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Everything posted by hid333
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- 40 comments
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- #luckyblock
- #tofurahie
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(and 3 more)
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I purchased it. Since I want to manage it by permissions, I would like at least the permission to open the menu to be implemented. I would also like a confirmation dialog before purchasing. It's not ideal for a shopping system to have the purchase completed the moment the purchase button is pressed.
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Even when I grant xprison.visitor permission, I can't use /tpzona. There's no problem with admin though. Also, when I release a prisoner, on rare occasions they'll spawn in the safe zone still wearing their prison uniform (locked). This can happen if they're serving a sentence with online time. As you can see in the attached image, the UI is misaligned and I can't press the time I prepared in advance. It overlaps with the red square in the image, and when I click it the online switch responds. Please fix this.
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I am well aware of this and would also like to switch to V2, but in V2, the problem of not getting what you set to 100%、 and getting 4 rewards even when you set the number of rewards to 2-3 has not been fixed, so I am using v1 which does not have these problems. I would like it to be output as I set it.
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I'm using Loot Table & Stacksize GUI ver1, and that seems to be the cause... If I switch to Loot Table & Stacksize GUI ver2, the event starts normally. However, I can't migrate until some of the bugs in Loot Table & Stacksize GUI v2 are fixed (I've tried migrating several times, but I was so busy dealing with bugs that server management was difficult), and I was wondering if it could be fixed so that it can run on ver1 as well?
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I get the following error when starting up. Images don't load and don't appear during contests. This may be an issue with the image hosting, but is there anything that can be fixed? ALL FISH allows you to specify images, so I'm specifying files that I've stored in DropBox myself, so there's no problem. Could you add this to the config so that I can specify images for each fish in the same way? Or it might be good to allow you to set local files. (07:01:23) | Loaded plugin Fishing Contest v1.0.4 by imthenewguy (07:01:24) | Image failed to download! Error: HTTP/1.1 403 Forbidden - Image Name: fish.herring_0 - Image URL: http://rustlabs.com/img/items180/fish.herring.png (07:01:25) | Image failed to download! Error: HTTP/1.1 403 Forbidden - Image Name: fish.salmon_0 - Image URL: http://rustlabs.com/img/items180/fish.salmon.png (07:01:25) | Image failed to download! Error: HTTP/1.1 403 Forbidden - Image Name: fish.sardine_0 - Image URL: http://rustlabs.com/img/items180/fish.sardine.png (07:01:25) | Image failed to download! Error: HTTP/1.1 403 Forbidden - Image Name: fish.smallshark_0 - Image URL: http://rustlabs.com/img/items180/fish.smallshark.png (07:01:25) | Image failed to download! Error: HTTP/1.1 403 Forbidden - Image Name: fish.troutsmall_0 - Image URL: http://rustlabs.com/img/items180/fish.troutsmall.png (07:01:26) | Image failed to download! Error: HTTP/1.1 403 Forbidden - Image Name: fish.anchovy_0 - Image URL: http://rustlabs.com/img/items180/fish.anchovy.png (07:01:30) | [Fishing Contest] Found 10018 suitable spawn locations.
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I stopped using V2 and am now using V1 again but there was one strange behavior in V2 that I'll explain. ① Create 6 categories ② When you move an item to category 5 (the fifth category), it becomes the sixth category color. ③ When you move an item to category 6 (the sixth category), it becomes transparent It's unclear what probability is applied to ② and ③ due to the internal settings...
- 992 comments
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- #loot
- #customloot
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- 992 comments
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- #loot
- #customloot
- (and 13 more)
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When you destroy a barrel, it's set to give you 100% scrap, but there's about a 50% chance that no scrap is given. Also, is it possible to delete an item that has already been registered? The sulfur drill somehow gives out all the ore, but I think that's a different issue. (It's not an issue on another server with fewer plugins.) Some of the changes in stack size from v1 onwards are not reflected for some reason. After using it for a while, it seems like there will be a lot of problems.
- 992 comments
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- #loot
- #customloot
- (and 13 more)
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The settings are set to: "Enable auto teamleader switch(If current teamleader go offline, next player from online automaticcaly set to teamleader. Teamleader get his leader role after join online)": true, I can't think of any conflicting plugins, but I'll check to see if there are any.
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I've been using v1 to avoid bugs and because it's easy to use, but with this update I'm thinking ofswitch to v2 because mines aren't reflected and new items have been added but have the file save (create) and load functions that were in v1 gone? It was convenient to be able to change settings instantly, but... Is there no other way than to save data/Loottable2 in its entirety and overwrite it?
- 992 comments
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- 1
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- #loot
- #customloot
- (and 13 more)
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>However, if it is an item and only a command is used, the limit is reflected correctly, The translation is incorrect. To be precise, there is no problem with items but only with commands.
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If "Buy Limits (0 - no limit)" is set to 1 and if it is a command Even players who have not purchased before (checked the data under \oxide\data\Shop\Players) will not be able to purchase even once. If "Buy Limits (0 - no limit)" is set to 2 They will only be able to purchase once. However, if it is an item and only a command is used, the limit is reflected correctly, and there are no particular problems with "Daily Buy Limits (0 - no limit)".
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- 82 comments
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We have discovered a glitch that allows you to get extra seeds for free. Purchase just one seed, any seed will do Add the number of seeds you can MAX purchase to your cart at the computer station again When you close the screen The seeds you added to your cart will be delivered via supply drop along with the seeds you originally ordered. . Please check and fix this as soon as possible.
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Even if the team leader logs out, they are not switched to another person