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Everything posted by hid333
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The following error has been displayed since the latest update. It may not be causing any real harm, but I would like you to check if it is a problem. Failed to call hook 'OnPlayerSleepEnded' on plugin 'AutomatedMessages v2.2.0' (ArgumentException: An item with the same key has already been added. Key: en) at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <8ce0bd04a7a04b4b9395538239d3fdd8>:0 at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <8ce0bd04a7a04b4b9395538239d3fdd8>:0 at Oxide.Plugins.AutomatedMessages.ProcessReply (Oxide.Plugins.AutomatedMessages+PluginConfig+ConfigAction action, Oxide.Plugins.AutomatedMessages+Lang_Action defaultLangAction, BasePlayer triggerOwner, System.Boolean onlySendToTeam) [0x001fb] in <2126d58ff06845bba9dbef3178134e55>:0 at Oxide.Plugins.AutomatedMessages.ProcessReplies (BasePlayer player, System.Collections.Generic.List`1[T] triggersToProcess, System.String argument, System.Boolean onlySendToTeam) [0x00331] in <2126d58ff06845bba9dbef3178134e55>:0 at Oxide.Plugins.AutomatedMessages.OnPlayerSleepEnded (BasePlayer player) [0x00039] in <2126d58ff06845bba9dbef3178134e55>:0 at Oxide.Plugins.AutomatedMessages.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x003ba] in <2126d58ff06845bba9dbef3178134e55>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <9c80d821d00a44c9a24497c73ad2d20d>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <d646191a355d43a6b3ab36b7ee14c740>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <d646191a355d43a6b3ab36b7ee14c740>:0
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Thank you for the great update. It's become much easier to use. Of course, it's perfectly usable as it is, but I'd like to write my wishes based on my experience using it. -Thank you for adding cards. If possible, I think it would be good if the durability of the cards could be reduced. (I think it would be good if you could change this in the settings, as some people would like a permanent license.) -When you change the amount for each species, the quantity is not displayed on the purchase screen. It is possible to include it in the product name, but I think it would be even better if the quantity was displayed in conjunction with the amount. -It would be even better if you could change the language of the UI, etc. in the language file.
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If you set "Enabled" to true in the config, reload, After assignment and then set it to false and reload, the following error will occur and the screen will be blank when you open Waystone. This can be resolved by uninstalling the plugin and deleting the data for the relevant point from the configuration file in the data folder. Please check. Failed to call hook 'OnLootEntity' on plugin 'Waystones v1.0.0' (KeyNotFoundException: The given key '11' was not present in the dictionary.) at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x0001e] in <8ce0bd04a7a04b4b9395538239d3fdd8>:0 at Oxide.Plugins.Waystones.OpenWaystoneUi (BasePlayer player, System.Int32 cacheId) [0x00b5c] in <5b272435b14b4ddbaefcfd83b44a2578>:0 at Oxide.Plugins.Waystones.OnLootEntity (BasePlayer player, LootContainer container) [0x0001f] in <5b272435b14b4ddbaefcfd83b44a2578>:0 at Oxide.Plugins.Waystones.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x001cd] in <5b272435b14b4ddbaefcfd83b44a2578>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <9c80d821d00a44c9a24497c73ad2d20d>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <d646191a355d43a6b3ab36b7ee14c740>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <d646191a355d43a6b3ab36b7ee14c740>:0 *The crosshairs are from my screen.
- 38 comments
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- #teleport
- #teleporting
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- 38 comments
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- #teleport
- #teleporting
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- 38 comments
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- #teleport
- #teleporting
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- 38 comments
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- #teleport
- #teleporting
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- 19 comments
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Not a single drone spawns on my server. There are containers and a hackable crate, but the HP bar doesn't even appear when it starts. Also, the event ends 0 seconds after it starts, probably because I changed the hackable crate time to 333 seconds using the following plugin. https://umod.org/plugins/hackable-crate-time-editor If you disable hackable-crate-time-editor, the event starts normally, but no drones spawn and time just passes.
- 19 comments
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I just want to replace the official backpack with this plugin. I want players to be able to put the backpack in a repair bench and change it to a skin they own. Currently backpack skins are released every time in the store and on twitchdrop, and I want players who own them to use them. I would like to use just one of the official backpack and this plugin, not both.
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The compilation error has been fixed with the latest update. Thank you. The modification to add skins was different from what I expected. This update means that players cannot freely change the backpack skins they have obtained. I want to be able to apply skins to custom items based on backpacks. (I don't want to use official backpacks.) I wanted players to be able to freely change the appearance of their backpacks by applying skins to their own backpacks, instead of the administrator assigning only one skin.
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The following error occurs in the latest version. Please tell me how to resolve it. Error while compiling BetterBackpacks: 'Item' does not contain a definition for 'MoveToContainer' and no accessible extension method 'MoveToContainer' accepting a first argument of type 'Item' could be found (are you missing a using directive or an assembly reference?) | Line: 1658, Pos: 77
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- 19 comments
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- #myvehicle
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I fixed it directly. For example, if you set the command to "bbackpack" I hope it will be possible to change it in the config file... I also want it to be possible to change the skin. There are a lot of official backpack skins, so the demand is high. I can't use betterbackpack on my server. 502,504 [ConsoleCommand("bbackpack.open")] [ChatCommand("bbackpack")] 680 command: "bbackpack.open",
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- 131 comments
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If I add more dealers, regular drug dealers will also spawn at custom location and at "0,0,0". Example: Add dealer testA to "100,100,100". Then "testA" and the "Drug Dealer" will spawn at "100,100,100", and "testA" and the "Drug Dealer" will spawn at "0,0,0". This symptom occurs when only testA is written in the config.
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I use last ver. I changed the permissions to all lowercase and it worked.Thank you. >It requires the shift button to be held down. I am aware of this. However, most of the players on my server have "Always sprint" turned on, so I don't want them to change the settings. The only people who change the settings and press a key every time they run are beginners who have just started playing RUST and are keeping the default settings. I'm requesting if it's possible to change the speed even when "Always sprint" is turned on. However, the initial issue of "it doesn't work" has been resolved. Thank you. I think we can close this.
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Another thing is that after granting permission, you have to log in again once for the change in speed to actually be reflected. If you revoke permission, the change is reflected immediately without the need to re-login. This also needs to be resolved, as I would like to be able to use it to increase my speed for a certain period of time after taking a certain item (e.g. medicine), but I need to re-login, so I would like this to be fixed.