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  1. ninco90

    BetterTC

    Version 1.4.7

    2,224 downloads

    Fed up with the need to use multiple addons on my server for functions that players could execute from within the game, and considering the constant increase of new Skins for builds, I found myself dissatisfied with the limited supply of automatic upgrades on the market. For this reason, I have reworked the most used TC-related features on my server into a single plugin, which has been enriched with ideas contributed by players and other Rust administrators. All this under an attractive graphical interface, inspired by the item store of the game itself. Video Update 1.4.0 Old Video Features LIST OF AUTHORIZED PLAYERS It allows players or simply the rest of the Staff to easily see which players are authorized in the locker. Except for the administrators themselves, if you activate it in the config. (I don't think any player needs to know that the admin was authorized in their locker to check something) You can also allow authorizations to be deleted individually. AUTOMATIC CONSTRUCTION SKINS With BetterTC your players will be able to improve their builds to any level of improvement, but they will also be able to choose their favorite Skin (if you enable it) completely free of charge or offering it to the VIPS on your server. Update system: I have added a small system that checks for new skins to automatically add them to the configuration. When you install the plugin for the first time and once you obtain permission from bettertc.admin, you must click on "Check Update" so that it performs an internal check and adds all the skins and options that exist to date. AUTOMATIC IMPROVEMENT SYSTEM Allows your players to upgrade the grade of their bases automatically by obtaining resources directly from the TC. As long as they don't have RaidBlock (if you use NoEscape/RaidBlock plugin of course). You can configure different speed levels and costs depending on the player's permission from the plugin's own settings. That is, you can have players improve a building every 5 seconds for free and VIPs can improve every 2 or 1... Use your imagination! In addition, you can also calculate the cost of materials that will be required to carry out said improvement by clicking on the info button. AUTOMATIC REPAIR SYSTEM Allows your players to repair their bases automatically by obtaining resources directly from the TC. As long as they don't have RaidBlock (if you use NoEscape of course). Now since version 1.4.0 it will also repair damaged objects such as doors, trapdoors, windows, boxes! CONSTRUCTION DEGRADATION It allows players to regret upgrading their huge base to metal and not being able to afford it anymore. Of course, it will charge them resources as if they improved it from 0. However, if you do not want to allow downgrade you can disable it from the config. WALLPAPER PLACEMENT Allows your players to place any wallpaper available in the game automatically based on the building type. You will get the closet interior fabric as a placement cost. The skin list is remotely updatable, so if new skins are added they will be added without the need to update the plugin. You will just have to click (as admin) on the check for update button. In addition, with BetterTC you can place wallpapers on both sides of the walls, even if they are on the outside of the building, as it includes an option in the configuration to force this placement. TC SKINS Give your players the ability to change the appearance of their TC. CONSTRUCTION EFFECTS Allows players to disable auto-build buff effects and reduces headaches.However, if you do not want to allow them to disable this, you can disable it from the config. BETTER GUI The plugin's interface has been programmed so that it maintains its size regardless of the interface scaling settings of each player. It has also been taken into account that perhaps not everyone wants to enable all options for their players. Therefore, the buttons that appear at the top of the TC have been programmed so that if a player does not have permission for a specific function, instead of leaving the space empty, the buttons adapt their position automatically. The player list GUI and construction SKINS have also been prepared with a pagination system if necessary. 90% of the images used in the plugin are loaded directly from the client side, thus optimizing the loading and rendering of the interface and reducing the use of Image Library. Permissions bettertc.admin Exclusive for Admin. It allows you to check if there are new skins to add. You will not appear in the list of authorized players if the option in the settings is activated. bettertc.authlist Shows a button at the top of the TC to check which players are authorized. bettertc.deleteauth Allows you to individually revoke an authorized player. You can give this permission to players if you want them to be able to delete individually. bettertc.use It is the basic degree of use found in the configuration. bettertc.vip It is the level of use for advanced that is found in the configuration. Depending on how you configure it, it makes players with this permission improve/repair/change skin faster. Or it simply costs them less resources. bettertc.repair Displays a button on top of the TC to repair the build automatically. bettertc.repair.nocost No explanation needed I think. (USE WITH CAUTION) bettertc.reskin Allows players to change the skin of their build automatically. Imagine one day you upgrade your entire foundation to container and the next day you regret losing FPS and would like to leave it on normal metal. bettertc.reskin.nocost No explanation needed I think. bettertc.updefault Shows players the default upgrade options. Without SKINS. bettertc.upskin Show players upgrade options with SKINS. bettertc.upgrade Permission to evade blocking of all items. bettertc.upgrade.nocost No explanation needed I think. (USE WITH CAUTION) bettertc.wallpaper Allows players to place Wallpaper. bettertc.wallpaper.nocost No explanation needed I think. (USE WITH CAUTION) Commands There are no chat commands. Everything is managed from the TC interface. Configuration DEFAULT CONFIGURATION { "Use NoEscape Plugin": true, "Use RaidBlock Plugin": true, "GUI Buttons TC - Color Default": "0.3 0.40 0.3 0.60", "GUI Buttons TC - Color Active": "0.90 0.20 0.20 0.50", "GUI Buttons TC - AnchorMin": "0.71 0.862", "GUI Buttons TC - AnchorMax": "0.947 0.892", "Alert Gametip": true, "Alert Chat": true, "Alert Notify Plugin": false, "Notify: select what notification type to be used": { "error": 0, "info": 0 }, "Color Prefix Chat": "#f74d31", "Show Admin Auth List": false, "Show SteamID Auth List": true, "Upgrade Effect": true, "Reskin Enable": true, "Deployables Repair": true, "Downgrade Enable": true, "Downgrade only Owner Entity Build": false, "Upgrade only Owner Entity Build": false, "Upgrade / Downgrade only Owner and Team": true, "Wallpaper placement Cost (Cloth)": 5, "Wallpaper both sides": true, "Force both sides including external sides": true, "Cooldown Frequency Upgrade (larger number is slower)": { "bettertc.use": 2.0, "bettertc.vip": 1.0 }, "Cooldown Frequency Reskin (larger number is slower)": { "bettertc.use": 2.0, "bettertc.vip": 1.0 }, "Cooldown Frequency Repair (larger number is slower)": { "bettertc.use": 2.0, "bettertc.vip": 1.0 }, "Cooldown Frequency Wallpaper (larger number is slower)": { "bettertc.use": 2.0, "bettertc.vip": 1.0 }, "Cost Modifier for repairs": { "bettertc.use": 1.5, "bettertc.vip": 1.0 }, ... ] } Bonus For any problem, doubt, suggestion or assistance do not hesitate to contact me by Discord ninco90#6219 If you need me to configure everything from scratch, according to your tastes, for your server I can also do it for an additional fee. Although you should be able to configure everything yourself
    $25.00
  2. Version 1.1.2

