Scaled Collectables dynamically adjusts the size and yield of map-generated collectable entities—such as mushrooms, hemp, and pumpkin patches—to create a more immersive and varied gathering experience.
Each collectable spawns with a random scale within a configurable range (default: 0.6x to 2.0x). The size directly affects the yield — for instance, harvesting a hemp plant that’s twice as large as normal will reward twice the usual amount of cloth.
You can configure scaling values for each collectable type individually, allowing fine-tuned control over balance and gameplay on your server.
Note: Collectable scales are reset when the plugin is unloaded, and are adjusted again when it is reloaded.
