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Everything posted by hid333
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There is a setting that executes a command when the arena starts, but I would like to see a setting that also executes the command when the arena ends. This is because I want to toggle the enable/disable of another plugin when the arena ends. Additionally, if you enter the arena with a painted canvas or egg suit, the painting will be deleted after the event ends. Is there any way I can prevent the picture from being deleted?
- 197 comments
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The following settings are written in the config file and reloaded. However, why are only the following scraps required when crafting items? Tier 1: 50 scraps Tier 1: 125 scrap Tier 1: 500 scrap "What method should we use to handle crafting - [0 = Prevent craft, 1 = Tax economics, 2 = Tax scrap": 2, "Tier 1 default items tax": 500, "Tier 2 default items tax": 1000, "Tier 3 default items tax": 1500,
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- 142 comments
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- #items
- #enhancement
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(and 6 more)
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- 197 comments
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I downloaded the latest version and installed it over the current environment. can use the command that was rejected. (Example: backpack can be opened) Also, the login message will be displayed as "JointAnnounceMsg_1". Previously, a message like <username> has joined was output. Wouldn't it be a bad idea to simply overwrite it?
- 197 comments
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not using both
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I am attaching the configuration file. Other bosses have the same rewards and no other changes. Clown.json
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This meant the following oxide:ver2.0.5977 Npc Spawn:ver 2.5.5 Boss Monster:ver 2.1.0 Specifying a loot table built in config-file did not take effect. No loot related plugins. Output for all bosses. Occurs with any damage.
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Either setting (with the plugin reloaded of course) will still damage the player.
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Whether set to True or False will damage buildings and NPCs. "1. Launcher does Damage": true,
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Hi, I am enjoying using this plugin. An error occurred with the latest plugin. Changing settings in settings does not change loot. "Which loot table should the plugin use? (0 - default; 1 - own; 2 - AlphaLoot; 3 - CustomLoot; 4 - loot table of the Rust objects; 5 - combine the 1 and 4 methods)": 5, Also, I get the following error in the log every time I fight a BOSS. Failed to call hook 'OnEntityTakeDamage' on plugin 'BossMonster v2.1.0' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.BossMonster.OnEntityTakeDamage (ScientistNPC entity, HitInfo info) [0x000cc] in <04088a25143043f19cef4a05d5eb9b76>:0 at Oxide.Plugins.BossMonster.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0096e] in <04088a25143043f19cef4a05d5eb9b76>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <23ba99f131254889867c71f0bd137b1d>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <157a94ee66ab4a7991faecd1eb84be3b>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <157a94ee66ab4a7991faecd1eb84be3b>:0 Find out what's causing the error, what to do about it, and why you can't change your loot. Npc Spawn:ver 2.5.5 Boss Monster:ver 2.1.0
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- 11 comments
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- #fishing
- #fishingvillage
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- 197 comments
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I know about the night vision plug-in, and I actually tried using it, but I thought that the night vision item would be better, so I chose this configuration. Also, the reason why the above was not reflected was that the plug-in was not loaded properly, or it was reflected normally after restarting the server, so there was no particular problem with the format, etc. However, I don't know why only some (the reward was an egg, but it was reflected) was reflected and the others were not reflected and no error occurred. Problem solved Thank you.
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I have two questions. 1.I want to run a command when the arena starts. (Example: Give night vision to participating players) I tried setting as below but it doesn't work. Please tell me how to set it correctly. config/SurvivalArena.json "Commands to run for each player when the game starts and the gates open. Use {id} in replacement of the players steam id": [inventory.giveto {id} "nightvisiongoggles" "1"], 2.I want to create additional profiles. I tried adding it to the bottom of "Loot settings" in the default profile, but it is not reflected. Are there any additional commands?