    144 downloads

    Features: The plugin allows you to control the number of foundations per player (or per clan). You can also customize the number of foundations per player using permissions. Plugin works with Clans (from UMod or Clans REBORN). Also it can be used without the Clans plugin. How it works with the Clans plugin: If a player is in a clan, then he can use the entire clan limit (the clan limit counts the limit of each player), and a certain amount of an additional limit for each player is added to this limit (this percentage can be configured in the config or set to 0, which will disable this function) Commands: playerflimit steamid - show player limit (RCON command) Config: { "SteamID for icon in chat messages": 0, "Command for check limit": "flimit", "Additional foundations for each player (Percentage)": 0.05, "Permission - Limit for foundations(Should go from standard to best)": { "foundationlimits.default": 50, "foundationlimits.vip": 100, "foundationlimits.premium": 200 } } Lang: { "CM_LIMIT": "You have exceeded the limit for building foundations (type /{0})", "CM_LIMITFULL": "Your limit for foundations: <color=red>{0}/{1}</color>", "CM_NOTFULLLIMIT": "Your limit for foundations: <color=green>{0}/{1}</color>" }
    $5.00
  3. Version 1.0.0

    20 downloads

    WindyCleft (OneGrid) A small map in the (OneGrid) style with unique monuments featuring intriguing puzzles and a fully customized underwater monument. Specially designed for OneGrid servers and servers with up to 150 players online. Custom Monuments: Fuel processing plant – a semi-ruined factory with two floors. Two Tower – Two towers connected high in the mountains with military crates. Mysterious house – at first glance, it’s just an ordinary wooden house in the forest under the mountain, but it’s only at first glance. The house hides a secret military bunker with a puzzle and security. You’ll find many interesting things there. Angar – it used to be used to unload military trains, but after the war in 2050, the island’s new residents started using the hangar to repair their cars. However, from the past, there is one room that no one has been able to open yet; they say there is something very valuable inside. Zavod – an old factory that once supplied the island with fuel; now only one external fuel processor remains. Post – a small roadside monument. Puzzle – a monument from the Hapis map slightly modernized. ??? – During a rescue operation with a sunken ship, Captain Morrison discovered an unusual underwater signal. He reported this information to the Cobalt Corporation, and since then, no one has seen them. Old residents say there was once an island there, but it sank after a volcano eruption. FacePunch Monuments: Fishing village Oil Rig SuperMarket Gas Station HQM Quarry Sewer Branch The map will be constantly supported and updated. If you have any questions, feel free to message me on Discord.
    $19.00
  4. MON@H

    Limit Entities

    Version 2.1.9

    1,621 downloads

    The purpose of this plugin is to restrict the entities that players can build. You can limit any entity based on its prefab. To get the full list of supported prefabs use limitentities.list console command. There are two types of limits available: global and building. For building limit checks, if a cupboard is placed, the limits of the cupboard owner will apply. If no cupboard is placed, the restrictions of the owner of the first block will apply. When you run the plugin for the first time, no players will be limited. To apply limits, you must assign one or more permissions from your config file to a player/group. The plugin also tracks permission changes, so you will not need to restart the plugin after giving a player new permission or adding them to a VIP group, etc. This plugin is designed to be efficient and performant even on highly loaded servers. All growables are fully excluded from the count, so you can't limit any growables with this plugin, and players are free to plant them. I was considering adding this as an option, but it can significantly reduce performance, so at this point, I decided to refrain from it. This plugin now supports `Entity Groups`, and group names are translatable. All newly created groups are added to the language files on plugin load. You are free to create as many groups as you want or remove them all. The only thing you should keep in mind is that if you added an entity to a group, you can't add the same entity to `Limits Entities`, you must use the `Group name`. Note: If you want to have "beautiful" names even on English only, please, install Rust Translation API plugin or you will have a short prefab names only. ## Permissions limitentities.immunity -- Allows player to not being limited by this plugin limitentities.admin -- Allows player to check other player limits and execute console command More permissions with limits are created in config file (see Configuration section below) ## Commands /limits <player name | steamid> (optional) -- Get current limits list for a player. If player doesn't have admin permission or player name/id is empty - current player limit will be shown limitentities.list (console only) - print all tracked prefabs list into log file. Requires admin rights (can be used in server console/RCON) ## Configuration You can remove unnecessary default permissions and also add as many permissions as you want. For cases where the player has more than one, the permission with the higher priority will be applied. Note: To improve performance grant permissions only to players you want to apply limits or use immunity permission to disable limits entirely Enable / disable notifications / logging Set SteamIDIcon steamid to set desired account icon in chat messages Set commands list (default are "limits", "limit") Set the % at which limit notifications appear. If set to 0 notification will appear only when limit is already reached Add entity prefab name to Excluded list and plugin will ignore that prefab completely Use Entity Groups to combine entities and set a common limit for the entire group The same entity cannot be in both Group Entities list and Limits Entities simultaneously Prevent excessive merging of buildings may impact performance, so enable it at your own risk ## Localization Plugins phrases are available on 3 languages out of the box: English, Ukrainian and Russian Plugin supports Rust Translation API which allows you to have entities names on any language Rust supports There is a free version on uMod, why do you even need this plugin? First of all, this plugin was designed to be efficient and performant. It uses unique caching system that should not consume no additional server resources Much more efficient building limit control system even without cupboard placed More accurate mechanism for notification messages Allows you to prevent entities placement if limit is set to 0 Supports Rust Translation API so you can have full support of any language Rust supports Supports Entity Groups ! Supports checks to prevent excessive merging of buildings Supports Abandoned Bases plugin
    $25.00
  5. Version 1.0.18

    1,627 downloads

    Don't have time to make your own Raid Bases? No worries, we have you covered! Just purchase the pack and pop in your copy/paste folder and setup your profiles! Rotate out your base line up with over40+ bases in this pack! Pack include: 40+ Bases - 9 Easy Bases. - 6 Expert Bases. - 9 Hard Bases. - 10 Medium Bases. - 8 Nightmare Bases. - 1 Extra Base Halloween ## How to Add Bases To add new bases, follow these steps: 1. **Open the F1 Console**: - Press the F1 key to open the console. 2. **Copy and Paste the Command**: - Use the following command to add the bases: rb.config add "Easy Bases" Easy-1re Easy-2re Easy-3re Easy-4re Easy-5re Easy-6re Easy-7re Easy-8re Easy-9re Easy-10re rb.config add "Medium Bases" Medium-1re Medium-2re Medium-3re Medium-4re Medium-5re Medium-6re Medium-7re Medium-8re Medium-9re Medium-10re rb.config add "Hard Bases" Hard-1re Hard-2re Hard-3re Hard-4re Hard-5re Hard-6re Hard-7re Hard-8re Hard-9re rb.config add "Expert Bases" Expert-1 Expert-2 Expert-3 Expert-4 Expert-5 Expert-6 rb.config add "Nightmare Bases" Nightmare-1 Nightmare-2 Nightmare-3 Nightmare-4 Nightmare-5 Nightmare-6 Nightmare-7 Nightmare-8 Discord https://discord.gg/bBczVRbPBs
    $40.00
  6. Version 1.0.1

