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Everything posted by DeutscherRitterPlatz
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Hello, I have another improvement for your plugin. According to the config you only support "Short name": "scrap", "Min amount": 10, "Max amount": 100, "Chance (1 = 100%)": 1.0, "Skin ID": 0, "Item Name": "" It would be interesting if you supported ItemName, if you leave it empty the standard name is displayed, if you fill it the custom name is displayed. In addition, it would be cool if you could set the prefix yourself and give the vending machine markers a name, because currently they are only displayed on the map with "A Vending Machine".
- 54 comments
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- #cargo
- #cargo ship
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Teleport sleepers from assigned zones to set coordinates.
DeutscherRitterPlatz replied to Delco's topic in Requests
Hi, I have a potential solution for your issue, but it requires modifying the code in the ZoneManager plugin. Please open the .cs file and look for the code section if (HasFlag(zone, ZoneFlags.EjectSleepers)). Replace this section with the code I've provided. Old code if (HasFlag(zone, ZoneFlags.EjectSleepers)) { if (!CanBypass(player, ZoneFlags.EjectSleepers) && !IsAdmin(player)) { EjectPlayer(player, zone); return; } } New Code if (HasFlag(zone, ZoneFlags.EjectSleepers)) { //if (!CanBypass(player, ZoneFlags.EjectSleepers) && !IsAdmin(player)) if (!CanBypass(player, ZoneFlags.EjectSleepers)) { //EjectPlayer(player, zone); TeleportPlayer(player, new Vector3(-1155.07f, 16.65f, -1327.94f)); //return; } return; } Additionally, you should add a specific code enhancement above the method private void OnPlayerExitZone(BasePlayer player, Zone zone). private void TeleportPlayer(BasePlayer player, Vector3 destination) { if (player != null) { player.Teleport(destination); } } If you're not familiar with this kind of editing, I can gladly send you the modified version of the plugin. It's important that you insert your desired position in the TeleportPlayer(player, new Vector3(-1155.07f, 16.65f, -1327.94f)); function. --> (-1155.07f, 16.65f, -1327.94f) To determine the exact position, you can use my "MyPosi" plugin. Whether this is the ultimate solution might be better judged by an experienced developer, but it works exactly as you want it to. -
Failed to call Hook OnServerinitialized... problem, plugin not working with this error
DeutscherRitterPlatz replied to Tage2's Support Request in Support
Changed Status from Work in Progress to Closed -
- 29 comments
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- #event
- #facepunch
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Failed to call Hook OnServerinitialized... problem, plugin not working with this error
DeutscherRitterPlatz replied to Tage2's Support Request in Support
Changed Status from Pending to Work in Progress -
Inquiry "Disabling and Enabling of the ItemSort UI"
DeutscherRitterPlatz posted A Support Request in Support
Firstly, thank you for the excellent plugin – our players are truly satisfied with it. I have a small request: Could you implement an additional feature allowing the user interface system to be disabled or enabled at any time through a command? Some of our users prefer playing with a interface scaling. At an interface scaling of 1.0, everything looks perfect, but when a different scaling is selected, some users report minor displacements. The command could be designed such that, by default, the UI is enabled and visible. Typing the command "/uis" would deactivate the UI, and entering it again would reactivate the UI. -
Our players have expressed a desire to have the ability to select and mark skins as favorites. This would eliminate the need to repeatedly search for skins with each use, as the favorited skins could be automatically displayed at the top. We kindly request that you consider integrating such a feature and potentially implementing it in the next update. A practical implementation could involve, for instance, pressing a star symbol in the upper right corner of the preview image to mark the skin as a favorite for the user.
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Request for Additional Permission
DeutscherRitterPlatz replied to DeutscherRitterPlatz's Support Request in Support
That is also a very good solution -
German translation "Not a support request" This is not a support request but rather a community announcement! Here is a customized German translation, "Based on the Vanilla translation." There are two ways to use this: Either replace the content with the English version or create a new folder "de" under "oxide/lang/" and place the file "CraftingPanel.json" there. We opt for the first option to ensure that German players do not have to select /lang de first. Certainly, you are free to customize the language file according to your personal preferences! { "SEARCH": "Suche...", "CRAFTING_QUEUE": "WARTESCHLANGE", "BACK": "ZURÜCK", "NEXT": "NÄCHSTE", "FAVORITE": "FAVORIT", "PERMISSION": "<size=8>BERECHTIGUNG</size>", "NO_PERMISSION": "KEINE\nBERECHTIGUNG", "INFORMATION": "INFORMATION", "VARIATIONS": "VARIATIONEN", "AMOUNT": "MENGE", "ITEM_TYPE": "GEGENSTAND-TYP", "TOTAL": "TOTAL", "HAVE": "HABEN", "CRAFT": "HERSTELLEN", "BUY": "KAUFEN", "ECONOMY": "KONTOSTAND:\nKOSTEN:", "CURRENCY": "{0}\n{1} $", "CRAFT_ADMIN": "SELBST GEBEN", "WB_TIER": "STUFE {0} WERKBANK ERFORDERLICH", "UNAVAILABLE": "NICHT VERFÜGBAR", "TIMER": "{0}s", "SS_AMOUNT": "{0} Stck", "QUEUE_BUSY": "Die Warteschlange ist voll!", "WB_LEVEL": "Unzureichende Werkbank Stufe!", "NO_PERM": "Fehlende erforderliche Berechtigung!", "NO_INGREDIENT": "Unzureichende Items zum Herstellen vorhanden!", "NO_MONEY": "Unzureichendes Guthaben, Kauf kann nicht abgeschlossen werden!" } CraftingPanel.json
- 122 comments
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- #craft
- #craft menu
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We eagerly awaited such a plugin, and suddenly it appeared. When we discovered it, we could hardly believe our luck! ^^ Initially, we pondered whether the purchase would be worthwhile, as the price is quite significant and one is often disappointed. However, this plugin is worth every single penny. It supports everything one could desire. The configuration file is easily understandable – a truly perfect plugin. We will now equip our servers with it! In our eyes, this plugin is the clear winner of the month of February! Thank you for this fantastic plugin.
- 122 comments
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- #craft
- #craft menu
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Hello ZockiRR, I have a small request. Would it be possible to add another permission so that the "Group" button is only visible to users with the "gperms.group" permission?
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We are also proud owners of the plugin and are simply thrilled. The detailed explanation, the multitude of features, and the numerous pre-defined settings make it an outstanding plugin. The response to questions is extremely fast and friendly, and it supports a variety of other plugins. In my opinion, the configuration is very clear, making it quickly understandable. However, I recommend reading the description thoroughly first to fully grasp the plugin. Alternatively, you can also watch the top videos from the developer. We can wholeheartedly recommend the plugin. The developer understands their craft and takes their work very seriously.
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You can temporarily ignore this error; it likely only occurs when the server is restarted, and I haven't had time to address it yet. The AutoDungCollector 1.0.1 plugin is working perfectly fine; we are using this version ourselves. The user placing the AutoDungCollector crate also needs the AutoDungCollector.use permission. If a user places the crate without having the AutoDungCollector.use permission, nothing will happen, and the dung will remain on the ground. Therefore, please assign the AutoDungCollector.use permission to the default group if you want every player on the server to be able to use the box. Oxide command: oxide.grant group default AutoDungCollector.use Carbon command: c.grant group default AutoDungCollector.use However, if you want only a specific player to use the AutoDungCollector crate, you need to assign the permission to that player. Oxide command: oxide.grant user STEAMID AutoDungCollector.use Carbon command: c.grant user SteamID AutoDungCollector.use It's important to emphasize that dung already on the ground will not be collected. However, I will revisit the issue and, if needed, release an update accordingly.
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Could you make it compatible with Carbon? I am aware that you have already responded to several related questions. The application works perfectly for Oxide, but when using Carbon, this message appears. NullReferenceException: Object reference not set to an instance of an object at BaseGameMode.DeleteEntities () [0x00000] in <d104bd9431fb46e3a23ef8d5f90cd4ac>:0 at BaseGameMode.OnCreated_Vanilla () [0x00045] in <d104bd9431fb46e3a23ef8d5f90cd4ac>:0 at BaseGameMode.OnCreated () [0x00000] in <d104bd9431fb46e3a23ef8d5f90cd4ac>:0 at BaseGameMode.InitShared () [0x00072] in <d104bd9431fb46e3a23ef8d5f90cd4ac>:0 at (wrapper dynamic-method) BaseNetworkable.BaseNetworkable.Spawn_Patch0(BaseNetworkable) at BaseEntity.Spawn () [0x00000] in <d104bd9431fb46e3a23ef8d5f90cd4ac>:0 at BaseGameMode.CreateGameMode (System.String overrideMode) [0x00096] in <d104bd9431fb46e3a23ef8d5f90cd4ac>:0 at DMD<>?-2016537484.Bootstrap+<StartServer>d__21.MoveNext_Patch0 (Bootstrap+<StartServer>d__21 this) [0x00406] in <2fe777815e964e948e595f483d0ecbdf>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <fcaf289839f24125a059795f150fce14>:0
- 29 comments
