-
Posts
508 -
Joined
-
Days Won
2
Content Type
Profiles
Warranty Claims
Downloads
Forums
Store
Support
DOWNLOADS EXTRA
Services
Everything posted by Stark
-
- 215 comments
-
- 1
-
-
- #bradley
- #krunghcrow
- (and 4 more)
-
- 72 comments
-
- 2
-
-
- #loot
- #lootmanager
-
(and 2 more)
Tagged with:
-
-
- 1,503 comments
-
- #leveling
- #progression
- (and 19 more)
-
The hackable crate is disappearing for some reason. My players can't see it, and sometimes it's there, but I can only see it when I'm in vanish
-
Even with console commands.
-
It's #dung#base2 - "Couldn't find prefab "assets/prefabs/deployable/elevator/elevatorioentity.prefab"
-
- 72 comments
-
The events aren't working because of NPC Spawn is breaking them. I have the events spawning but none of the NPCs are there. The crates are popping up in the middle of nowhere.
-
- 72 comments
-
It's up to date
-
The elevators spawn, however it's like no power is going to them. They don't respond to the call buttons. When the dungeons do spawn in the console it says, elevator.prefab missing
-
This mandatory and required update with Loot Manager is brain dead and pointless. Not only did we lose years of work there is simply no overall benefit for this. This shouldn't have Loot Manager as a dependency. Actual users were never asked or polled about this. There was no warning that this would be a required dependency at all. No one is trying to use loot manager. We already have our loot tables/system. Hours, day and months of working on it only for it to become useless to have pretty much useless plugin. Then there's no warning no nothing, just drop this useless required crap on everyone at wipe. The problem is making this a requirement. No one wants it. That's it. Don't make this a requirement, very simple. My entire loot system is gone. All my Npcs are gone. No response from the Devs other than silence and "just accept it" and you have the nerve to be angry that I don't accept all my work being washed down the drain? If that's going to be a requirement for all the events from Mappers then ya'll can go ahead and just refund all my money from the events.
- 293 comments
-
- 13
-
-
-
-
-
The elevators are broken. They do not work. These are the only dungeons I'm even using right now. ], "Dungeons list": [ "#dung#base1", "#dung#base2", "#dung#base3", "#dung#base4" Need to find and fix, because I'm tried of it all.
-
"Why do you use other plugins as an example to configure all loot on the server?" Easy, I don't. I use the loot system within that plugin. I don't use BetterLoot. I don't use Alpha Loot. Nothing. I use the prefabs and custom items tab. That's it. The problem is making this a requirement. No one wants it. That's it. Don't make this a requirement, very simple. My entire loot system is gone. All my Npcs are gone and you have the nerve to be angry that I don't accept all my work being washed down the drain?
-
- 72 comments
-
- #loot
- #lootmanager
-
(and 2 more)
Tagged with:
-
- 116 comments
-
- #rust
- #real
-
(and 56 more)
Tagged with:
- #rust
- #real
- #pve
- #pvp
- #solo
- #build
- #friendly
- #raid
- #npc
- #monument
- #monuments
- #loot
- #looting
- #farm
- #newbie
- #custom
- #bar
- #ui
- #cui
- #panel
- #vehicle
- #claim
- #limit
- #limits
- #sleeping
- #bag
- #sleeping bag
- #bed
- #shelter
- #permission
- #permissions
- #vip
- #economy
- #economics
- #rad
- #town
- #radtown
- #queue
- #bypass
- #vehicles
- #raidable
- #base
- #bases
- #raidablebases
- #raider
- #raiders
- #humannpc
- #event
- #events
- #copy
- #paste
- #copypaste
- #plugin
- #plugins
- #umod
- #oxide
- #carbon
- #iiiaka
-
- 111 comments
-
- 291 comments
-
- #bradley
- #bradleyapc
- (and 14 more)
-
- 306 comments
-
- 194 comments
-
- #boat
- #facepunch
- (and 15 more)
