-
Posts
513 -
Joined
-
Last visited
Content Type
Profiles
Downloads
Forums
Store
Support
DOWNLOADS EXTRA
Services
Everything posted by DeutscherRitterPlatz
-
It appears that the plugin has been taken down from the platform. Yesterday, I could still access the plugin without any issues using the following link. There might be an error, so consider reaching out to the Codefling team. I believe the team can provide you with specific information on why it is currently deactivated again. Here is the link to the plugin: https://codefling.com/plugins/customlinkpanel
-
A user-friendly plugin with a seamless configuration through the configuration file, it works flawlessly and provides a simple way to quickly transfer players to another server. The support is highly responsive, delivering well-informed answers. Many thanks for this outstanding Plugin. We wholeheartedly recommend this plugin!
- 34 comments
-
- #connect
- #connection
-
(and 6 more)
Tagged with:
-
Hello, it seems there were some misunderstandings in the translation ^^ My original question was: "How do you handle the situation with looting players and killing them? When the command is entered, the player is logged out directly at the location where the command was entered, making them vulnerable to attacks and the looting of their inventory by other players. Is there a possibility that 'sleepers' (logged-out players) could be teleported to a specific XYZ coordinate? Upon rejoining the server, they would then wake up at the location where the command was executed." If this option were available, it would be impossible to rob or kill players, regardless of whether it is a PvP or PvE server. Additionally, there would be no visible accumulation of logged-out players when conducting server travels through a lobby system. I understand that you want to keep this plugin as simple as possible. Naturally, these suggestions come from buyers, and I don't plan to inquire whether transferring inventory and similar features is possible, as there are already other plugins on the market for that purpose. However, I particularly like the functionality of the command for quick travel.
- 34 comments
-
- #connect
- #connection
-
(and 6 more)
Tagged with:
-
I have a question: You're welcome! Enjoy the fantastic plugin! You mentioned that you operate a high-population server. How do you manage the situation? Because when you enter the command, you log out directly at the current position, and then you are vulnerable to loot for everyone – assuming it's a PvP server – on the ground. Would it perhaps be an option to teleport logged-out players to a pre-defined point, and if the user comes back online, they are teleported back to their original coordinates?
- 34 comments
-
- 1
-
-
- #connect
- #connection
-
(and 6 more)
Tagged with:
-
Suggestion and [Error] Newtonsoft.Json.JsonReaderException:
DeutscherRitterPlatz posted A Support Request in Support
Hello Mevent, First of all, thank you for your plugin. We have been using it for several months and have tested it extensively in the last few days as we plan to fully transition to your plugin. Currently, we are using a free version of Umod. However, we have noticed a few things that may need attention. Bank Account Error: We've observed that a user's bank account crashes, displaying a balance of -294967296 when a specific sum is reached. Unfortunately, no error is shown when this happens in the game. However, we were able to reproduce the error by directly increasing the account balance. The error message is: "[Error] Newtonsoft.Json.JsonReaderException: JSON integer 2999999999999 is too large or small for an Int32. Path 'Balance', line 3, position 26." My suggestion would be to add support for more than just Int32 or implement a bank account limit to avoid this error. P.S.: I would endorse both ideas Bank Account Balance Display: Is it possible to display the money with dots and commas? That is, the balance would be shown as 999,999,999.00 MfG. DRP -
I have another question: Is it possible for your plugin to also support 4K resolutions? Some users have reported that the HUD gets completely displaced when they play with a resolution other than Full HD. Unfortunately, I cannot test it myself as I do not own a monitor that supports more than Full HD. Additionally, I have noticed that when I move the position of the online players and the clock downwards, and then deactivate the online players, the clock returns to its default position at the top.
- 82 comments
-
- #hud
- #panel
-
(and 31 more)
Tagged with:
- #hud
- #panel
- #info
- #infopanel
- #menu
- #gui
- #info hud
- #custom hud
- #server stats
- #server info
- #server panels
- #magic panel
- #rust hud
- #server hud
- #customization options
- #beatiful hud
- #rust hud plugin
- #info panel
- #information
- #events
- #hyd
- #gaming hud design
- #rust user interface
- #hud elements in rust
- #custom rust hud
- #enhanced hud for rust
- #rust interface customization
- #hud events
- #hud info
- #hud panel
- #infopanel mevent
- #hud mevent
- #info panel mevent
-
Hello @MeventSupport Is there a way to hide the shop categories within the shop itself when using the categories for an NPC? What do I mean by this? If I use the category "Ammunition" for the NPC with the ID 6980717568, I want the category "Ammunition" to no longer be displayed under /shop, but only be visible through the NPC.
