About Spawn Points
QuoteNow you can create a spawnpoint for any entity or players
Open UI - /spsetup
FEATURES:
- Creating a spawn point with intervals
- Setup first wipe spawn point [players will spawn there on their first connection]
- Sleeping bags as spawn points on the map [players can choose where to spawn]
- New player spawns
- Prepared templates you can also change them or add new ones
- You can make sleepingbag category and add spawnpoints there via /spcategory <categoryName>
P.s - (My Discord - tofurahie#4144)
Config:
{ "The radius in which the player's spawnpoint is considered occupied": 5.0, "Player respawn positions": [], "Templates": [ { "Entity name": "loot-barrel-1", "Respawn Time": 60, "Prefab entity": "assets/bundled/prefabs/autospawn/resource/loot/loot-barrel-1.prefab", "List position": { "x": 0.0, "y": 0.0, "z": 0.0 } }, { "Entity name": "loot-barrel-2", "Respawn Time": 60, "Prefab entity": "assets/bundled/prefabs/autospawn/resource/loot/loot-barrel-2.prefab", "List position": { "x": 0.0, "y": 0.0, "z": 0.0 } }, { "Entity name": "Diesel-barrel", "Respawn Time": 60, "Prefab entity": "assets/prefabs/resource/diesel barrel/diesel_barrel_world.prefab", "List position": { "x": 0.0, "y": 0.0, "z": 0.0 } }, { "Entity name": "oil_barrel", "Respawn Time": 60, "Prefab entity": "assets/bundled/prefabs/radtown/oil_barrel.prefab", "List position": { "x": 0.0, "y": 0.0, "z": 0.0 } }, { "Entity name": "hiddenhackablecrate", "Respawn Time": 60, "Prefab entity": "assets/bundled/prefabs/modding/asset_store/hiddenhackablecrate.prefab", "List position": { "x": 0.0, "y": 0.0, "z": 0.0 } }, { "Entity name": "basic_crate", "Respawn Time": 60, "Prefab entity": "assets/bundled/prefabs/radtown/crate_basic.prefab", "List position": { "x": 0.0, "y": 0.0, "z": 0.0 } }, { "Entity name": "crate_normal_2", "Respawn Time": 60, "Prefab entity": "assets/bundled/prefabs/radtown/crate_normal_2.prefab", "List position": { "x": 0.0, "y": 0.0, "z": 0.0 } }, { "Entity name": "crate_normal", "Respawn Time": 60, "Prefab entity": "assets/bundled/prefabs/radtown/crate_normal.prefab", "List position": { "x": 0.0, "y": 0.0, "z": 0.0 } }, { "Entity name": "elite_crate", "Respawn Time": 60, "Prefab entity": "assets/bundled/prefabs/radtown/crate_elite.prefab", "List position": { "x": 0.0, "y": 0.0, "z": 0.0 } }, { "Entity name": "food_crate_1", "Respawn Time": 60, "Prefab entity": "assets/bundled/prefabs/radtown/underwater_labs/crate_food_1.prefab", "List position": { "x": 0.0, "y": 0.0, "z": 0.0 } }, { "Entity name": "food_crate_2", "Respawn Time": 60, "Prefab entity": "assets/bundled/prefabs/radtown/underwater_labs/crate_food_2.prefab", "List position": { "x": 0.0, "y": 0.0, "z": 0.0 } }, { "Entity name": "crate_normal_2_medical", "Respawn Time": 60, "Prefab entity": "assets/bundled/prefabs/radtown/crate_normal_2_medical.prefab", "List position": { "x": 0.0, "y": 0.0, "z": 0.0 } }, { "Entity name": "mine_crate", "Respawn Time": 60, "Prefab entity": "assets/bundled/prefabs/radtown/crate_mine.prefab", "List position": { "x": 0.0, "y": 0.0, "z": 0.0 } }, { "Entity name": "tool_crate", "Respawn Time": 60, "Prefab entity": "assets/bundled/prefabs/radtown/crate_tools.prefab", "List position": { "x": 0.0, "y": 0.0, "z": 0.0 } }, { "Entity name": "Heavy", "Respawn Time": 60, "Prefab entity": "assets/rust.ai/agents/npcplayer/humannpc/scientist/scientistnpc_heavy.prefab", "List position": { "x": 0.0, "y": 0.0, "z": 0.0 } }, { "Entity name": "scientistnpc_junkpile_pisto", "Respawn Time": 60, "Prefab entity": "assets/rust.ai/agents/npcplayer/humannpc/scientist/scientistnpc_junkpile_pistol.prefab", "List position": { "x": 0.0, "y": 0.0, "z": 0.0 } }, { "Entity name": "scientistnpc_oilrig", "Respawn Time": 60, "Prefab entity": "assets/rust.ai/agents/npcplayer/humannpc/scientist/scientistnpc_oilrig.prefab", "List position": { "x": 0.0, "y": 0.0, "z": 0.0 } }, { "Entity name": "scientistnpc_patrol", "Respawn Time": 60, "Prefab entity": "assets/rust.ai/agents/npcplayer/humannpc/scientist/scientistnpc_patrol.prefab", "List position": { "x": 0.0, "y": 0.0, "z": 0.0 } }, { "Entity name": "scientistnpc_peacekeeper", "Respawn Time": 60, "Prefab entity": "assets/rust.ai/agents/npcplayer/humannpc/scientist/scientistnpc_peacekeeper.prefab", "List position": { "x": 0.0, "y": 0.0, "z": 0.0 } }, { "Entity name": "scarecrow", "Respawn Time": 60, "Prefab entity": "assets/prefabs/npc/scarecrow/scarecrow.prefab", "List position": { "x": 0.0, "y": 0.0, "z": 0.0 } }, { "Entity name": "murderer", "Respawn Time": 60, "Prefab entity": "assets/prefabs/npc/murderer/murderer.prefab", "List position": { "x": 0.0, "y": 0.0, "z": 0.0 } }, { "Entity name": "Minicopter", "Respawn Time": 60, "Prefab entity": "assets/content/vehicles/minicopter/minicopter.entity.prefab", "List position": { "x": 0.0, "y": 0.0, "z": 0.0 } }, { "Entity name": "scraptransporthelicopter", "Respawn Time": 60, "Prefab entity": "assets/content/vehicles/scrap heli carrier/scraptransporthelicopter.prefab", "List position": { "x": 0.0, "y": 0.0, "z": 0.0 } }, { "Entity name": "2module_car", "Respawn Time": 60, "Prefab entity": "assets/content/vehicles/modularcar/2module_car_spawned.entity.prefab", "List position": { "x": 0.0, "y": 0.0, "z": 0.0 } }, { "Entity name": "3module_camper", "Respawn Time": 60, "Prefab entity": "assets/content/vehicles/modularcar/3module_camper_temp.entity.prefab", "List position": { "x": 0.0, "y": 0.0, "z": 0.0 } }, { "Entity name": "Snowmobile", "Respawn Time": 60, "Prefab entity": "assets/content/vehicles/snowmobiles/snowmobile.prefab", "List position": { "x": 0.0, "y": 0.0, "z": 0.0 } } ] }