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About Commands Item

Quote

FAQ

Q: when I add a command to the xmas, food items it does not work

A: you need to set "Use Active Commands": false, to true

Q: when I add a command to the healing item it does not work

A: you need to set "Use Healing Commands": false, to true

Q: when I add a command to the throw item it does not work

A: you need to set "Use Throw Commands": false, to true

Add commands to items. Press Unwrap to run the command. And Healing Items And Throw Items (smoke, f1, etc...)

Effect List: Effects | https://umod.org/plugins/effects-panel 

Commands:

/cicd - Cooldown Hud

/ci - basic command

Config:

{
  "General Settings": {
    "Prefix": "<color=#5892bf>[Commands-Item]</color>\n",
    "SteamID": 0,
    "Commands": "ci",
    "Use Active Commands": true,
    "Use Throw Commands": false,
    "Use Healing Commands": false,
    "Use Message on used count": false,
    "Use Map Wipe Data Clear": false,
    "Debug": false
  },
  "Item Settings (custom name)": {
    "Supply Space Fanny Drop": {
      "Item short name": "grenade.smoke",
      "Item skin": 2867732572,
      "Commands": [
        "ad.dropspace $player.id"
      ],
      "Message on use (leave blank for no message)": "Warning Space Drop !!",
      "Global Cooldown [true | false]": false,
      "Shared Cooldown": null,
      "Cooldown (0 for disable - ※second※)": 0,
      "MaxUsed (0 for unlimited)": 0,
      "Sound Effect (blink notting)": "",
      "Effect (blink notting)": "assets/bundled/prefabs/fx/smoke_signal_full.prefab",
      "Flags": [
        ""
      ]
    },
    "Teleport Granade": {
      "Item short name": "grenade.smoke",
      "Item skin": 2814909703,
      "Commands": [
        "teleport.topos $player.id $entity.x $entity.y $entity.z"
      ],
      "Message on use (leave blank for no message)": "Teleporting",
      "Global Cooldown [true | false]": false,
      "Shared Cooldown": "testshared",
      "Cooldown (0 for disable - ※second※)": 0,
      "MaxUsed (0 for unlimited)": 0,
      "Sound Effect (blink notting)": "",
      "Effect (blink notting)": "",
      "Flags": [
        ""
      ]
    },
    "Unwarp Space Drop": {
      "Item short name": "xmas.present.medium",
      "Item skin": 2814909703,
      "Commands": [
        "ad.dropspace $player.id"
      ],
      "Message on use (leave blank for no message)": "Warning Space Drop !!",
      "Global Cooldown [true | false]": false,
      "Shared Cooldown": "testshared",
      "Cooldown (0 for disable - ※second※)": 0,
      "MaxUsed (0 for unlimited)": 0,
      "Sound Effect (blink notting)": "",
      "Effect (blink notting)": "",
      "Flags": [
        ""
      ]
    }
  },
  "items Shared Cooldowns": {
    "Shard Name | Time (sec)": {
      "testshared": 5
    }
  },
  "Version": {
    "Major": 2,
    "Minor": 2,
    "Patch": 7
  }
}

Permission:

CommandsItem.allow - access command

Lang:

{
  "NotExist": "<color=#d0d0d0>Item (<color=orange>{0}</color>) could not be found. Please use a valid SkinID!</color>\n<color=#5892bf>Usage: /{1} <skinid></color>",
  "UsageCI": "<color=red>Usage Sta: /{0} <Name> [Amount]</color>",
  "InvFull": "<color=#d0d0d0>Inventory is full. Clear some space and try again!</color>",
  "Received": "<color=yellow>[{0}] Was added to your inventory.</color>",
  "NoPerm": "<color=#d0d0d0>You dont have permission!</color>",
  "HasCooldown": "<color=yellow>{0}</color> <color=red>can be used after {1}</color>"
}

 

Flags:

  • IsBuildingBlock - Unusable while player is build block
  • IsSwimming - Unusable while player is swimming
  • InSafeZone - Unusable while player is  in safe zone
  • IsBleeding - Unusable while player is bleeding
  • IsPlayerInZone - Unusable while player is special zone ※Require Zone Manager※
  • IsPlayerInGrid - Unusable while player is special grid
  • HasTCAuth - Usable while player is Has Tool Cupboard Auth

 

Format:

  • pconsole - player input console ex) pconsole chat.say /shop
  • timer_x - Execute the command after x seconds. ex) timer_15 say commandsitem!
  • $player.id - player steam id
  • $player.name - player name
  • $player.x - player x location
  • $player.y - player y location
  • $player.z - player z location
  • $entity.x - entity x location (※Only Throw Items※)
  • $entity.y - entity z location (※Only Throw Items※)
  • $entity.z - entity y location (※Only Throw Items※)

 

@Azmo idea Thanks 😄 image, text fleids

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