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Everything posted by hid333
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- 88 comments
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- #restart
- #rustplugin
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(and 4 more)
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- 88 comments
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- #restart
- #rustplugin
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(and 4 more)
Tagged with:
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I'm using a translation, so I'm not sure if the accuracy is poor. Or maybe you just don't understand the situation, but I created the RUST plugin and MAP myself, and although I only have 3.5 years of server management experience, I believe I have a reasonable understanding of how plugins work. I just wanted to confirm whether the issue I'm experiencing is specific to my environment. 1. The previous plugin worked without any problems. 2. After the update, I can no longer manually restart using commands like "/restart set 30s" or "/restart 30s" 3. Regular restarts (restarts specified in the config file) work fine. 4. Even after "/restart cancel" when I try to add a manual restart using "/restart set 30s" the message "Restart Always Active" appears. I'll say it again, I just wanted to confirm whether the issue above is specific to my environment.
- 88 comments
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- #restart
- #rustplugin
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(and 4 more)
Tagged with:
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- 88 comments
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- #restart
- #rustplugin
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(and 4 more)
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As stated above, it would be preferable for the display to match your country's time zone (not that UTC is unknown). Also, the manual restart setting is "not there," so for some reason I was unable to add it. It had been working without any issues until last month, so I was wondering if something had changed since the update. I have never changed the settings.
- 88 comments
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- #restart
- #rustplugin
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(and 4 more)
Tagged with:
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Would it be possible to change the time in the config file to something like UTC+xx:xx instead of UTC? I want the time to be displayed according to my country. Also, since the recent update when I try to perform an additional manual restart other than the regular restarts, an error message is displayed saying that there is already a schedule and I cannot add it. Is anyone else having the same problem? Of course, there are no other manual restarts available.
- 88 comments
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- #restart
- #rustplugin
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(and 4 more)
Tagged with:
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Bosses with melee weapons are using the default settings, but they just stand there without attacking at all. The player can defeat them without any risk. Throwing weapons are also rarely used. Is there any way to fix this? Other weapons such as guns work fine. I tried changing the melee weapon in various ways (knife, hatchet, etc.) but there was no change. The settings are using the default settings.
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Setting "Exclude Zone IDs From Rules" to false makes barrels indestructible in areas with zones such as monuments. Please fix this. It also stops bleeding from attacks by NPCs. Please fix this as well. Also, fall damage for Pogo and other items will no longer be taken. I would like to see damage taken normally again. All of these work fine with SimplePVE disabled.
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My server also uses plugins for criminal RP tools, and I think it would be great if they could be purchased together in the black market of this plugin. If I add it as shown below, a tool tab will be added next to the drug tab and it would be great if I could buy items, but is it possible to add this? "Tool": [ { "Item Shortname": "xmas.present.small", "Item Amount": 1, "Skin ID": 0000000000, "Display Name": "Burner Phone", "Item Description": "Burner Phone", "Item Price": 100, "Item Image Name": "BurnerPhone", "Drug Item": {}, "Drug Item Clone": {} } ], "Drugs": [ {
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- 45 comments
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- #competition
- #event
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Thank you for quickly adding rewards for custom items. It's a bit disappointing that dismantling must be started by a command. I thought it would be better for RP if it was triggered by hitting with a tool or using the interactive key, but I think that would be difficult to implement, so I'm just stating my opinion here. I think this is a very interesting plugin as a new way to make money.I am very satisfied.
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- 435 comments
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- #abilities
- #boss
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If possible, I think it would be good if the durability of the cards could be reduced. (I think it would be good if you could change this in the settings, as some people would like a permanent license.) If the item disappears after a specified number of uses, its value will change, so it would be good to be able to set the number of uses.
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It depends on the situation, but when I use it, I want to allow only one item from a certain category to spawn if I have the permissions, so it's a hassle to have to blacklist all the other items. For example, if you want to allow only trees to spawn among your resources, you'll need to blacklist all items except trees. If you have a whitelist, you can just add the resource category to the blacklist and only add trees to the whitelist. It would be even better if you could set permissions individually, and you could also enjoy RP in conjunction with shops, etc.
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I found that the zone is affecting it. It seems that PvE is turned off in each zone such as monuments. In the settings, it is the "Disable PvE Rules in Zones" section below, but I mistakenly thought that this was an option that only affected the "Exclude Zone IDs From Rules" Zones specified in the settings file. However, if this setting is set to False, barrels near monuments and other objects cannot be destroyed. I just want to create a situation where there is no PK in PvE, but PK is possible in survival arena, etc. I would appreciate it if you could teach me how to set it.
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I have confirmed that the above settings work correctly.
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Recently, I noticed that the number of admins was being counted as the number of people online when using a vanilla-based system with few plugins. The configuration file is as follows. Have you made any changes? "Active players": { "Count admins": false, "Icon": "https://i.ibb.co/7vG49W1/active.png", "Color": "#fff", "Enable": true },
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Are there any other plugins that add loot? In my case, the issue was caused by plugins such as skilltree, itemperk, and cooking, which allow you to obtain random items. It would appear until you put it on the blacklist, so I thought the same thing might be happening on your server. Just for reference.
- 1,050 comments
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- #loot
- #customloot
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Skiltree overrides fishing hotspot buffs Please check and correct it.