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hid333

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Everything posted by hid333

  1. We've tested it about 100 times, and so far no problems have been reported. I'd like it to be possible to automatically collect rewards and fish after an event. If possible, it would be even better if we could specify commands to be executed automatically before and after the event, but that would be a hassle...
  2. hid333

    Calendar Controller

    Until last month, there was data up until around March of next year, but when I look at it this month, only this month's data is left. I also checked /data/CalendarController.json, but the data has been deleted. Of course, I haven't done anything manually. What could the cause be?
  3. hid333

    Too little loot

    By the way, even if I changed the max and min to 15-16, the amount of loot didn't change at all, being 2-3.
  4. hid333

    Too little loot

    It was working fine until last month, but since the beginning of this season, the amount of loot has decreased significantly. I haven't changed any of the settings, and up until now I've been able to get 20-30 items after defeating a boss, but now I only get two. Please check. There have been no changes to the loot table or anything, so I don't know what the cause is. I'm unable to deploy bosses because the amount of loot is so low. "Which loot table should the plugin use? (0 - default; 1 - own; 2 - AlphaLoot; 3 - CustomLoot; 4 - loot table of the Rust objects; 5 - combine the 1 and 4 methods)": 4, "Loot table from prefabs (if the loot table type is 4 or 5)": { "Minimum number of prefabs": 5, "Maximum number of prefabs": 6, "Use minimum and maximum values? [true/false]": true, "List of prefabs": [ { "Chance probability [0.0-100.0]": 100.0, "The path to the prefab": "assets/bundled/prefabs/radtown/crate_elite.prefab" }, { "Chance probability [0.0-100.0]": 100.0, "The path to the prefab": "assets/prefabs/npc/m2bradley/bradley_crate.prefab" }, { "Chance probability [0.0-100.0]": 100.0, "The path to the prefab": "assets/prefabs/npc/patrol helicopter/heli_crate.prefab" }, { "Chance probability [0.0-100.0]": 100.0, "The path to the prefab": "assets/bundled/prefabs/radtown/underwater_labs/crate_elite.prefab" }, { "Chance probability [0.0-100.0]": 100.0, "The path to the prefab": "assets/rust.ai/agents/npcplayer/humannpc/scientist/scientistnpc_heavy.prefab" }, { "Chance probability [0.0-100.0]": 100.0, "The path to the prefab": "assets/prefabs/deployable/chinooklockedcrate/codelockedhackablecrate_oilrig.prefab" }, { "Chance probability [0.0-100.0]": 100.0, "The path to the prefab": "assets/prefabs/deployable/chinooklockedcrate/codelockedhackablecrate.prefab" } ]
  5. When you install this plugin, after a vehicle is destroyed, the fuel inside will drop. This cannot be controlled in the settings, so please add permissions so you can choose whether or not to drop it, or make it possible to toggle ON/OFF with a command.
  6. Since the update, players are removed from the team after the event and never return to their original team. Previously, players would be removed from the team during the event and return to their original team after the event. Could you please check? Or is there another way to fix this by changing the plugin settings?
  7. The I4 track line is floating. Please fix this too.
  8. After the jungle update, the mountains are bare here and there, and the animals are completely visible. It looks just like when RUST's server.level is set to Barren. This can be resolved by changing the topology, but could you please fix this?
  9. hid333

    Boss Monster

    I've been using it for a long time and have never had any problems, but this season I made a boss appear for the first time and defeated it, and all of the bosses only had around 5-7 loot items, so the loot table is pretty low. I haven't modified any of the settings, and the loot table hasn't been changed either. Does anyone have any idea what could be causing this?
  10. Is it possible to lock belts and equipment items, as is common with other event plugins? It's possible to drop a weapon during an event and then pick it up after the event is over to get the item for free. I'd like to be able to lock items to prevent that.
  11. Is there a way to prevent honeycomb from appearing in the arena? Arenas that occur above jungle biomes have a high chance of having honeycomb, so a large amount of it falls after the arena ends.
  12. When this type of monument appears, just go to the door with the green key card. The player will get stuck and will die if they are not in GOD mode. I'm out and about right now so I can't take a video right away.
  13. With this type of monument, the ground in front of the green card key is distorted, and if the player is out of position, they will die. I thought it was a map issue, but it also happens on other maps that are all flat.
  14. hid333

    The Imposter

    The crocodile's type was croc. The description said it was crocodile. It automatically attacks when the player gets close without clicking, but is this by design?
  15. hid333

    Better Npc

    Also, this is a separate issue, but there is an underground monument called "Jungle Temple" in the CustomMAP and when I create a custom spawn point there and add an NPC the NPC spawns 100m above the ground. I've added custom spawn points to other underground monuments many times before, but there were no particular problems. The monument is large and not a narrow place where NPCs cannot spawn. Do I need to configure anything else? There are no zones or anything like that. The only commands I used are the default settings. /SpawnPointAdd "JungleTemple" /SpawnPointAddPos 1 "JungleTemple"
  16. hid333

    Better Npc

    NPC from BetterNPC's \data\BetterNpc\Monument\Jungle Ziggurat.json. Other monuments from the same BetterNPC are fine. This may also be due to other plugins, but if so, it seems like all monuments would be affected...
  17. hid333

    Better Npc

    NPCs in Jungle Ziggurat have become invincible. The settings are still the default ones I downloaded. Is there anything else that might be affecting this...? Other NPCs work fine and there are no zones or anything.
  18. We've run the test version distributed on Discord more than 20 times so far, and no problems have been reported. We've participated with items on our bodies, in our inventory, and on our belts So far, we've had no problems, even when the event ended normally or due to insufficient participants. We're trying out a few different patterns. I think this is a temporary solution, but It's a bit of a pain to have to manually return the fish and receive the prizes for winning
  19. If you need testers I'm happy to help. I've always done that, as with other plugins.
  20. I'm using translation because we speak a different language than you, but the nuances are probably completely different. In the translation language, "let me know when you're around" is just a polite gesture in my language. What does "let me know when you're around" mean? What does it take to get a role on Discord?
  21. What is the status? Are you still testing it? It's sad that we can't do these events for a whole month, as is the case with other event plugins. I sent my purchase history to Discord almost two weeks ago, but the role was not granted.
  22. The ocean floor around the Large Oil Rig has two layers of land, and there is floating seaweed, which will kill the player and cause them to be unconnected.
  23. J11, there are some strange detections at several points around the ferry terminal. There seems to be water but there is no detection. The shallow area in the photo also looks like it is underwater but there is no detection and a boat has fallen in.
  24. The passage to the basement of the outpost is broken, and I fall into the basement. Please fix this.
  25. hid333

    TC Levels

    I know it's a little late, but the default TC allows you to put in hammers and other tools. How can I put in tools to this plugin in the same way?
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