About Reload on Kill
Gives players with permission the ability for their weapon to be automatically reloaded (without the animation) using ammo from their inventory when they kill another player.
There are options in the config to:
- select which weapons will auto reload
- choose if all weapons should consume ammo or not
Permissions:
- reloadonkill.player - required to auto reload when a player kills another player
- reloadonkill.npc - required to auto reload when a player kills npcs
- reloadonkill.animal - required to auto reload when a player kills animals
Compatible animals:
- bear
- boar
- chicken
- polarbear
- stag
- wolf
Compatible weapons:
- Abyss Assault Rifle
- Assault Rifle
- Assault Rifle - ICE
- Bolt Action Rifle
- Crossbow
- Custom SMG
- Double Barrel Shotgun
- Eoka Pistol
- HMLMG
- LR-300 Assault Rifle
- L96 Rifle
- M249
- M39 Rifle
- M92 Pistol
- MP5A4
- Nailgun
- Prototype 17
- Pump Shotgun
- Python Revolver
- Revolver
- Semi-Automatic Pistol
- Semi-Automatic Rifle
- Spas-12 Shotgun
- Thompson
- Waterpipe Shotgun
Config:
{ "auto_reload_animal_list": [ "bear", "boar", "chicken", "polarbear", "stag", "wolf" ], "auto_reload_weapon_list": [ "rifle.ak.diver", "rifle.ak", "rifle.ak.ice", "rifle.bolt", "smg.2", "shotgun.double", "pistol.eoka", "hmlmg", "rifle.l96", "rifle.lr300", "lmg.m249", "rifle.m39", "pistol.m92", "smg.mp5", "pistol.nailgun", "pistol.prototype17", "shotgun.pump", "pistol.python", "pistol.revolver", "pistol.semiauto", "rifle.semiauto", "shotgun.spas12", "smg.thompson", "shotgun.waterpipe" ], "consume_inventory_ammo": true }