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Everything posted by hid333
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Mini helicopters, motorbikes, horses, and boats cannot be edited... Vending machines can be rotated even when the vehicle is locked, so it seems like they can be stolen by others... On the other hand, recyclers cannot be touched by others when the vehicle is locked... It would be nice to have the option to use or not use them depending on whether they are locked.
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If I open the plugin file directly, I will see the following: [Info("DeathPenalty", "mals", "2.0.3")] Maybe other plugins are interfering... However, it would be a shame to have to inflict death penalties on players multiple times in a row, so this could be resolved by adding a cooldown period. I hope this can be added as an option.
- 23 comments
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- #rust
- #mechanics
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"Prevent the maximum condition of the item from being reduced when repaired?" Whether it is true or false, it will be in full repair (repair will bring it to maximum condition). Also, I have given an example where one of the players was equipped with more than 100% Academic and scrap was not returned during research. Is it correct to say that if Academic exceeds 100%, "100% will be refunded"?
- 142 comments
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- #items
- #enhancement
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I purchased this plugin. I can edit cars, but an error message appears if I don't have permission to edit helicopters or boats. I'm an administrator and have been granted permission. Is there a solution? Also, this is just a suggestion, but I think it would be even better if there were things like sign.pictureframe or sign.wooden that could be installed.
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Since we used a translation, some of the wording was incorrect so we have rewritten it. Currently, penalties are imposed when you go down, not when you die, so we would like you to reconsider this if possible. Also, if you are attacked by an NPC while down, a penalty is imposed for each attack, which results in a large amount of penalty being imposed. For this reason, we would like to see a penalty imposed when you are completely dead, as mentioned earlier, or a cooldown period.
- 23 comments
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- #rust
- #mechanics
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(and 5 more)
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- 23 comments
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- #rust
- #mechanics
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Does this affect the grade of the bait? If it's regular chicken, the bait is 5, but if I change the bait for a contest to "spoiled chicken", will that have any effect?Does it work properly? The issue here is that items can be dropped and given to players who are not participating in the contest.
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I found the cause. The following settings were added to the "Competition prefabs" in the config file. After deleting them, I was able to confirm that it worked properly. Contest item: Chicken meat is a valuable item, so I added it because some players would drop it on the spot to collect it, and it worked fine at first, but now it seems that adding it prevents the contest from being held. Is it possible to add a setting to prohibit drops during the contest? Or please tell me how to set it up so that it works properly. "parameters": [ "auth", "false", "stability", "false", "height", "-6.2", "nocollect", "true", "nodrop ", "true"
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I am using the latest version of CopyPaste, v4.1.38. I thought that was the cause of the custom map in the first half of this month, but in the second half I changed it to the standard map for FP and only had the minimum number of management plugins installed, and yet the same contest still could not be held.
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Since the RUST update on 7/4 this season, contests have stopped being held. When you run startfc, a global chat message stating "Contest generation successful" is output, but it never starts. No errors are output to the console. When you run joinfc, a chat message stating "Cannot participate, recruitment has closed" is returned. It seems like the contest ends immediately without being generated on the map, so what is the reason for this? It will not be held on default or custom maps.
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I am considering purchasing this plugin. This may be outside the scope of this plugin, but... It would be helpful if it could sound an alarm when the fuel level falls below a certain level. For example, if it could sound something like assets/bundled/prefabs/fx/invite_notice.prefab, it would be easier to notice when the fuel level is low. Please consider this.
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My server uses a survival arena. Even death during an event results in a penalty, which makes some players hesitant to participate in the event. Is it possible to temporarily suspend the event due to zones, etc., or to disable it during the survival arena Or is it possible to temporarily suspend the event using a command?
- 23 comments
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- #rust
- #mechanics
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- 6 comments
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- 6 comments
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- 29 comments
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Since the RUST update on 7/4 this season, contests have stopped being held. When you run startfc, a global chat message stating "Contest generation successful" is output, but it never starts. No errors are output to the console. When you run joinfc, a chat message stating "Cannot participate, recruitment has closed" is returned. It seems like the contest ends immediately without being generated on the map, so what is the reason for this? Since we are using a custom map, we were wondering if there were any conditions. The map we are using is as follows: https://codefling.com/maps/gravity
- 12 comments
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- #competition
- #event
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- 142 comments
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- #items
- #enhancement
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I built another server and tried using the exact same plugins and configuration files, but I couldn't find the problematic plugin. I'm totally stuck; All I know at this point is that only items enhanced with item perks cause clients to disconnect when repaired, that normal items are repaired without any problems, and that the error "NullReferenceException: Object reference not set to an instance of an object kicked: RPC Error in Repairitem" is displayed when disconnecting. I'll look into it a bit more. Thank you.
- 142 comments
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- #items
- #enhancement
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(and 6 more)
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- 142 comments
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- #items
- #enhancement
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I'm considering buying it, so I'd like to confirm a few things beforehand. 1. Can it be used on a custom map? 2. Can I think of it as the same function as the default mobile vendor in FP? (It runs on the map and respawns after a certain amount of time has passed) 3. Can the product and price settings be set from the UI? Or can they only be set in the config file? 4. Can the price be automatically set by specifying upper and lower limits like in FP vending machines? 5. Can custom items with skins be sold? 6. Can command execution and permission granting be sold (although I don't think this is possible)
- 23 comments
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- #travelvendor
- #travels
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- 142 comments
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- 1
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- #items
- #enhancement
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- 142 comments
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- 1
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- #items
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(and 6 more)
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