- 655 comments
-
- #shop
- #shop ui
-
(and 25 more)
Tagged with:
- #shop
- #shop ui
- #store
- #market
- #server rewards
- #gui shop
- #custom items
- #rust shop
- #mevent
- #market system
- #marketplace
- #buy
- #sell
- #in game
- #economics
- #humannpc
- #market and magazine
- #gui
- #money exchange
- #rust shop plugin
- #shop system
- #best shop
- #best rust shop
- #shop items
- #shop mevent
- #shop in menu
- #shop gui
-
"Hide Settings": { "Enabled": true, <-- this must on true "Command": "panel", "Show Logo?": true },
-
- 82 comments
-
- #hud
- #panel
-
(and 31 more)
Tagged with:
- #hud
- #panel
- #info
- #infopanel
- #menu
- #gui
- #info hud
- #custom hud
- #server stats
- #server info
- #server panels
- #magic panel
- #rust hud
- #server hud
- #customization options
- #beatiful hud
- #rust hud plugin
- #info panel
- #information
- #events
- #hyd
- #gaming hud design
- #rust user interface
- #hud elements in rust
- #custom rust hud
- #enhanced hud for rust
- #rust interface customization
- #hud events
- #hud info
- #hud panel
- #infopanel mevent
- #hud mevent
- #info panel mevent
-
event panel not turning off after heavy ship event
DeutscherRitterPlatz replied to FandangoChristmas's Support Request in Support
Changed Status from Work in Progress to Closed -
After downloading the version, it is 1.0.1, not the latest version
DeutscherRitterPlatz replied to laodu's Support Request in Support
Changed Status from Pending to Closed -
First of all, thank you for the free plugin. It is very clear and user-friendly. I have a small suggestion for improvement: would it be possible to implement a function that allows direct responses to incoming messages? When opening the email, alongside the "Remove" button, another button labeled "Reply" could appear. This would then open a reply window where one can compose and send their message.
-
PersonalMarketplace - Failed to compile: Cannot convert type 'BaseNetworkable' to 'Oxide.Plugins.Marketplace' via a reference conversion, boxing conversion, unboxing conversion, wrapping conversion, or null type conversion | Line: 96, Pos: 30 After a server restart, this message appears consistently, and I have to manually restart the plugin. It seems like the plugin only loads correctly on the second attempt; otherwise, it works perfectly fine.
-
Failed to call hook 'OnServerInitialized'
DeutscherRitterPlatz replied to Omega's Support Request in Support
Changed Status from Pending to Work in Progress -
Failed to call hook 'OnServerInitialized'
DeutscherRitterPlatz replied to Omega's Support Request in Support
I'll take a look as soon as I have some breath. -
Changed Status from Pending to Closed
-
Changed Status from Pending to Closed
-
Air Event Panel vs Airfield Event Panel
DeutscherRitterPlatz replied to SuperKitten's Support Request in Support
Changed Status from Pending to Not a Bug -
Air Event Panel vs Airfield Event Panel
DeutscherRitterPlatz replied to SuperKitten's Support Request in Support
Everything should work again, I saw that I uploaded the wrong file when updating. I apologize for that! -
Air Event Panel vs Airfield Event Panel
DeutscherRitterPlatz replied to SuperKitten's Support Request in Support
What is the full name of the "Airfield Event" plugin? AirfieldEvent.cs ? -
- 207 comments
-
- 1
-
-
- #kits
- #sets
-
(and 35 more)
Tagged with:
- #kits
- #sets
- #autokits
- #rustkits
- #kits plugin
- #cooldowns
- #amounts
- #kit
- #set
- #item kits
- #auto kits
- #kit cooldowns
- #rewards
- #items
- #kits rust plugin
- #kits auto
- #kits mevent
- #kits with menu
- #kits in menu
- #kits and serverpanel
- #kits with editor
- #kitsui
- #kiticon
- #kits by mevent
- #rust kits
- #kits converter
- #kits umod
- #kits ui
- #kits rust
- #kit economy integration
- #server management kits
- #rust kits plugin
- #customizable kits
- #auto kits setup
- #in-game management kits
- #rust servers kits
- #rust plugin for kits
-
- 26 comments
-
- 1
-
-
- #attack helicopter
- #vehicles
-
(and 1 more)
Tagged with:
-
The plugin is extremely clear and easy to understand. It is very user-friendly, and what I find particularly positive is that the skins are already well recognizable in advance. It takes a moment for all the images to load, but after that, the loading process is very fast. Our players were thrilled, it was definitely worth buying the plugin. Thank you for your excellent work!
- 226 comments
-
- 1
-
-