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Everything posted by DeutscherRitterPlatz
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- 72 comments
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- #rust
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We found that if you also have the BradleyTiers plugin installed, the tank's life will be replaced with this BradleyTiers plugin. We have in the line: 1904 Bradley.skinID = 755446; added and was able to fix it..
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- 129 comments
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- 75 comments
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- 75 comments
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- 655 comments
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- #shop
- #shop ui
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- #shop
- #shop ui
- #store
- #market
- #server rewards
- #gui shop
- #custom items
- #rust shop
- #mevent
- #market system
- #marketplace
- #buy
- #sell
- #in game
- #economics
- #humannpc
- #market and magazine
- #gui
- #money exchange
- #rust shop plugin
- #shop system
- #best shop
- #best rust shop
- #shop items
- #shop mevent
- #shop in menu
- #shop gui
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- 18 comments
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- #challenge
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Sorry, my mistake, you still have to change that. Line: 938 from player.inventory.GiveItem(ItemManager.CreateByItemID(844440409, PlayerRewards[player.userID][rewardtype])); LogToFile($"Claim", $"[{DateTime.Now.ToString("hh:mm:ss")}] Reward claimed: {PlayerRewards[player.userID][rewardtype]} - Item: 844440409 {player.userID} {player.displayName}", this); to player.inventory.GiveItem(ItemManager.CreateByItemID(1776460938, PlayerRewards[player.userID][rewardtype])); LogToFile($"Claim", $"[{DateTime.Now.ToString("hh:mm:ss")}] Reward claimed: {PlayerRewards[player.userID][rewardtype]} - Item: 1776460938 {player.userID} {player.displayName}", this);
- 18 comments
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Plugin to set the amount of resources in Train Yard event
DeutscherRitterPlatz replied to Kleementin's topic in General
The plugin you are looking for is called "Wagon Plus" but it is not currently available on this site. -
There is no direct setting in the config for it! You have to adjust it yourself in the plugin.. Search in the .cs for "_Current_Event_Reward_Type" and change the rewards there, should be from line 984. Of switch (_Current_Event_Reward_Type) { case 0: reward = "Bronze Easter Egg"; break; case 1: reward = "Small Halloween Bag"; break; case 2: reward = "RP"; break; default: reward = "ERROR"; break; } To switch (_Current_Event_Reward_Type) { case 0: reward = "Blood"; break; case 1: reward = "Small Halloween Bag"; break; case 2: reward = "RP"; break; default: reward = "ERROR"; break; }
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Hello @Adem I have a wish for the plugin. Would it be possible for them to implement a "Gibs - Harvest Cooldown In Seconds" for the attack helicopter, because the value is vanilla and the users asked if we could set it. Also "The Sputnik won't attack first [true/false]" so you don't get shot at directly if you just wanted to look. But of course you can't open the boxes as long as you haven't killed the NPC & Co.
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Could you look again at the "Radiation power" setting, I have a feeling it's not working properly there or it's related to TruePvE again, radioactivity is there because we also use the "Magic Radiation Panel" plugin and it shows the radioactivity supposed to be there, but we don't get any radioactivity. Or does it only become active once you have created a PvP zone? "Zone Setting": { "Create a PVP zone? (only for those who use the TruePVE plugin)[true/false]": false, "Use the dome? [true/false]": true, "Darkening the dome": 5, "Radius": 25.0, "Radiation power": 10.0 }