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Everything posted by Kobani
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- 55 comments
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- #wipe
- #countdown
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- 91 comments
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- 91 comments
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- 27 comments
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- #sorting
- #filtering
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(and 6 more)
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I don't know if it's right here, but it affects several plugins that use this plugin. For the plugins HarborEvent, ArmoredTrain and Sputnik. Players who are not owners of the event are attacked by turrets, although the PvEMode is active. this has only been happening for a few days. I would be grateful if you could help me with this.
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@Adem @aimacak We just spent several hours playing through all possible scenarios and were able to narrow down the problem. Non-owners only get shot at by the turrets if they get close enough, which also applies to Sputnik and explains why the convoy doesn't attack anyone because there are no turrets there. So the turrets seem to be the problem when non-team players get close enough. please test it yourself. The non-owners should get close enough. Here is the configuration. All standard, only the config for PvEMode is set. We have set it so that the train stops when it is attacked ArmoredTrain.json
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- 318 comments
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- #building
- #foundation
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(and 27 more)
Tagged with:
- #building
- #foundation
- #tool
- #tools
- #ui
- #upgrading
- #remove
- #upgrade
- #blocks
- #clans
- #friends
- #noescape
- #interface
- #hud
- #build skins
- #grade
- #gredable bases
- #grade rust bases
- #build system
- #upgrade buildings
- #remove structures
- #downgrade structures
- #base customization
- #best grade plugin
- #build plugin by mevent
- #reskin
- #bgrade
- #skins
- #building skins
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@Adem All players are attacked, although "Can an Npc attack a non-owner of the event? [true/false]": false, "Can Bradley attack a non-owner of the event? [true/false]": false, "Can a helicopter attack a non-owner of the event? [true/false]": false, Yes, I use the PveMode plugin there were no problems before the update.
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@Mevent Could you change the following in "Binding settings"? Could you add the option that the selected tool is not always the trash can when None is selected and you press USE? Because it interferes with building and then players accidentally delete, which of course annoys them. It would be good if the last selected tool is always active when you press E.
- 318 comments
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- #building
- #foundation
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(and 27 more)
Tagged with:
- #building
- #foundation
- #tool
- #tools
- #ui
- #upgrading
- #remove
- #upgrade
- #blocks
- #clans
- #friends
- #noescape
- #interface
- #hud
- #build skins
- #grade
- #gredable bases
- #grade rust bases
- #build system
- #upgrade buildings
- #remove structures
- #downgrade structures
- #base customization
- #best grade plugin
- #build plugin by mevent
- #reskin
- #bgrade
- #skins
- #building skins
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I don't think it's because of Imagelibrary. because all other mods work with images. i only have problems with Lskins since the Wipe Massive. images just won't load. I have tried a lot of things from repeating to setting up a completely new server. but Lskins is causing problems. No idea what happened. I hope there will be a solution soon
- 232 comments
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- 232 comments
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- 9 comments
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- #halloween
- #building
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(and 23 more)
Tagged with:
- #halloween
- #building
- #custom
- #custom map
- #custom maps
- #custom monument
- #custom prefab
- #facepunch
- #jtedal
- #hdrp
- #mad mappers
- #monument
- #prefab
- #premium
- #rust
- #rust custom map
- #rustedit
- #rust custom map halloween
- #better npc
- #defendable bases
- #boss monsters
- #halloweensale
- #halloween map
- #halloween maps
- #halloween prefab
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- 318 comments
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- 1
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- #building
- #foundation
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(and 27 more)
Tagged with:
- #building
- #foundation
- #tool
- #tools
- #ui
- #upgrading
- #remove
- #upgrade
- #blocks
- #clans
- #friends
- #noescape
- #interface
- #hud
- #build skins
- #grade
- #gredable bases
- #grade rust bases
- #build system
- #upgrade buildings
- #remove structures
- #downgrade structures
- #base customization
- #best grade plugin
- #build plugin by mevent
- #reskin
- #bgrade
- #skins
- #building skins
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