    4 downloads

    Small spawn point with a gambling area. I was inspired to make this build from a building in Apex. You can use it for a lot if different things. Personally i'm using it as a spawn point. I have a normal and a christmas edition. I'm willing to make other themes if requested. Alpha layer, topology, biome etc is included in the prefab so it's ready for use. Christmas edition has 737 prefabs Normal one has 716 prefabs
    $2.50
  7. Version 1.0.7

    150 downloads

    The plugin adds personal builder bots to your server that can build any base saved through the CopyPaste plugin. How it works: spawn the personal builder with the /pbuilder command, select a point for construction with the middle mouse button - the bot checks the area and begins construction. It is recommended to choose places with a flat landscape, especially for large buildings. You can configure: Controls Button to assign build position (MIDDLE_MOUSE, SECOND_MOUSE, E, RELOAD, SPRINT) Range of the task assignment button Display 3D arrows over a build position? Arrow display duration Bot settings The name of the bot to be selected through the command when spawning Bot spawn delay CopyPaste file name (oxide/data/copypaste) Player Bot display name Health Make bot immortal? Resources Require resources for construction? Drop bot's resources on death? Speed Bot speed multiplier Build speed multiplier Time to check 1 foundation Time to check 1 building block Checks Check is close to road? Check is building blocked by other cupboards? Check for Prevent Building triggers (restrict building on monuments) Prevent Building check radius Effects Enable effect when bot appears/disappears Enable building block upgrade effects? Clothes Video demonstration: By default, the plugin has 2 localization files, for Russian and English Commands: /pbuilder - spawn or despawn bot /pbuilder [bot name] - spawn a specific bot The middle mouse button (or another button specified in the config) assigns the point where you need to build a base Configuration: To make the default config work, you need to download the build file (link below) and place it in this directory "/oxide/data/copypaste". Link: https://drive.google.com/file/d/11nMTecwn2pZyiaECeRSPqDXacYq2a6iv/view?usp=sharing How to add your buildings: - Open the config, duplicate the standard bot setup - Change the permission to spawn - Change the short name of bot - Change the name of the build file - find the one you need in "/oxide/data/copypaste" directory and enter it without the file EXTENSION { "Controls": { "Button to assign build position (MIDDLE_MOUSE, SECOND_MOUSE, E, RELOAD, SPRINT)": "MIDDLE_MOUSE", "Range of the task assignment button": 25.0, "Display 3D arrows over a build position?": true, "Arrow display duration": 2 }, "Permissions": { "personalbuilder.bot1": { "The name of the bot to be selected through the command when spawning": "bot1", "Bot spawn delay": 300.0, "CopyPaste file name": "pbuilder_test", "Player (bot)": { "Bot display name": "Personal Builder", "Bot health": 1000.0, "Make bot immortal?": false }, "Resources": { "Require resources?": true, "Drop bot's resources on death?": true }, "Speed": { "Bot speed multiplier": 1.0, "Build speed multiplier": 1.0, "Time to check 1 foundation": 0.15, "Time to check 1 building block": 0.15 }, "Build": { "Checks": { "Check is close to road?": true, "Check is building blocked?": true, "Check for Prevent Building triggers": true, "Prevent Building check radius": 10.0 } }, "Effects": { "Enable effects on appear & disappear?": true, "Enable building block upgrade effects?": true }, "Clothes": [ { "Item name": "", "Item shortname": "shoes.boots", "Item skin": 0, "Item amount": 1 }, { "Item name": "", "Item shortname": "pants", "Item skin": 0, "Item amount": 1 }, { "Item name": "", "Item shortname": "hoodie", "Item skin": 0, "Item amount": 1 }, { "Item name": "", "Item shortname": "mask.bandana", "Item skin": 0, "Item amount": 1 }, { "Item name": "", "Item shortname": "hat.boonie", "Item skin": 0, "Item amount": 1 }, { "Item name": "", "Item shortname": "sunglasses", "Item skin": 0, "Item amount": 1 } ] } } }
    $30.00
  8. Version 2.34.44

    103 downloads

    IQGradeRemove - a two-in-one plugin for upgrading and removing structures or objects for your players. Extensive customization options are available, including the ability to specify separate permissions, offering excellent monetization options for this plugin on your server. All of these settings are configurable in the configuration file! List of Features: Interface: - The ability to fully replace the interface to your liking; I provide all the images along with the plugin. Variable /remove: - Use options to return items to players, return the item fully with applied durability damage, or the resources it is crafted from (the percentage of returned resources will depend on the item's durability). - Completely prohibit the removal of an object after N time. - Temporarily prohibit the removal of an object after its placement. - Set your own percentage of resource return for object removal, regardless of its durability. Advanced /upgrade: - Require to restore the durability level of the structure before upgrading, or allow upgrading regardless of durability. - Support for NoEscape, Friends, and Clans plugins for interacting with teammates. - Support for XBuildingSkinMenu for upgrading an object and immediately applying a skin to it. - The ability to roll back a building upgrade with or without resource return. Commands: - Modify/remove or add an unlimited number of commands for the use of upgrading or removing functions. Cooldowns: - The ability to specify a cooldown for `/remove` | `/upgrade` usage. Chat Commands: /up - Enables upgrade mode followed by level increase, and if the upgrade level is maximum, it switches to remove mode for convenience. /up [1-4] - Enables upgrade mode with a specific upgrade level. /remove - Enables building removal mode. You can fully customize the commands in the configuration or add new ones.Permissions : iqgraderemove.distancefunc - Permission for remote upgrading (no need to hit the structure with a tool, just waving it near the object is enough) (Enabled and configured in the configuration) iqgraderemove.allobjects - Permission to upgrade all objects at once, tied to the cupboard iqgraderemove.allobjectsremove - Permission to remove all objects at once, tied to the cupboard iqgraderemove.grusenorecource - Permission to upgrade without resource costs iqgraderemove.removeadmin - allows you to delete buildings ignoring all checks and permissions of the plugin (Admin remove) Permissions for each plugin feature separately (Enable support for this functionality in the configuration) iqgraderemove.upwood - wood iqgraderemove.upstones - stone iqgraderemove.upmetal - metal iqgraderemove.uphmetal - hqm iqgraderemove.removeuse - remove API : API_GET_GRADE_LEVEL_PLAYER(player) - returns the grade level and its status, where: 0 - off, 1 - wood, 2 - stone, 3 - metal, 4 - HQM, 5 - remove. API_GET_GRADE_TIME_PLAYER(player) - returns the active time for grade or removal Configuration : { "Upgrade settings": { "Require the structure to be repaired before upgrading it if it does not have full durability": true, "Disable upgrade during raid block": true, "Allow rolling back upgrade-level (Example : stone to wood)": false, "Cooldown settings before upgrade a new object": { "Use cooldown before action": false, "Time in seconds": 30.0 } }, "Remove settings": { "Disable remove during raid block": true, "Only friends can remove structures (otherwise, anyone who has access to the cupboard)": false, "Items that cannot be removed (Shortname)": [ "shortname.example" ], "Cooldown settings before removing a new object": { "Use cooldown before action": false, "Time in seconds": 30.0 }, "Temporary construction removal restriction (Exapmle : After placing the object, it won't be possible to remove it for a certain amount of time)": { "Use lock function": false, "Time in seconds": 600, "Privilege-based configuration [iqgraderemove.name = time (in seconds)]": { "iqgraderemove.elite": 100, "iqgraderemove.vip": 300 } }, "Complete prohibition of object removal (For example: After 3 hours of placing the object, it cannot be removed at all)": { "Use lock function": false, "Time in seconds": 600, "Privilege-based configuration [iqgraderemove.name = time (in seconds)]": { "iqgraderemove.elite": 1500, "iqgraderemove.vip": 1000 } }, "Resource and item return settings after deletion": { "Resource return settings for building deletion": { "Enable resource return for building deletion": true, "Use return percentage based on building durability (disregards 'Resource return percentage for building deletion')": true, "Resource return percentage for building deletion (regardless of building durability)": 100 }, "Resource/item return settings for item deletion": { "Return items after deletion, otherwise return % of item's resources (if craftable)": true, "Use return percentage based on item durability (disregards 'Resource return percentage for item deletion')": true, "Resource return percentage for item deletion (if percentage return is enabled)": 100, "Reduce item condition upon return": true, "Items to be ignored after deletion - they will simply be deleted without any return of items or resources (Shortname)": [ "shortname.example" ] } } }, "Allow remote upgrade/remove (just hit with a mallet next to the object) (grant rights)": false, "Setting Commands for functions": { "List of commands to upgrade": [ "up", "upgrade", "grade", "bgrade" ], "List of commands to remove": [ "remove", "rem" ] }, "Remove the UI when the player has passed all stages of improvement - or will be looped (there will be no looping if the player does not have rights to a particular element with the support of rights to elements enabled)": true, "Enable support for rights for each element separately (rights are issued separately for each variation)": false, "Duration of the selected element (improvement/removal) in seconds": 60 }
    $14.99
  9. Version 1.1.7

