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Stark

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Everything posted by Stark

  1. I can't spawn in the map. It gets stuck at Spawning world 21739. This is the only map that does this.
  2. Stark

    Raidable Bases

    So apparently players are still able to use MLRS on bases I've designated not being able to use MLRS rockets on in the config files. My easy and medium bases aren't raidable with MLRS rockets in the configs, however, my players are still somehow able to do so. Is this because of the Skill Tree perk?
  3. Stark

    Raidable Bases

    Last Question, where do I set up my own titles? I can't seem to find those lines in the configs.
  4. Stark

    Raidable Bases

    Disregard comment
  5. Stark

    Raidable Bases

    Disregard Comment
  6. Stark

    Raidable Bases

    I have two questions: 1.) For some reason I can't get the In-game Tag names to work anymore after wipes (The whoever raided the most bases at the end of wipe got a in-game tag name) For some reason, I messed up and can't seem to find the config line to fix this. 2.) Are we able to go past 10 present bases? Say I wanted 20 sets of Easy Raidable Bases to spawn am I able to do that?
  7. Stark

    BotReSpawn

    I think that’ll be too much for one plug-in.
  8. Stark

    BotReSpawn

    Wait, do the Bots Not Spawn until Oil is up?
  9. Stark

    BotReSpawn

    I know what you mean it shows up and sometimes is disappears, but in the main menu - other - you can enable Oil Rig. I just can't seem to get the NPCs to spawn. I wonder if I use Better NPC and BotReSpawn would there be conflict......let's see.
  10. Stark

    BotReSpawn

    Also, how do I get the Bots to spawn at Oil? I have error code "Not enough spawn points at Oil" for both oils.
  11. Stark

    BotReSpawn

    Is it me or does Oil Rig disappear from the config?
  12. Stark

    Rust Rewards

    You're right The Updated version is inside the 3.1.1 version and not 3.12. You have to "roll back" a previous version to get the right one
  13. Stark

    Rust Rewards

    You mean to tell me if you accidentally install the update before before updating the server, the plugin will completely break for that server. What a fucking joke Rust is becoming. (Not geared towards you.)
  14. Stark

    Npc Random Raids

    It's not, I found out what I needed to do, thanks though.
  15. Since the wipe, the updated versions of the plugins do not work, with the Developers blaming Server Owners for not updating our servers, like we don't do this every wipe or didn't download the updated plugin from the site. Not just one plugin it's all that came from this site - half my server works because there's some sort of disconnect and it's not on the server owners side.
  16. Stark

    Npc Spawn

    kpuc chat
  17. Stark

    Rust Rewards

    Send me your version, cause its not working.
  18. Stark

    Npc Spawn

    No there's an error, and not the only person. Just go to the discord Hoss and grab the drop box link, that version works fine
  19. Stark

    Rust Rewards

    This is the updated verison
  20. Stark

    Rust Rewards

    Error while compiling: RustRewards.cs(1025,30): error CS1503: Argument `#1' cannot convert `NetworkableId' expression to type `uint'
  21. Stark

    Rust Rewards

    Update isn't working
  22. Stark

    BotReSpawn

    What I mean is, I used a plugin to start random NPC raids based on the type of NPC the player kills and the number of NPC kills. It's not working since I started using BotReSpawn (I'm not saying anything negative about your plugin). What I wanted to know is how are your bots coded, or what are they coded as? Then I gave an example: BetterNpc bots are coded as HeavyOilRig Scientist -
  23. Stark

    BotReSpawn

    So, I'm using Random Raids plugin and notice ever since I started using BotReSpawn, the raids aren't proc'ing like they used to with Betternpc. My question is how are the Bot's coded in this plugin? Like, for Betternpc they were coded as HeavyOilRig Scientist. However, for this, I can't seem to find how they are registered.
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