performance:
{ "Maximum amount of signs in total (width x height) Tier 1": 6, "Maximum amount of billboards (any size, 0 = unlimited) Tier 1": 1, "Maximum amount of signs in total (width x height) Tier 2": 12, "Maximum amount of billboards (any size, 0 = unlimited) Tier 2": 3, "Maximum amount of signs in total (width x height) Tier 3": 16, "Maximum amount of billboards (any size, 0 = unlimited) Tier 3": 5, "Maximum amount of signs in total (width x height) Admin": 150, "Width and height of each neon sign image in pixels": 150, --> higher has better quality but uses more performance "Lock signs to owner after creating billboard": true, "Give back a Neon Sign when a billboard is removed with the destroy command": true, "Seconds between pasting images": 0.25 --> pasting too many image parts too fast will product lag, "Destroy billboard when any of it's signs gets removed, picked up or destroyed": true --> this prevents players from duplicating and selling their signs on the black market } Above (default) settings would mean a player with tier 1 can place a maximum of 1 billboard, containing 6 or less signs.
A tier 3 player can place 5 billboards, each made of maximal 16 signs.
Permissions
zbillboards.admin zbillboards.console --> to use console commands zbillboards.tier1 zbillboards.tier2 zbillboards.tier3 Performance
I managed to create billboards as big as 12 x 12 and they perform very well. Do keep in mind that the process of downloading, resizing and splitting the images is very heavy for your server. Billboards this size WILL produce lag and I recommend to let only admins have the ability to make them this big.
Since version 1.3.0, normal XL Picture Frames are supported. These signs do a lot better in terms of performance!
Support
If you have any problems, suggestions or questions, then please let me know!
The quickest way to contact me is on Discord (josh.z) or join my Discord server to meet and discuss with other victims of my plugins!
https://discord.gg/7ApTVphM7f
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Mission Rewards
Modifies rewards from the missions
This plugin allows you to modify the rewards given when completing a mission, you can add as many items as you want for each mission
Configuration:
{ "Mission shortname and rewards": { "lumberjack_kill": { "Item configurations": [ { "Shortname": "scrap", "Amount": 25 }, { "Shortname": "syringe.medical", "Amount": 3 } ], "Economics points (0 to disable)": 0.0, "Server rewards points (0 to disable)": 0.0 }, "lumberjack_vodka": { "Item configurations": [ { "Shortname": "scrap", "Amount": 25 }, { "Shortname": "syringe.medical", "Amount": 3 } ], "Economics points (0 to disable)": 0.0, "Server rewards points (0 to disable)": 0.0 }, "lumberjack_harvestwood": { "Item configurations": [ { "Shortname": "scrap", "Amount": 25 }, { "Shortname": "syringe.medical", "Amount": 3 } ], "Economics points (0 to disable)": 0.0, "Server rewards points (0 to disable)": 0.0 }, "fisherman_tackle": { "Item configurations": [ { "Shortname": "scrap", "Amount": 25 }, { "Shortname": "syringe.medical", "Amount": 3 } ], "Economics points (0 to disable)": 0.0, "Server rewards points (0 to disable)": 0.0 }, "fisherman_fishing": { "Item configurations": [ { "Shortname": "scrap", "Amount": 25 }, { "Shortname": "syringe.medical", "Amount": 3 } ], "Economics points (0 to disable)": 0.0, "Server rewards points (0 to disable)": 0.0 }, "fisherman_oilhunt": { "Item configurations": [ { "Shortname": "scrap", "Amount": 25 }, { "Shortname": "syringe.medical", "Amount": 3 } ], "Economics points (0 to disable)": 0.0, "Server rewards points (0 to disable)": 0.0 }, "sharkhunt": { "Item configurations": [ { "Shortname": "scrap", "Amount": 25 }, { "Shortname": "syringe.medical", "Amount": 3 } ], "Economics points (0 to disable)": 0.0, "Server rewards points (0 to disable)": 0.0 }, "cratefree": { "Item configurations": [ { "Shortname": "scrap", "Amount": 25 }, { "Shortname": "syringe.medical", "Amount": 3 } ], "Economics points (0 to disable)": 0.0, "Server rewards points (0 to disable)": 0.0 }, "deerhunt_basic": { "Item configurations": [ { "Shortname": "scrap", "Amount": 25 }, { "Shortname": "syringe.medical", "Amount": 3 } ], "Economics points (0 to disable)": 0.0, "Server rewards points (0 to disable)": 0.0 }, "boarhunt_basic": { "Item configurations": [ { "Shortname": "scrap", "Amount": 25 }, { "Shortname": "syringe.medical", "Amount": 3 } ], "Economics points (0 to disable)": 0.0, "Server rewards points (0 to disable)": 0.0 }, "boarhunt_1": { "Item configurations": [ { "Shortname": "scrap", "Amount": 25 }, { "Shortname": "syringe.medical", "Amount": 3 } ], "Economics points (0 to disable)": 0.0, "Server rewards points (0 to disable)": 0.0 }, "basictreasuremission": { "Item configurations": [ { "Shortname": "scrap", "Amount": 25 }, { "Shortname": "syringe.medical", "Amount": 3 } ], "Economics points (0 to disable)": 0.0, "Server rewards points (0 to disable)": 0.0 }, "harvestmission": { "Item configurations": [ { "Shortname": "scrap", "Amount": 25 }, { "Shortname": "syringe.medical", "Amount": 3 } ], "Economics points (0 to disable)": 0.0, "Server rewards points (0 to disable)": 0.0 } } } Missions and their shortname:
HarvestVood (harvestmission) Vagabond Treasure (basictreasuremission) Boar Hunt (boarhunt_basic) Deer Hunt (deerhunt_basic) Boar Hunt (boarhunt_1) Lost Bottles (lumberjack_vodka) Collect Vood (lumberjack_harvestwood) Wildlife Cull (lumberjack_kill) Tackle the day (fisherman_tackle) Go Fish (fisherman_fishing) Oiled up (fisherman_oilhunt) Shark Hunt (sharkhunt) Underwater Bounty (cratefree)