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SlayersRust

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Everything posted by SlayersRust

  1. Purchased it on your website, works great I just tried it!
    Well designed One Grid Map that is very symmetrical and provides good fast paced gameplay for players. Even though its a One Grid it provides great sight lines and combined with lots of trees players still have places to hide! The underwater locations provide more areas to go loot compared to other One grid Maps that's why I would 100% recommend Trill Isles to you!
  2. Is it possible to use this plugin to block Rockets and Turrets on the attack helicopter from being used? Before I purchase. If so how in the config
  3. Thank you! Honestly not sure if its a plugin conflict causing it or a really rare bug I'm not sure.
  4. BotPurgeEvent.json Here is my config
  5. I'm having a weird Bug where event will sometimes not end. This doesn't happen all the time but sometimes the event will just stay open for several hours until the server is restarted or the plugin is reloaded. Some players get up to 100s of kill LOL when I have the event set to 10 Minutes Max Duration "Event Duration in Seconds": 600,
  6. Can be updated for Jungle Update?
  7. Icons stuck on map screen after the event as seen in the screenshot
  8. SlayersRust

    Please add a cooldown

    Could you please add a cooldown to this event somehow? So players cannot spam it over and over for lots of loot. I want to put it on a 45 minute cooldown
  9. What is the cooldown on players doing this event? Can they spam it over and over or?
  10. SlayersRust

    Quest System

    Hello could you please add Opacity to the Map Marker? The Map Marker blocks Outpost name and I want to lower the opacity of the map marker color so Outpost name is more visible thank you "Map Marker Settings": { "Use a mark on the game map? (Requires https://umod.org/plugins/marker-manager)": true, "Name of the map marker": "QUEST GIVER HOUSE", "Marker color (without #)": "39FF14", "Outline color (without #)": "39FF14"
  11. Will watch for update
  12. Sick I'll check this out! Appreciate the help. Will be adding many more of your plugins to my PVE and PVP servers.
  13. So I just remove any set bonus modifiers or set them to 0 and it will be okay once your update comes out? "MaxHealth": { "modifier": 0.0, "Permissions [permission / title]": null Thanks mate will monitor I really appreciate the help. I really wanted to add more cool item type plugins of yours. I was wondering the difference of Item Perks plugin/Legendary items and EpicLoot plugin. I may add both if they work together and enchanting I'll probably buy
  14. Thank you for the detailed information. Is there also any way for me to disable all possible Max Health options in the config? If so how do I do so? I don't want anything to adjust Max Health. I use EpicLoot for the other perks., Max Health Modifiers I want limited to my KING VIP if that makes sense Here is my EpicLootConfig EpicLoot (2).json
  15. So I use BetterMetabolism Plugin for a thing called KING VIP that gives certain VIP players 500 HP on respawn and maintain that HP. I've tested with and without EpicLoot items worn on the player and removed from their inventory and plugin unloaded and reloaded. It seems as soon as I load the EpicLoot Plugin anyone with KING VIP 500 HP automatically goes up to +900HP and gains +400 HP for some reason. I'll include a video of the moment I do oxide.reload EpicLoot https://codefling.com/plugins/better-metabolism Is there a way to fix this? Sadly I won't be able to use EpicLoot across my 13 servers until I can figure out this plugin conflict and fix it Any help is greatly appreciated. BetterMetabolism.json config { "Enable Max Health Option": true, "Increase health to tea level (true) or increase health by tea value (false)": false, "Metabolism Permissions": { "bettermetabolism.default": { "Health": 100.0, "Max Health": 100.0, "Max Calories": 500.0, "Calories": 500.0, "Max Hydration": 250.0, "Hydration": 250.0 }, "bettermetabolism.vip": { "Health": 100.0, "Max Health": 100.0, "Max Calories": 1000.0, "Calories": 1000.0, "Max Hydration": 1000.0, "Hydration": 1000.0 }, "bettermetabolism.vipking": { "Health": 500.0, "Max Health": 500.0, "Max Calories": 9999.0, "Calories": 9999.0, "Max Hydration": 9999.0, "Hydration": 9999.0 } } } Epicloot_conflict.mp4
  16. oh good idea ill try that6
  17. If I want it to be say 800 Meters in the sky what would I make these numbers? { "centrePoint": { "x": 20.24202, "y": 123.753609, "z": 78.2398
  18. I don’t understand all the numbers how to change it a few 300m higher? What numbers would I use can you make the config simpler to say like 300meters to adjust by the meters ?
  19. As you can see in the screenshot the Arena is spawning in the side of a tall mountain on Wonder Foxes Custom Map Kamo island. Is there a way to make the arena spawn ALOT higher in the sky? Because currently it spawns in mountain sides then players spawn inside of the rock and get stuck
  20. Seems to be having the same issues after restart. Plugin won’t load and I’m using your latest version I’ll attach my config if you can see if there is a problem Convoy.json
  21. okay I'll update with this one
  22. When I load it it says this but as soon as my server restarts it once again gives me the error for some reason. And does not fix until I manually reload again I don't get why. o.load Convoy [CSharp] Started Oxide.Compiler v successfully Convoy was compiled successfully in 1445ms [Convoy] Route caching has started! Loaded plugin Convoy v2.7.6 by Adem
  23. SlayersRust

    Plugin wont load error

    Convoy - Failed to compile: Cannot implicitly convert type 'void' to 'System.Collections.Generic.List<Oxide.Plugins.Convoy.PathPoint>' | Line: 3077, Pos: 34 Getting this error on the latest version and the plugin will not load
  24. SlayersRust

    Pyramid

    Does this still work on the latest update?
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