    379 downloads

    Multi permission based entity limit system Limit number of entities per player/group/team/clan UI config setup options Auto updating player permissions Chat Commands: /limits: Opens the user interface (UI) for managing entity limits Console Commands: ael.createnew <advancedentitylimit.NAME> <optional: copy from advancedentitylimit.NAME>: Adds new permissions for entities. Optionally, you can copy permissions from an existing entity limit. Player Permissions: advancedentitylimit.ui: Allows players to seethe UI. advancedentitylimit.default: Applies the default entity limits advancedentitylimit.vip: Applies the vip entity limits You can create custom permission groups to have various limits per group. Admin Permissions: advancedentitylimit.setlimit: Grants permission to set limits for entities. advancedentitylimit.createperm: Allows the creation of new permissions for entities. advancedentitylimit.admin: Provides full access. { "Auto-fill missing entities?": true, "Chat prefix": "<color=red>[Limits]</color>: ", "A message when the player reaches the maximum limit of objects": "You have <color=red>reached</color> the limit of this object ({0})", "Use teams for sum them constructions": false, "Use clans?": false, "Clans plugin for sum player constructions (Mevent, k1lly0u)": "Mevent" } Credit to @MuB-Studios the original author of this plugin
    $15.99
  10. PSih

    Stock Plus 3600

    Version v. 3.1.0

    23 downloads

    Stock Plus 3600 v. 3.0 Map size - 3600 Prefabs ~ 8k Stock Plus v. 3.0 is an almost procedural map of size 3600. The advantage of this map over the procedural one is that there is a railway through the entire map, which is connected to the subway. There are also 6 custom buildings for construction on the map (they are marked with the letter "x" on the map) There are also all popular monuments. Thanks to this, the map is ideally suited for not powerful enough servers in pvp and pve mode. The map comes without a password, so you can change it yourself if you wish. Custom monument: 6 custom structures to build (they are marked with the letter "x" on the map) Procedural monuments: Launch Site Military tunnel Water Treatment Plant Outpost merged with Bandit Town Junkyard Sewer Branch Satellite Dish Array Dome Harbor Oil rigs Fishing villages Ferry terminal Arctic research base Swamps Stables Quarries (HQM, stone, sulfur) Ranch Missile silo Supermarkets Gas stations Underwater laboratory Train Yard Warehouses Lakes and rivers Satellite Dish Power Plant
    $10.00
  11. PSih

    Stock Plus 3500

    Version 1.1.2

    37 downloads

    Map size - 3500 Prefabs ~ 8k Stock Plus is an almost procedural map of size 3500. The advantage of this map over the procedural one is that there is a railway through the entire map, which is connected to the subway. There are also 6 custom buildings for construction on the map (they are marked with the letter "x" on the map) There are also all popular monuments. Thanks to this, the map is ideally suited for not powerful enough servers in pvp and pve mode. The map comes without a password, so you can change it yourself if you wish. Custom monument: 6 custom structures to build (they are marked with the letter "x" on the map) Procedural monuments: Launch Site Military tunnel Airfield Water Treatment Plant Outpost merged with Bandit Town Junkyard Sewer Branch Satellite Dish Array Dome Harbor Oil rigs Fishing villages Ferry terminal Arctic research base Swamps Stables Quarries (HQM, stone, sulfur) Ranch Missile silo Supermarkets Gas stations Underwater laboratory Train Yard Warehouses Lakes and rivers Satellite Dish Power Plant
    $10.00
  12. Version 1.5.37

    3,470 downloads

    Introducing a feature-rich plugin that will take your in-game building experience to new heights - Build Tools! This plugin is not just a tool, it is the key to creating incredible builds and will make the processes of upgrading, removing and even downgrading buildings easy and fun! !ATTENTION! After the last update of the game, the additional slot does not work ️ Features of Build Tools Beautiful user interface: Our plugin has a lovely and easy-to-use interface that makes building tasks smooth and functional; Bar progress display: Keep track of your building progress with a clear progress bar, so you can see your upgrades easily; Upgrade of the entire building at once: You can make them stronger and more secure quickly; Interface customization: Personalize the user interface to match your preferences and workflow. Returning an item to remove: Don't worry about losing items when removing structures; our plugin ensures you get them back; Returning items with condition as in the game: Items are returned to the same condition as in the game, with the option to set their condition as a percentage; Blocked list items for remove: You can specify which items should not be removed for precise construction control. Ability to use icons both from the game and your own Work with Clans/Friends/NoEscape Building Skins (+ automatic parsing command) Downgrade: Make structure downgrades simple and adapt your base to changing needs with just a few clicks Edit config via in-game interface (no JSON editing required) Commands /up [1-4] - enable upgrading mode /up all - allows you to upgrade the entire building at once /remove - enable removing mode /remove all - allows you to remove the building at once /down - enable downgrading mode /down all - allows you to downgrade building at once buildtools.parse.skins – allows parsing new building skins from the game + images to them /bskin – open settings menu Permissions buildtools.all – allows you to upgrade/remove the entire building at once buildtools.free – allows you to upgrade buildings for free buildtools.edit – allows you to enable edit mode buildtools.vision – allows you to toggle the remove mode on in the vision mode Video Hooks object canDowngrade(BasePlayer player, BaseEntity entity) object canRemove(BasePlayer player, BaseEntity entity) object CanBuildToolsGiveRefund(BasePlayer player, BaseEntity entity) FAQ Q: Where can I see an example of a config? A: Config
    $21.95
  13. Adem

