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Everything posted by hid333
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This is not a fatal problem, but it is a suggestion I would like to see improved if possible. I would like it if it were possible to limit the alarm sound to only be muted for the driver's seat. The passenger in the passenger seat may be reloading the gun, so there is a chance that they will not be able to reload. Limiting it to only the driver's seat will solve this problem.
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- 38 comments
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- 1
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- #teleport
- #teleporting
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- 45 comments
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- #competition
- #event
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- 45 comments
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- #competition
- #event
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After the update, some players have reported that their inventory and belt equipment disappeared after completing an fishng event. I haven't been able to confirm this myself yet, and I haven't been able to determine whether it's a problem specific to my server environment (interference with other plugins), but I'm sharing this just in case.
- 45 comments
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- #competition
- #event
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I realized that it cannot be obtained from the shop or plugins that edit loot tables. It can be obtained through commands, so I will sell commands in the shop. It would be hope if it was just dropped directly... It would be convenient if there was a command that allowed you to obtain recipes randomly, like with item perks.
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- 751 comments
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- #shop
- #shop ui
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(and 25 more)
Tagged with:
- #shop
- #shop ui
- #store
- #market
- #server rewards
- #gui shop
- #custom items
- #rust shop
- #mevent
- #market system
- #marketplace
- #buy
- #sell
- #in game
- #economics
- #humannpc
- #market and magazine
- #gui
- #money exchange
- #rust shop plugin
- #shop system
- #best shop
- #best rust shop
- #shop items
- #shop mevent
- #shop in menu
- #shop gui
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I haven't looked into the details yet, but I've heard that if you drink crafting quality tea in vanilla, you'll get a 100% chance of getting one slot, and the chance of getting an additional slot will be several times higher. Therefore, I thought it would be good to be able to set the probability of drinking tea in order to follow the same behavior in this plugin.
- 10 comments
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- #jtedal
- #mad mappers
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(and 12 more)
Tagged with:
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- 10 comments
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- #jtedal
- #mad mappers
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(and 12 more)
Tagged with:
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I believe that if I grant the following permissions and set the following settings to true, recipe cards will drop from the root, but is that correct? shop.recipecards "Only allow players to cook recipes that they have learnt?": false, i used https://codefling.com/plugins/loot-table-stacksize-gui and would like to confirm whether this has any impact.
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There is an NPC floating on the ocean.ïšbott3 "(-800.36, -12.69, -1765.67)", "(-783.94, 6.64, -1743.71)", "(-783.35, -12.66, -1755.29)", "(-777.66, -12.64, -1781.87)", "(-751.37, -12.64, -1776.69)", "(-745.77, -12.66, -1754.56)", "(-736.34, -12.66, -1758.92)", "(-732.78, -12.66, -1737.73)", "(-793.42, -12.69, -1787.81)", "(-747.76, 12.47, -1722.59)", "(-691.00, -12.66, -1703.08)", "(-687.33, -12.66, -1711.51)", "(-771.08, -12.66, -1762.48)", "(-778.21, -12.64, -1793.51)", "(-806.62, -0.48, -1773.94)", "(-804.43, -12.69, -1776.40)", "(-755.44, -12.50, -1764.71)",
- 12 comments
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- #rust custom
- #custom map
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- 12 comments
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- #rust custom
- #custom map
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Please note that it needs to be "%STEAMID%" (uppercase). Today, I noticed that some settings were in lowercase and that this was preventing rewards from being received. I hope would like to have test permissions that allow admins to report quests as completed even when they are not. I would like to have pass-through permissions to check whether the intended rewards are received when adding a quest.
- 120 comments
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- 1
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- #customizablequests
- #dezlife
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(and 5 more)
Tagged with:
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- 12 comments
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- #rust custom
- #custom map
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