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hid333

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Everything posted by hid333

  1. hid333

    Not working

    I have it set to "always sprint", but I found that this is why it isn't working. Is it possible to change the speed regardless of this setting?
  2. hid333

    Personal Animal

    None of the animals disappear when I try to despawn them with the kill button or commands. It doesn't matter whether I set "Return item back if player have despawned the animal via command or GUI?" to true or false. All animals are the same Is there any other setting I need to make?
  3. hid333

    Personal Animal

    I solved it myself. I confirmed that it works if I add permissions and settings for each animal. It might be easier for people who can't modify the code if all the animals are included from the start.
  4. hid333

    Personal Animal

    I purchased it. I thought I could bring out multiple animals, but I can only bring out the one animal type I set in the settings file? Does this mean that I can only use the one specified type unless I switch settings?
  5. hid333

    Route tables are not working

    I checked by multiplying all stack sizes by 10 in "Loot Table & Stacksize GUI". I checked "Allow the Loot Table Stacksize GUI plugin to spawn items in this crate" in the config as both true/false, but the rewards did not increase by 20-30 times.
  6. hid333

    Route tables are not working

    In the test environment, "Loot Table & Stacksize GUI" is disabled, so there are no plugins to change the stack size. I Try significantly increasing the stack size with Loot Table & Stacksize GUI and then enable Loot Table & Stacksize GUI to see if there is any change.
  7. hid333

    Route tables are not working

    I tried changing the rewards to 20x and 30x, but the results were the same, with no change. However, I noticed something. It seemed like the amount of scrap had increased slightly. Could it be that the stack size was affecting it and causing it to plateau? Is it possible that the number and amount of rewards haven't increased?
  8. hid333

    Route tables are not working

    I checked the latest version of "Loot Table & Stacksize GUI" Ver1.0.42 and the latest version of Ver2.1.6 with and without the plugin. I checked the rewards at 10x, but there was no change.
  9. hid333

    Route tables are not working

    There's no need to rush, but if you can't adjust the route, it won't work on my server, so please help.
  10. I purchased both BUNDLE1 & 2. I feel like some prefabs are not compatible with world 2.0. Large rocks aren't displayed, and there are many crates floating like in the picture. Please fix this.
  11. hid333

    Drug Deals

    After using it for a week on my server, I have a few issues, so I would like to make some suggestions. - Since some people have already made a lot of money, I think it would be good to limit the number of seeds that can be purchased per day. - I would like to be able to specify the items that can be sold to dealers. I hope that instead of directly selling drugs, you can put the coca leaves you make into a mixing table, combine them with other syringes and dishes, etc. to create drugs, and then sell them to dealers to make a profit.
  12. hid333

    Drug Deals

    These are just additional suggestions, so please take them as a reference. - You can call NPCs with a cell phone with a specific skin and have them spawn at a random location on the map. - You can set a time limit, and when the time is up, the NPCs will disappear, or become hostile if you're too slow. - You can set a min-max for selling seeds and buying prices for medicines and make them random. - You can also set a min-max for the rate at which medicines can be collected for each gene. And there are lots more I can think of.
  13. hid333

    Route tables are not working

    >I don't have the Alpha Loot plugin. As stated, I use "Loot Table & Stacksize GUI" and don't have the Alpha Loot plugin. Will I be able to get a refund if it doesn't work?
  14. hid333

    Drug Deals

    I haven't come up with any good ideas for the value of the clone, so I'll suggest them when I think of one. There are two types of computer stations, one with a twitchdrop skin and one without, so you can use them differently by changing the root settings, but that's not required. It's just a redundant addition, since you can manage it by granting permissions.
  15. hid333

    Drug Deals

    I have one additional request. When buying or selling, I'd like to be able to sell in units of 10, sell all at once, or enter a numerical value.
  16. hid333

    Drug Deals

    I understand. However, if you can't increase the number of plants by cloning, it would be more efficient to collect them, buy new seeds, and plant them, rather than carefully selecting the genes. Wouldn't it be better if there were more benefits to cloning? I understand for now. Also, it seems that the dealer spawn position is limited to one, but it would be nice if it could be increased. And if they spawn randomly, you don't have to buy and sell only in the same place and it could be used for RP in combination with other police plugins, so please consider this. It would be even better if computer stations could be separated into those that can be used individually as black markets with skins rather than the normal ones. I really like this plugin. Compared to other drug plugins, it is the easiest to understand and use.
  17. hid333

    Drug Deals

    When I talk to the dealer NPC, I invite them into a party. It doesn't do any real harm, but it's annoying, so can't I turn it off? Also, an error occurs when equipping an NPC with a poncho with a skin. Currently, the benefits don't change depending on the type of drug, and even if you change the price, only the most profitable drug will be purchased. If you could change the amount of scrap and growth rate depending on the type of drug, it would add variety. What do you think? It says "Want players to get scrap or any other item when harvesting their drugs? Modify that in the config!" Does this mean a setting so that players can get additional items as rewards when harvesting? It's not useful to have it as a replacement for drugs, so in what situations are the settings listed here used?
  18. hid333

    Drug Deals

    Does the state of the clone matter? It seems like you always only get one clone, is that correct? If so, it would seem more time-efficient to buy new seeds, grow them, and sell them, rather than having to carefully select the genetics.
  19. server.pve is set to false
  20. When I switch to PvE mode, some traps and other things don't do any damage. Turrets and things like that work fine, but wooden floor spikes and things like that don't work. Floors that often cause damage to players in custom maps will no longer be detected as damage. Also, there will be no fall damage from Pogo too.
  21. hid333

    Wormholes

    Wormholes may appear overlapping each other. Is there any way to prevent this? Is there any way to prevent this other than setting the number to 1?
  22. hid333

    Noria Island

    Also,If you enter the building from the entrance and turn on/off Vanish or Noclip, the collision detection will appear if you go outside the building entrance and turn vanish or noclip on/off, you will be able to pass through normally.
  23. hid333

    Noria Island

    I see, this is a strange phenomenon. It may be due to the specifications of vanish or noclip. If you turn vanish or noclip on and off near the entrance to this building space, an invisible slope will appear as shown in the image, and you will not be able to go to the back of the building.
  24. hid333

    SimplePVE

    When I switch to PvE mode, some traps and other things don't do any damage. Turrets and things like that work fine, but wooden floor spikes and things like that don't work. Is there a way to fix this? Also, there will be no fall damage from Pogo or other similar items.
  25. hid333

    Noria Island

    More than half of the interior of the building space at the foot of the mountain is blocked by a transparent wall. It looks like there is a collision detection for the ground of the mountain. Please fix this.
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