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hid333

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Everything posted by hid333

  1. hid333

    SetHome [NO UPDATE]

    This month's update will cause a compilation error. I was able to fix it using the following, but if the author makes a fix, please give priority to that. // if (priv.authorizedPlayers.Any(auth => auth.userid == player.userID)) if (priv.authorizedPlayers != null && priv.authorizedPlayers.Contains(player.userID))
  2. It would be even better if you could adjust the probability of getting the maximum size, the regular size, and the minimum size... It would be a lot of work, but I think it would make them seem rarer than if they were all large. But even so, it's a fun plugin.
  3. hid333

    Zone Status

    Is it possible to display the number of players within the zone? Since I would like to use this feature on a PvE server, I wanted to check with you.
  4. hid333

    Waystones

    Is there a command to delete points created with the /placestaticway command? Nothing happened when I selected pick up from the settings.
  5. hid333

    Skill Tree

    When introducing SkillTree and Professions, I would like to provide the SkillTree’s Skinning section to the job Skinner. In that case, what kind of permission settings should I configure?
  6. Have commands such as BWG_Panel_open to view stats been removed?
  7. hid333

    World Buffs

    I have not yet purchased it, but I would like to confirm whether the following is possible. From the description, I believe it should be, but I would like to double-check just in case. Is it possible to grant permissions to a group as a reward? For example, as a simple case: completing a task such as cutting down 1,000 trees would grant all players (in the default group) the permission to use backpacks (i.e., running oxide.grant group default backpacks.use).
  8. I updated to the latest version, but the symptoms did not change. I will start a thread with support and discuss the issue.
  9. Even after granting permissions and launching the GUI, nothing happens when I select a prefix. Nothing happens when I press the button to create a new prefix. Clicking the × does not dismiss the screen.
  10. Could you also add the following phrase to the language file? "You have items that need to be redeemed from the last fishing contest (type: <color=#f0a211>/{0}</color>):" Would it be possible to revert the system so that rewards and fish from contests are received automatically after the contest ends, rather than through a command?
  11. hid333

    Scrap Keeper

    If it were possible to grant permissions (scrap_rank1~3, etc.) to the current top ranked player (or 1st to 3rd place, etc.), we would be able to compete even more in the rankings, so we would appreciate your consideration. Players with scrap_rank1 permissions could be granted various benefits, and it would also be possible to integrate with various plugins.
  12. hid333

    Events Manager

    This is simply because it saves server resources and I thought it would be possible to manage events that do not use event helpers and do not have individual settings to disable automatic event triggering for each plugin.
  13. hid333

    Catapult Seat

    I understand, I'll check later. It would be helpful if there was some information about permissions in the details page.
  14. hid333

    Catapult Seat

    I purchased it, but haven't been able to deploy it yet. Am I correct in thinking that I don't have the authority to do so? I'm worried that it will be rolled out to everyone. On my server I want to give it only to those who need it.
  15. hid333

    Jet Ski

    I have a feeling that the FP terms of use would prohibit the provision of this jet ski item with the TAMAHO skin, but what do you think?
  16. hid333

    Events Manager

    I'm considering purchasing it. Is it still possible to implement the feature previously mentioned in the Discussion, such as unloading plugins on days that are not targeted for execution based on weekday events? Currently, I use a custom cron-like plugin that executes commands on each day of the week and at each time, but if it's possible to purchase commands, or at least just unload, I'd like to migrate some of my settings to this. If anyone knows of anything about this, please let me know.
  17. hid333

    Dynamic Monuments

    You can change NPC equipment from the config file. I've made some adjustments, such as removing backpacks, adding rifle.bolts to monuments that some NPCs don't work on, and widening the aimcorns of NPCs that are too strong.
  18. hid333

    Skinner

    I'm sure this is well known, but If you're using SkillTTree, the command "/st" overlaps, which means you won't be able to use the skill tree. For your reference, you can change this in the skinner config file. I've been struggling with this for about an hour, so I thought I'd share some information.
  19. I purchased it and tried running it with almost default settings, but players are saying that the lag is terrible. It seems to repeatedly roll back for a moment. I didn't have any particular problems myself, so it may depend on the client specs, but several people have complained of lag. Is anyone else experiencing the same issue?
  20. Another thing is that AC130HANGER and other monument tend to overlap with coordinates 0,0,0. If you have plugins like Monument Lock installed, cargo ships and other objects will be locked by AC130HANGER. You'll need to carefully adjust the boundaries using Monument Finder or similar.
  21. I've also been making some other modifications while using it. In particular, the safe zone has a large range and partially overlaps with the building blocks, but for some reason the safe zone has a larger range, so it's possible to build a base within the safe zone.
  22. hid333

    Skill Tree

    I don't remember adding it, so I'm wondering if it was added accidentally. Below is what it looks like when opened in the editor.
  23. hid333

    Skill Tree

    I downloaded it from codefling. I'm sorry if this only applies to my environment.
  24. hid333

    Skill Tree

    It looks like the descriptions for the newly added skills aren't being displayed. I've confirmed that there are detailed descriptions in the lang files.
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