    Building Sites

    Version 1.0.7

    584 downloads

    This plugin allows you to quickly and easily add unique locations for building houses to any map. There are 17 different locations of three types: ground sites, islands, and flying platforms — choose what suits you best! Key benefits of the plugin: Suitable for any map; No need to use RustEdit; Random automatic spawn after wipe; Ability to give a Building Site to a certain player. With this plugin, you can build the perfect house for yourself and your friends! Spawn locations The plugin has a function for automatically generating spawn points for BuildingSites on any map. You can independently enable and disable the spawning of water, land, and air BuildingSites. For each type, you can set the number of BuildingSites that will appear after the wipe. You can also give players flare to summon a BuildingSite. With their help, players will be able to call the desired BuildingSite anywhere. When the player holds the flyer in their hands, they are shown information about whether their position is suitable for spawning the BuildingSite or not. Players can be given flyers in any way, for example, by kits or in the in-game store. Chat commands (admin only) /respawnsites - forcibly launches automatic respawn of BuildingSites /spawnsite PresetName - spawn the BuildingSite in your position /killsite- destroys the BuildingSite you're looking at /killallsites - destroys all BuildingSites on the server /givesite PresetName - give the BuildingSite to yourself Console commands (RCON only) respawnsites - forcibly launches automatic respawn of BuildingSites killallsites - destroys all BuildingSites on the server givesite PresetName userID - give the BuildingSites to the player Plugin Config en – example of plugin configuration in English ru – example of plugin configuration in Russian Check out the rest of my work: Adem's Codefling Library You can reach out to me in Discord: Adem's Discord Profile Join the Mad Mappers Discord!
    $29.99
  14. Version 2.0.86

    1,024 downloads

    The Creative Plugin is designed to enhance the creative and sandbox aspects of the game and offers a wide range of features that empower players to create, build, and experiment with different bases. You can imagine, create and save your structures. From version 2.0 onwards, the following is a mandatory requirement: - REMOVED SQL AS A REQUERIMENT! FAQ: PERMISSIONS CHAT COMMANDS CONFIG FILE (DEFAULT .JSON - EXAMPLE) KEYBIND LIST _ _____ ____ _ ______ __ _ _ ____ ____ | | | ____/ ___| / \ / ___\ \ / / | | / \ | __ ) ___| | | | _|| | _ / _ \| | \ V / | | / _ \ | _ \___ \ | |___| |__| |_| |/ ___ \ |___ | | | |___ / ___ \| |_) |__) | |_____|_____\____/_/ \_\____| |_| |_____/_/ \_\____/____/ Loaded: Creative 2.0 Plugin Rust Plugins | AI Based AntiCheat | Rust Servers | Software Development Visit us as https://legacylabs.icu/ Discord: https://dsc.gg/legacy-labs Support at: https://codefling.com/ryuk_
    $74.99
  15. jtedal

    Deathland

    Version 1.2.1

    101 downloads

    Deathland A great custom post-apocalypse style map to add a little bit of horror to your server The story of the creation of the map as well as the storyline of the video is timed to a new event (Defendable Bases) from KpucTaJl that wants to immerse us in the world of the post-apocalypse when the dead captured the earth and all hope is only in our hands How can I view the map? You can do this in our Discord server by submitting a request for an invitation to our servers. There you will be given the rights of an "administrator" and without any difficulties you will be able to fly around the map and fully familiarize yourself with it. Discord Server: https://discord.gg/UpUXuxs4Vx For which plugins do I provide configuration files? Defendable Bases BetterNpc Description Size: 4000к Prefab Count: ~64к Custom monuments: Gallows Project (Includes 4 medium underground stations) The Swamp of the Guards Water Dump Excavation Village of the Dead Frostpunk Generator Underground Station-1 Underground Station-1 Food Shops Car Services Custom Warehouses T-Stations А place to build your base Monuments from Facepunch: Train Yard Military tunnels Sphere Tank Military Base Outpost Bandit camp Satellite Dish Lighthouses Launch Site Underwater Labs Oil Rig Large Oil Rig Harbor 1 Harbor 2 Fishing Villages Ranch Junkyard Ziplines Railway tracks Quarries Check out more of my work here!
    $34.99
  16. Version 1.1.8

    696 downloads

    Effortlessly create symmetrical base designs with support for Vanilla servers and Creative ones, All features can be done with or without the UI. Key Features: Magical symmetrical building supporting, Foundation Squares and Triangles 2 Sided, 3 Sided, 4 Sided, 6 Sided, and Mirrored 2 and 4 sided for The Most Inclusive Experience! Optional UI for streamlined control. Simple commands to toggle, configure, and customize symmetry. Multiple Symmetry Types Permission: Players must have SimpleSymmetry.use to use this. Commands: /sym ui – Toggle UI on or off /sym toggle – Enable or disable symmetry /sym show – Display the current Symmetry Center /sym set – Define the Symmetry Center /sym delete – Remove the Symmetry Center /sym {type} – Select the Symmetry Type (options listed below) Symmetry Types: N2S - Normal 2-Sided N3S - Normal 3-Sided N4S - Normal 4-Sided N6S - Normal 6-Sided M2S - Mirrored 2-Sided M4S - Mirrored 4-Sided NOTE: Demo Video Discord: Shady14u
    $39.99
  17. Fateeh

    Undo Block

    Version 0.0.4

    25 downloads

    Download the UndoBlock.cs. undoblock.use allows you to use this plugin. Put it in the oxide/plugins folder. And everything should be okay. If your server doesn't create config file: UndoBlock.json If you press 'CTRL + R', the last block you added will be removed. { "Refund Block": false } If you want the materials to return to the player, you can set the setting to true in the config file. Default setting is false.
    $9.99
  18. Fateeh

    Grade UI

    Version 0.1.9

    74 downloads

    Download the GradeUI.cs. gradeui.use is required to use the interface. Put it in the oxide/plugins folder. May require new permissions with updates. And everything should be okay. If your server doesn't create config file: GradeUI.json { "Consume Materials": false, "Images": { "..." } }
    $24.99
  19. Fateeh

    BuildCost UI

    Version 0.1.5

    80 downloads

    Download the BuildCostUI.cs. "buildcost.show" Put it in the oxide/plugins folder. And everything should be okay. If your server doesn't create config file: BuildCostUI.json Updated If you changed the config "/buildcost" is allows you to open interface to calculate { "AnchorMax": "0.988 1", "AnchorMin": "0.91 0.491", "Button": true, "Images": { "..." } } If you do not want to open the interface via the button, you can make changes via the config file. If you have disabled the button, you can open the interface by typing /buildcost. If you are familiar with OffsetMin and OffsetMax, you can easily customize the position for button and panel in the configuration. The panel size is set to 170x470 for a resolution of 1920x1080. And the button is 160x35.
    $24.99
  20. Duff

