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Everything posted by hid333
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- 2 comments
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- #vehicle registration
- #oxide rust
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If you place the same item multiple times, no matter which item you select when editing with /edit, the first item placed will be edited. Also, even after deleting an item, the previously placed item remains and cannot be deleted. For example, if you place three bears and then delete them all, you will no longer be able to place items, but no items will remain on the aircraft. Also, the selection screen will remain displayed and you will not be able to operate it. This does not go away even if you reload the plugin, and you will need to re-login Please fix this.
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- 177 comments
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- #monuments lock
- #lock monument
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(and 3 more)
Tagged with:
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I no longer take damage when you fail to land with a pogo. Even if I set "Health loss multiplier when landing incorrectly" to a high value, the damage is 0. There is no plugin to reduce damage, and all falls, including falls while walking and vehicle, weapons, still cause damage. Do you have any idea why only the pogo doesn't take damage?
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As I've said before, I would like to see signs and other things added. If the size could be changed, they could also be used as license plates, which would greatly expand the range of possibilities. It would also be nice to be able to set materials, scrap, or the economy depending on the items added for role-playing. If you can add items for free, it makes it difficult to hand over authority to general players.
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- 8 comments
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- #motorbike
- #monument
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Changing the config file did not change anything, so I corrected it in the Lang file and got the settings I expected. It would have been better if I could change it in the config file, but for now, the problem has been resolved. The Lang file is not reflected properly unless the server is restarted (I checked after the maintenance period for my server today), so it took some time to check.
- 751 comments
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- #shop
- #shop ui
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(and 25 more)
Tagged with:
- #shop
- #shop ui
- #store
- #market
- #server rewards
- #gui shop
- #custom items
- #rust shop
- #mevent
- #market system
- #marketplace
- #buy
- #sell
- #in game
- #economics
- #humannpc
- #market and magazine
- #gui
- #money exchange
- #rust shop plugin
- #shop system
- #best shop
- #best rust shop
- #shop items
- #shop mevent
- #shop in menu
- #shop gui
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- 751 comments
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- #shop
- #shop ui
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(and 25 more)
Tagged with:
- #shop
- #shop ui
- #store
- #market
- #server rewards
- #gui shop
- #custom items
- #rust shop
- #mevent
- #market system
- #marketplace
- #buy
- #sell
- #in game
- #economics
- #humannpc
- #market and magazine
- #gui
- #money exchange
- #rust shop plugin
- #shop system
- #best shop
- #best rust shop
- #shop items
- #shop mevent
- #shop in menu
- #shop gui
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- 50 comments
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- #custom map
- #flouones
- (and 10 more)
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- 751 comments
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- #shop
- #shop ui
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(and 25 more)
Tagged with:
- #shop
- #shop ui
- #store
- #market
- #server rewards
- #gui shop
- #custom items
- #rust shop
- #mevent
- #market system
- #marketplace
- #buy
- #sell
- #in game
- #economics
- #humannpc
- #market and magazine
- #gui
- #money exchange
- #rust shop plugin
- #shop system
- #best shop
- #best rust shop
- #shop items
- #shop mevent
- #shop in menu
- #shop gui
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Mini helicopters, motorbikes, horses, and boats cannot be edited... Vending machines can be rotated even when the vehicle is locked, so it seems like they can be stolen by others... On the other hand, recyclers cannot be touched by others when the vehicle is locked... It would be nice to have the option to use or not use them depending on whether they are locked.
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If I open the plugin file directly, I will see the following: [Info("DeathPenalty", "mals", "2.0.3")] Maybe other plugins are interfering... However, it would be a shame to have to inflict death penalties on players multiple times in a row, so this could be resolved by adding a cooldown period. I hope this can be added as an option.
- 23 comments
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- #rust
- #mechanics
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(and 5 more)
Tagged with:
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"Prevent the maximum condition of the item from being reduced when repaired?" Whether it is true or false, it will be in full repair (repair will bring it to maximum condition). Also, I have given an example where one of the players was equipped with more than 100% Academic and scrap was not returned during research. Is it correct to say that if Academic exceeds 100%, "100% will be refunded"?
- 160 comments
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- #items
- #enhancement
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(and 6 more)
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I purchased this plugin. I can edit cars, but an error message appears if I don't have permission to edit helicopters or boats. I'm an administrator and have been granted permission. Is there a solution? Also, this is just a suggestion, but I think it would be even better if there were things like sign.pictureframe or sign.wooden that could be installed.
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Since we used a translation, some of the wording was incorrect so we have rewritten it. Currently, penalties are imposed when you go down, not when you die, so we would like you to reconsider this if possible. Also, if you are attacked by an NPC while down, a penalty is imposed for each attack, which results in a large amount of penalty being imposed. For this reason, we would like to see a penalty imposed when you are completely dead, as mentioned earlier, or a cooldown period.
- 23 comments
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- #rust
- #mechanics
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(and 5 more)
Tagged with:
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- 23 comments
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- #rust
- #mechanics
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(and 5 more)
Tagged with: