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Everything posted by hid333
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I will still cancel this ticket. Originally it was a request, not a bug. I would like to make another request because my English is not good enough to convey the situation.
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When the following settings are made in the config file "Loot Rules": { "Use Loot Protection": false, Not only sleeping players, but also item boxes and water tanks will be inaccessible. Therefore, route settings to the player and Separate route settings to item boxes, etc. We would like to set the route so that it is possible to route to the item box, but not to the player. Please consider this.
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I have downloaded the latest version. In user root settings When "Use Loot Protection" is set to true Not only the character's route, but also the box and water barrel will be inaccessible. If possible, it would be helpful if you could set routes for people and routes for boxes, etc. separately. Please consider this.
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There is a setting that executes a command when the arena starts, but I would like to see a setting that also executes the command when the arena ends. This is because I want to toggle the enable/disable of another plugin when the arena ends. Additionally, if you enter the arena with a painted canvas or egg suit, the painting will be deleted after the event ends. Is there any way I can prevent the picture from being deleted?
- 197 comments
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The following settings are written in the config file and reloaded. However, why are only the following scraps required when crafting items? Tier 1: 50 scraps Tier 1: 125 scrap Tier 1: 500 scrap "What method should we use to handle crafting - [0 = Prevent craft, 1 = Tax economics, 2 = Tax scrap": 2, "Tier 1 default items tax": 500, "Tier 2 default items tax": 1000, "Tier 3 default items tax": 1500,
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- 142 comments
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- #items
- #enhancement
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(and 6 more)
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- 197 comments
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I downloaded the latest version and installed it over the current environment. can use the command that was rejected. (Example: backpack can be opened) Also, the login message will be displayed as "JointAnnounceMsg_1". Previously, a message like <username> has joined was output. Wouldn't it be a bad idea to simply overwrite it?
- 197 comments
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not using both
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I am attaching the configuration file. Other bosses have the same rewards and no other changes. Clown.json
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This meant the following oxide:ver2.0.5977 Npc Spawn:ver 2.5.5 Boss Monster:ver 2.1.0 Specifying a loot table built in config-file did not take effect. No loot related plugins. Output for all bosses. Occurs with any damage.
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Either setting (with the plugin reloaded of course) will still damage the player.
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Whether set to True or False will damage buildings and NPCs. "1. Launcher does Damage": true,