    PlaceryExtended

    Version 1.1.0

    57 downloads

    Experience TRUE "Creative Mode" With Placery -WIP - Getting Mountable Items Or Deployables to correctly be indentified to players can mount chairs on walls -WIP - Futher improvements + Correction to any deployables/items that was looked over -WIP - Allowment Of Placement of deployables on Terrain -WIP - WallPaper Compability Preview Video To Show Some Of The Possibilites With The Plugin - Video is from before most recent update so things not working or been incorrect here have been fixed with the new version 1.0.7 of PlaceryExtended Placery Extended is a powerful Rust plugin designed to enhance your building experience by allowing players to place any deployable item directly onto walls, roofs, and other surfaces, both inside and outside your base. Whether you're fortifying your base or adding aesthetic touches, this plugin grants you precise control over where and how deployables are placed. The plugin includes advanced correction and snapping features to ensure deployables like auto turrets, mines, barricades, and even seeds are placed seamlessly, even upside down on roofs. Key Features: Extended Placement Options: Place any deployable, with support for walls, roofs, and various surfaces. Customize your base to your liking by placing items in unconventional ways, such as flameturrets on walls or metal barricades upside down on roofs. Even seeds can be placed on walls or roofs, allowing you to grow plants without the need for a planter or ground placement. User Permissions: Manage who can utilize these placement features with a simple permission system. Fine-tune access with permissions like placeryextended.use, or grant admin-level access for bypassing restrictions. Bypass Cooldown Permission: Admins or players with the bypass permission can skip the deployable placement cooldown. However, be aware that this could potentially allow players to write messages using seeds on walls, which may cause server lag if many players do this simultaneously. Admin Placement on Player Bases: Admins with the appropriate permissions can place deployables on players' bases, bypassing standard building privileges, allowing for greater flexibility in administrative tasks. Configurable Blacklist: Customize which items can be placed on certain surfaces using an intuitive blacklist feature to prevent overpowered or unintended gameplay mechanics. Advanced Snap-to-Surface Placement: Deployables automatically align and snap to supported surfaces, ensuring they don’t float or misalign. The plugin uses custom alignment logic for different types of entities, ensuring items like beds, signs, frames, and towers are placed correctly based on the environment. Skins Support for Deployables: Deployables placed with skins will retain the selected skin when deployed, enhancing customization and allowing players to further personalize their base aesthetics. NoEscape Compatibility: Support for NoEscape plugins includes options to block deployable placement during combat, raids, or escape attempts, ensuring balanced and fair gameplay. Language File Customization: All in-game messages sent to players are stored in a language file, making it easy for server administrators to customize or translate messages. Optimized for Performance: Placery Extended is lightweight and optimized, performing real-time checks on player actions without straining server resources. Placement Toggle Command: Players with permission can toggle the plugin on and off for their personal use via the /toggleplacery command, allowing for more control over when they use the extended placement features. Admin Commands: /addblacklist <item> – Add an item to the blacklist, preventing it from being placed on certain surfaces. /removeblacklist <item> – Remove an item from the blacklist, allowing it to be placed again. /getblacklist – View the current blacklist of restricted items. /clearblacklist – Clear all items from the blacklist. /reloadplacery – Reload the plugin configuration without restarting the server, applying any changes made to the config file immediately. Player Commands: /placeryhelp – Display a list of available commands for both regular users and admins. /toggleplacery – Enable or disable the placement functionality for individual players based on permissions. How It Works: Placery Extended introduces a special right-click placement process, allowing players to place deployables in areas that are normally restricted, such as walls, roofs, and other unconventional surfaces. To place items using Placery Extended, players must right-click or hold right-click during the placement process. This ensures the plugin’s enhanced features are only used when needed. For players who prefer the traditional Rust placement logic, left-click can still be used as usual, allowing them to place items in the default Rust-approved areas. This dual system ensures that Placery Extended does not interfere with Rust’s default mechanics, giving players the flexibility to choose when to use the extended placement options and when to stick to the standard behavior. New Updates: Skins Support for Deployables: Deployables placed with skins will display the selected skin when deployed, allowing players to personalize the appearance of deployable items. Seed Placement: Seeds can be placed on walls or roofs, allowing players to grow plants without needing a planter or ground placement inside their compound. NoEscape Integration: With the NoEscape support, admins can block placement during specific events, such as combat, raid, or escape scenarios, providing better control over gameplay. Language File Support: All in-game messages are stored in an easily editable language file, allowing for seamless customization or translation to match server preferences. Admin Placement on Player Bases: Admins can now place deployables on player-owned structures, bypassing standard building privilege checks, allowing for more control and flexibility. Dynamic Deployable Blacklist: Blacklisted items can be dynamically added or removed by players with admin permission, streamlining configuration management without server restarts. Configuration: The plugin includes a user-friendly configuration file where you can: Blacklist specific items from being placed on walls, roofs, or other surfaces to maintain balance. Define eligible surfaces for deployables (e.g., "wall," "roof," "foundation," "shelf," "stair"). Control placement cooldowns and specify the radius around players for placement. Configure NoEscape settings to block placement during combat, raids, or escape attempts. Example Configuration: { "Blacklist": [ "wall.external", "wall.frame", "wall.window", "ladder.wooden.wall", "chineselantern", "chineselanternwhite", "xmas.lightstring", "xmas.lightstring.advanced", "ceilinglight", "gunrack_stand", "xylophone", "piano", "pinata", "discoball", "microphonestand", "sled", "sled.xmas", "cupboard.tool", "cupboard.tool.shockbyte", "cupboard.tool.retro", "elevator", "generator.wind.scrap", "lock.code", "lock.key", "door.closer" ], "Placement": [ "floor", "wall", "foundation", "ceiling", "stair", "shelve", "roof" ], "PlacementCooldown": 2.0, "PlacementRadius": 4.0, "IsCombatBlocked": false, "IsEscapeBlocked": false, "IsRaidBlocked": false } Blacklist: Items listed here (e.g., "wall.external") cannot be placed on specified surfaces. Placement: Specify the surfaces where deployables can be placed (e.g., "floor," "roof," "wall"). Cooldown & Radius: Set the cooldown and radius around the player for deployable placement. NoEscape: Define whether placement is blocked during combat, escape, or raids. Perfect For: Creative Base Building: Offer your players greater creative freedom with more versatile placement options, perfect for elaborate base designs. Roleplay Servers: Create immersive, dynamic environments with unrestricted deployable placements. Competitive Servers: Maintain balance with customizable restrictions and NoEscape integration to ensure item placements remain fair. Installation: Drag and drop the plugin into your Rust server’s plugin directory, adjust the configuration to your needs, and you’re all set! Compatibility: Placery Extended is compatible with most Rust mods, including NoEscape, and requires Oxide/uMod for installation. Note: UberTool may cause conflicts with this plugin, so it is recommended to disable UberTool for better functionality. Get Started: Transform your server’s building mechanics with Placery Extended! Purchase now and unlock new possibilities for your Rust community. Plugins By Duff https://discord.gg/2KBPH7hXb7
    $19.99
  21. IIIaKa

