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DeutscherRitterPlatz

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Everything posted by DeutscherRitterPlatz

  1. DeutscherRitterPlatz

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    Therefore, you should always create a backup before updating a plugin. So the developer has nothing to do with it! I made the same mistake and learned outside and always do it now!
  2. Then the dev has to fix the plugin, then there are problems with "OnCollectiblePickup" @Kaucsenta please fix OnCollectiblePickup
  3. Sorry, my mistake, you still have to change that. Line: 938 from player.inventory.GiveItem(ItemManager.CreateByItemID(844440409, PlayerRewards[player.userID][rewardtype])); LogToFile($"Claim", $"[{DateTime.Now.ToString("hh:mm:ss")}] Reward claimed: {PlayerRewards[player.userID][rewardtype]} - Item: 844440409 {player.userID} {player.displayName}", this); to player.inventory.GiveItem(ItemManager.CreateByItemID(1776460938, PlayerRewards[player.userID][rewardtype])); LogToFile($"Claim", $"[{DateTime.Now.ToString("hh:mm:ss")}] Reward claimed: {PlayerRewards[player.userID][rewardtype]} - Item: 1776460938 {player.userID} {player.displayName}", this);
  4. The plugin you are looking for is called "Wagon Plus" but it is not currently available on this site.
  5. There is no direct setting in the config for it! You have to adjust it yourself in the plugin.. Search in the .cs for "_Current_Event_Reward_Type" and change the rewards there, should be from line 984. Of switch (_Current_Event_Reward_Type) { case 0: reward = "Bronze Easter Egg"; break; case 1: reward = "Small Halloween Bag"; break; case 2: reward = "RP"; break; default: reward = "ERROR"; break; } To switch (_Current_Event_Reward_Type) { case 0: reward = "Blood"; break; case 1: reward = "Small Halloween Bag"; break; case 2: reward = "RP"; break; default: reward = "ERROR"; break; }
  6. Would it be possible to implement another command? /SpawnPointRemovePos {number} {name} {SpawnPointid} ? This gives you the option of removing the spawn point directly on the server. And we get the ID with the command: /SpawnPointShowPos {number} {name}
  7. Sorry double post Top dev, top plugin!
  8. Wish: Would it be possible to implement a command to check other players' ingredient bags? /viewcookingbag
  9. The developer added a hook. QuickSortExcluded object QuickSortExcluded(BasePlayer player, BaseEntity entity)
  10. Hello @Adem I have a wish for the plugin. Would it be possible for them to implement a "Gibs - Harvest Cooldown In Seconds" for the attack helicopter, because the value is vanilla and the users asked if we could set it. Also "The Sputnik won't attack first [true/false]" so you don't get shot at directly if you just wanted to look. But of course you can't open the boxes as long as you haven't killed the NPC & Co.
  11. Would it be possible to support "Cargo Plane"?
  12. Yes, the value was a bit low, works fine.. Another thing we noticed is that you cannot destroy the landmines if you have the TruePVE plugin installed. You can only trigger them by stepping on the mines!
  13. Could you look again at the "Radiation power" setting, I have a feeling it's not working properly there or it's related to TruePvE again, radioactivity is there because we also use the "Magic Radiation Panel" plugin and it shows the radioactivity supposed to be there, but we don't get any radioactivity. Or does it only become active once you have created a PvP zone? "Zone Setting": { "Create a PVP zone? (only for those who use the TruePVE plugin)[true/false]": false, "Use the dome? [true/false]": true, "Darkening the dome": 5, "Radius": 25.0, "Radiation power": 10.0 }
  14. Since the update, several skills no longer work. Woodman Stone Miner Berry picker Metal Miner Sulfure Miner
  15. @Adem Thank you for the awesome plugin! But I have a question: Do we first have to set "Create a PVP zone in the convoy isStop zone? (only for those who use the TruePVE plugin)" to true that a SamSite and an AutoTurret do damage ? We use TruePvE but didn't want them to kill each other player. Currently only the NPCs deal damage to the attacker.
  16. Hello @GuestMods I wanted to ask how far you are with the big update, because of the topic "Spawns Database", "Perma Spawnpoins" The plugin is currently useful for small events but not for continuous operation. I would be very happy about a positive answer from your side.
  17. Hi @Krungh Crow have an improvement idea for your plugin. Could you support Item custom name in the loot table?
  18. Thanks for the great plugin. Would it be possible to set the drop chance for each item individually?
  19. Thank you for the update, can you also support Economy & ServerRewards for the payout?
  20. Because nobody really gets an answer to certain questions here.. I'll try to answer them all now.. Question 1: Is this nrmal for /data/BackPackPro/BackPackPro.json is empty: Answer: yes you can just ignore Question 3: So the backpack is not deleted after a wipe? Answer: No, the plugin does not wipe the backpack by itself! Just manually delete the "BackPackPro" folder under oxide/data/ Question 3: We have the problem that the backpack is completely emptied when the binding key is pressed twice. Can someone help me here? Answer: We also have the problem from time to time, but only with users who have a 4K resolution, so we recommend a Full HD resolution "1920 x 1080" for this plugin. @MikeHawke will definitely implement all problems and requests at some point.. he took over the support of the plugin and the plugin is still sold.. and it doesn't say anywhere that the plugin is no longer supported.
  21. Is it possible to enable this plugin only in certain zones, because we own a RP island and the rest is PvE. We use the ZoneManager plugin for our zones
  22. Would/could you support Custom Skins, Names and Spawnpoints ?
  23. Very nice plugin, you have a small error in the config.. nothing bad but maybe remember for the next update
  24. Then I would prefer your variant, you could do it like with the ingredients if you don't have the permission the recipe a different color "red". All I write in the future are ideas for your plugin, I'm only saying it because I write quite a bit. These are ideas that come to mind or suggestions from our community that I will pass along to you. Thanks for the beautiful plugin, I can't say enough.
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