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- 3
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- #optimize
- #optimization
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Version 1.0.0
113 downloads
This is an extension of the Magic Panel plugin that shows an icon for the Supermarket Event plugin. The icon's color and position can be set individually in the configuration file. Please note: The Magic Supermarket Event Panel only works in conjunction with the "MagicPanel" and "SupermarketEvent" plugins. Make sure you have installed these plugins before using the Event Panel. The plugin also automatically checks if any of the required plugins are missing. If this is the case, the "Supermarket Event" plugin will be automatically unloaded. #Configuration The settings and options can be configured in the MagicSupermarketEventPanel file under the config directory. The use of an editor and validator is recommended to avoid formatting issues and syntax errors. { "Active Color": "#00FF00FF", "Inactive Color": "#FFFFFF1A", "Panel Settings": { "Dock": "center", "Width": 0.02, "Order": 1, "BackgroundColor": "#FFF2DF08" }, "Panel Layout": { "Image": { "Url": "https://www.dropbox.com/scl/fi/z5u2110vdl96wfgehdet2/MagicSupermarketEventPanelIcon.png?rlkey=1ols5dhijdcgiozdcdbxesrm6&dl=1", "Enabled": true, "Color": "#FFFFFFFF", "Order": 0, "Width": 1.0, "Padding": { "Left": 0.1, "Right": 0.1, "Top": 0.05, "Bottom": 0.05 } } } } #Credits Thanks to MJSU for the Magic Panel plugin. We reworked one of the plugin extensions so that MagicPanel now also supports the Supermarket Event plugin. #Supermarket Event Trailer #Buy Supermarket EventFree-
- #supermarketevent
- #magicpanel
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Failed to call hook 'OnServerInitialized'
DeutscherRitterPlatz replied to Omega's Support Request in Support
Changed Status from Work in Progress to Closed -
An extremely user-friendly and clear plugin with a configuration file that is concise and easily understandable. Throughout our tests, we did not encounter any errors. However, there might be complications with other plugins that make alterations to specific rates themselves, a scenario which we did not extensively test or assess. At such a low price, you can't go wrong. Thank you for the outstanding plugin! A brief list of potential complications with other plugins. - Excavator Lock - ZLevels Remastered - Fish Loot - AutoFarm - Wagon Plus - .... I recommend checking in advance which plugins you are already using and examining what aspects these plugins might affect. This plugin works perfectly when not used in conjunction with other plugins that manipulate rates. We use this plugin for our PvP server, where no other plugins of this kind are in use. Therefore, it is perfectly suited for it!
- 23 comments
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- #gathering
- #gather rates
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Add Triangluation event by KpuTaJl
DeutscherRitterPlatz replied to Unkown's Support Request in Support
Hi! @willisdikfit, you can easily do that yourself. Just go to "oxide/date/EventManager" or "carbon/data/EventManager," open the file "events.json," and simply add it under "KpucTaJl." for event start { "Event name": "Triangulation Event", "The command to launch the event": "tstart", "Color": "0.1 0.1 0.1 0.95" } or for event stop { "Event name": "Triangulation Event", "The command to launch the event": "tstop", "Color": "0.1 0.1 0.1 0.95" } However, do not forget the comma, as it is a list, and thus, a comma should be placed again before the penultimate entry. -
The decision to opt for this plugin was based on the recommendation that Harmony is a better alternative than a direct .cs plugin. After realizing that developers are more likely to address requests after the product has been purchased, we made the decision to acquire this product. On November 29, 2022, we submitted a request regarding our wishes. On August 15, 2023, we followed up to inquire whether these could possibly be implemented. Unfortunately, we have not received any response from the developer to date, which is regrettable. The plugin does not perform well on a modified server unless one accepts that certain features are not supported. However, for a Vanilla server, the plugin is perfect. We give the plugin 3 stars – deducting one star for incomplete modded support and another star for poor support or the developer's lack of response. Since then, we have been using a different stack plugin.
- 4 comments
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- #harmony
- #oxidation
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This plugin is, in our opinion, indispensable for an RP island, city, or server. We have been using it since 2022 and are extremely satisfied. Community wishes have been implemented, the support is excellent, and the plugin lives up to its promises. The configuration file is easily adjustable. We have no complaints and highly recommend this plugin without reservations ^^ The_Kiiiing impresses with outstanding work. Undoubtedly, he is among the best developers on the Codefling platform.
- 36 comments
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For a long time, we used a free version, and it was definitely not a mistake to switch to this version. The configuration wasn't particularly clear in the beginning, but after a while and some testing, we were able to understand it clearly. We use the plugin in conjunction with Custom Recycle, and these two plugins definitely work well together, as far as we could test ^^ @Raul-Sorin Sorban impresses with outstanding work – heartfelt thanks for that. Undoubtedly, he is among the best developers on the Codefling platform.