    Twigs Decay

    Version 0.1.5

    375 downloads

    This plugin is designed for the forced decay of Building Blocks with Twigs grade. This plugin will be especially useful for PvE servers. The ability to enable and disable forced decay of Building Blocks with Twigs grade; The ability to specify the type of building block that will decay; The ability to adjust the interval of decay damage; The ability to specify the amount of decay damage; The ability to prevent players and the tool cupboard from repairing Building Blocks with a grade of Twigs; The ability to show warnings when placing/repairing Building Blocks with Twigs grade; The ability to specify the style type for GameTips; The ability to personally enable or disable warnings; The ability to automatically grade Building Blocks from Twig grade to Wood grade upon plugin initialization, if the owner player is offline. This helps to avoid the complete decay of buildings for those players who are offline and unable to upgrade right now; The ability to upgrade only undamaged building blocks during forced upgrades. { "Chat command": "twig", "Is it worth enabling GameTips for messages?": true, "GameTips message style type - Blue_Normal(0), Red_Normal(1), Blue_Long(2), Blue_Short(3), Server_Event(4), Error(5).": 5, "Is it worth upgrading Building Blocks from Twigs grade to Wood grade during plugin initialization if the players are offline?": false, "Is it worth forcing the upgrade to apply only to undamaged blocks? This is an addition to the setting above.": true, "Is it worth disallowing the repair of Building Blocks with Twigs grade?": true, "The interval, in seconds, at which damage is inflicted on the building.": 60.0, "The periodic damage inflicted. Ranges from 0 to 10. Set to 0 to disable.": 1.0, "Is it worth enabling the tracking list? If it's disabled, it will track all types of building blocks without needing to check the list each time.": false, "List of tracked building block types. Leave empty or null to return the default list.": [ "foundation", "foundation.triangle", "foundation.steps", "ramp", "floor", "floor.triangle", "floor.frame", "floor.triangle.frame", "wall", "wall.doorway", "wall.window", "wall.frame", "wall.half", "wall.low", "block.stair.ushape", "block.stair.lshape", "block.stair.spiral", "block.stair.spiral.triangle", "roof", "roof.triangle" ], "Version": { "Major": 0, "Minor": 1, "Patch": 5 } } EN: { "MsgWarningEnabled": "Forced decay warnings are enabled!", "MsgWarningDisabled": "Forced decay warnings are disabled!", "MsgOnTwigsPlace": "On this server, forced decay of Building Blocks with Twigs grade is enabled!\n<size=12><color=#9A9A9A>To toggle notifications, use </color><color=#BBBBBB>/{0} warn</color></size>", "MsgOnTwigsRepair": "Repairing of Building Blocks with Twigs grade is prohibited!\n<size=12><color=#9A9A9A>To toggle notifications, use </color><color=#BBBBBB>/{0} warn</color></size>" } RU: { "MsgWarningEnabled": "Предупреждения принудительного гниения включены!", "MsgWarningDisabled": "Предупреждения принудительного гниения выключены!", "MsgOnTwigsPlace": "На данном сервере включено принудительное гниение построек из соломы!\n<size=12><color=#9A9A9A>Чтобы включить или выключить уведомления, введите </color><color=#BBBBBB>/{0} warn</color></size>", "MsgOnTwigsRepair": "Ремонт построек из соломы запрещен!\n<size=12><color=#9A9A9A>Чтобы включить или выключить уведомления, введите </color><color=#BBBBBB>/{0} warn</color></size>" } warn - Enabling and disabling personal warning. Example: /twig warn
    $6.99
  22. Version 1.2.1

    1,338 downloads

    XBuildingSkinMenu - building block skins menu for your server. - Optimization of the interface for different monitor resolutions. - Storing player data in - oxide/data/XDataSystem/XBuildingSkinMenu - There is a lang ru/en/uk/es. - Sound effects when interacting with the menu. - Possibility to allow only the owner of the cupboard to paint the building blocks of the house. - Possibility to paint building blocks only when authorized in the cupboard. - Possibility to paint building blocks with a hit of a hammer. [ Each player can turn on/off in the main menu for convenience. ] - Possibility to paint building blocks when upgraded. - Possibility to use effects when painting. - Possibility to paint each house separately. [ You can paint an unlimited number of houses at the same time. ] - Plugin support - BGrade and IQGradeRemove. - Chat messages about the started/completed of painting the house. [ The number of painted building blocks. ] - Chat messages about the started/completed of painting items/constructions inside the house. [ The number of painted items/constructions. ] - Chat messages: the house is already being painted - items/constructions in the house are already being painted. - To paint the containers, the color chosen by the player through the Spray can is used. - UI button for easy transition from the XBuildingSkinMenu menu to the XSkinMenu menu. [ And vice versa. ] - Possibility to choose color in UI. - Automatic replenishment of the configuration with new skins of building blocks. - Permissions for each skin. - Automatically reset selected skins from a player, if revoke away their permission. Permissions xbuildingskinmenu.use - access to plugin functionality. [ Skins menu, hammer, building. ] xbuildingskinmenu.painting - access to paint the entire house through the cupboard. xbuildingskinmenu.entity - access to painting items/constructions inside the house. [ Requires XSkinMenu plugin version 1.1.14 and above. ] xbuildingskinmenu.default - default permission for skins. Commands /bskin - open the building block skins menu. API ulong GetBuildingSkin(BasePlayer player, string grade) - returns the skin of the building block selected by the player. ulong GetBuildingSkin(BasePlayer player, BuildingGrade.Enum grade) - returns the skin of the building block selected by the player. ulong GetBuildingSkin(BasePlayer player, BuildingBlock block) - returns the skin of the building block selected by the player. Config { "General setting": { "Automatically add actual skins of building blocks to the configuration": true, "Only the owner of the cupboard can start painting the house": false, "Use effects when painting home": true, "Use effects when painting items/constructions in the house": true, "Use effects when painting building blocks by hitting a hammer": false, "Enable painting of items/constructions in the house using player skins from the XSkinMenu plugin": false, "Skins for buildings": { "Wood": { "0": { "ImageURL": "", "Permission": "" } }, "Stone": { "0": { "ImageURL": "", "Permission": "" }, "10220": { "ImageURL": "", "Permission": "xbuildingskinmenu.default" }, "10223": { "ImageURL": "", "Permission": "xbuildingskinmenu.default" }, "10225": { "ImageURL": "", "Permission": "xbuildingskinmenu.default" } }, "Metal": { "0": { "ImageURL": "", "Permission": "" }, "10221": { "ImageURL": "", "Permission": "xbuildingskinmenu.default" } }, "TopTier": { "0": { "ImageURL": "", "Permission": "" } } }, "Default skins for new players": { "Wood": 0, "Stone": 0, "Metal": 0, "TopTier": 0 } }, "GUI setting": { "Close the menu by tapping on an empty area of the screen": false, "Material_background_0": "assets/icons/greyout.mat", "Color_background_0": "0 0 0 0", "Color_background_1": "0.517 0.521 0.509 0.95", "Color_background_2": "0.217 0.221 0.209 0.95", "Skin background color": "0.517 0.521 0.509 0.5", "Background color of the selected skin": "0.53 0.77 0.35 0.8", "Close button (icon) color": "1 1 1 0.75", "Color of buttons in cupboard": "0.35 0.45 0.25 1", "Button text color in cupboard": "0.75 0.95 0.41 1", "Hammer button color - On": "0.35 0.45 0.25 1", "Hammer button text color - On": "0.75 0.95 0.41 1", "Hammer button color - Off": "0.65 0.29 0.24 1", "Hammer button text color - Off": "0.92 0.79 0.76 1", "AnchorMin - button 1": "0.5 0", "AnchorMax - button 1": "0.5 0", "OffsetMin - button 1": "395 621.5", "OffsetMax - button 1": "572.5 641.5", "AnchorMin - button 2": "0.5 0", "AnchorMax - button 2": "0.5 0", "OffsetMin - button 2": "395 646.5", "OffsetMax - button 2": "572.5 666.5" } }
    $17.99
  23. Version 1.0.34

