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About Air Event

The event is an alternative to the usual cargoship, but it is only in the air

 

 

Description

The chat notification about the airship with scientists arrival to the island begins the event
A smoke screen appears in the air after the time is up (it is possible to deactivate the smoke screen in the configuration), then the airship with scientists appears
There are 2 locked, 2 elite, 2 military, 2 standard crates and 16 NPCs on the airship as the default
The location and loot of all the crates/NPCs can be changed in the configuration, you can add or remove unnecessary crates/NPCs
There are 2 CCTV cameras by which you can track the availabilities of locked crates on the airship (the name of the cameras can be changed in the configuration)
The looting of both locked crates is the condition for the completion of the event. After that the players have time to depart the airship. They can use the transport that they arrived on it or use hot air balloons on the airship (you need be inside the basket of the hot air balloon)

 

Dependencies Required

  • NpcSpawn - available in included ReadMe

 

Dependencies (optional, not required)

 

Chat commands (only for administrators)

/airstart – starting of the event
/airstop – ending of the event
/airpos – determining the position and rotation coordinates for changing the location of NPCs and crates.It should write in the configuration (Attention! The event must be started, the current position of the administrator in relation to the cargoship is read)

 

Console commands (RCON only)

airstart – starting of the event
airstop – ending of the event

 

Plugin Config

  • en - example of plugin configuration in English
  • ru - example of plugin configuration in Russian

 

Hooks

void OnAirEventStart() – called when the event starts

void OnAirEventEnd() – called when the event ends

 

Contact me in Discord: KpucTaJl#8923


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