    517 downloads

    This plugin introduces symmetry features to streamline construction and upgrade processes. Choose from various symmetry shapes, including Square, Triangle, and Hexagon, and select symmetry types such as Normal2Sided, Normal3Sided, Normal4Sided, and Normal6Sided. Automatically mirror building actions across symmetrical axes for efficient base design and upgrades, including automatic building shape detection for Square, Triangular or Hexagonal bases, it has a user-friendly interface to enhance your building experience in Rust. Seamlessly toggle between symmetry shapes and types with the intuitive UI, providing precise control over your construction projects. Symmetry Features: * Support for Square, Triangle, and Hexagon symmetry shapes. * Choose between Normal2Sided, Normal3Sided, Normal4Sided and Normal6Sided symmetry types. * Mirror building and upgrade actions across symmetrical axes. * "R" Key + Hammer in hand -> removal tool. (Remove the entity/structure you're looking at). UI Features: * Shape Selection: Easily switch between Square, Triangle, and Hexagon symmetry shapes. * Type Selection: Choose from Normal2Sided, Normal3Sided, Normal4Sided and Normal6Sided symmetry types. (Depends on the symmetry shape.) * Enable and Disable symmetry * Reset Symmetry: Reset the symmetry information (shape, type, position) * Show center: Display the symmetry center. * Symmetry Hit Center Build Calculation (Building or Proximity) Chat Commands: * /sym_ui: Enable/Disable symmetry UI (Enabled by default). Console Commands: * sym_reset: Reset the symmetry information. * sym_shape: Change the symmetry shape. * sym_type: Change the symmetry type. * sym_displaycenter: Display the symmetry center position. * sym_status: Enable or Disable symmetry. * sym_ui_pos: Allow players to move the UI position freely. * sym_ui_reset: Reset the UI position to default position. Permissions: symmetry.use symmetry.admin Oxide: o.grant <user/group> <name/id> symmetry.use Carbon: c.grant <user/group> <name/id> symmetry.use Config: { "Removal Tool (Def: true)": true, "Open Symmetry UI on Connect (Def: true)": true, "Symmetrical Upgrade (Def: true)": true, "UI Menu X Position (def: 0)": 0.0, "UI Menu Y Position (def: 0)": 0.0, "Check Building cost (def: false)": false, "Check for Deployables before placing (def: false)": false, "Display center functions (def: false)": false, "Disable Symmetrical entity kill": true, "Symmetry UI Command": "sym_ui", "Symmetry Admin UI Command": "sym_admin", "Symmetry UI X/Y Position command": "sym_ui_pos", "Symmetry UI Position reset command": "sym_ui_reset", "Enable Entity Shortname check? (def: false)": false, "Entity Shortnames to check if they're grounded.": [ "box.wooden.large", "box.wooden", "storage_barrel_a", "storage_barrel_b", "storage_barrel_c", "gates.external.high.stone", "wall.external.high.stone", "gates.external.high.wood", "wall.external.high", "wall.external.high.ice", "wall.ice.wall" ] } Showcase videos:
    $29.99
  24. Version 2.0.10

    16,292 downloads

    Automatic application of DLC skins for building blocks. This is a simple plugin that allows players to use DLC skins without having to buy them. After obtaining permission and activating the skin, the player will be able to build building blocks with the skin from the DLC. Use the /bskin command to switch modes. To update the skin for existing building blocks, you need to activate the skin and hit the block with a hammer. The block will be updated with the selected skin. To change the skin for all buildings using the /bskin build or /bskin all command, you need to select a skin mode. Depending on the mode you choose, the skin will be updated. Permissions: buildingskins.use - Allows the player to use a command to apply a skin. buildingskins.build - Allows the player to use the bskin build command. buildingskins.all - Allows the player to use the bskin all command. buildingskins.admin — Allows the player to use the bskin all <steam id> command and bypass the build owner check. buildingskins.tc - Allows the player to change the skin of a building from the tool cupboard. To assign a permission, use oxide.grant <user or group> <Steam name or ID> buildingskins.use. To remove a permission, use oxide.revoke <user or group> <Steam name or ID> buildingskins.use. Commands: /bskin - opens a GUI to set the default building skin (can be changed in the config file). /bskin build — updating the skin of the block you are looking at and everything that touches it. /bskin all - updating the skin of all buildings owned by the player. /bskin all <steam id> - updating the skin of all buildings for the selected player. (ex: /bskin all 76561100000000000) /bskin toggle - Disable/enable building skins. Configuration: Building skin change commands - list of commands to switch the skin. You can change, add or remove if the command conflicts with other plugins. Commands will work both in chat and in the console. Block building skin in building blocked - prevents changing the building skin if the player is in building blocked mode and does not have buildingskins.admin permission. Number of blocks updated per tick - description is not required. Don't make changes if you're not sure what you're doing. Automatically activate skin when player connects - when the player connects for the first time, the skins from the dlc will be installed by default. Apply selected paint color to all building blocks - Sets the selected spray paint color for all building blocks when updated. Image and description settings - Image settings and descriptions in the GUI menu.
    Free
  25. Version 1.0.9

    49 downloads

    The Simple Build plugin for Rust enhances the building experience by providing players with advanced building options and UI elements. It allows players to easily manage building configurations, such as wall stacking, custom gaps, and floor stacking, directly from an intuitive UI. This plugin is designed to streamline the building process, making it more efficient and user-friendly. Integrates seamlessly into Simple Symmetry, but can be used as a stand alone building tool FEATURES: • Advanced Building Options: Supports various build types including Wide Gap, Wall Stack, Custom Gap, Custom Floor Stack, Floor Stack Up, and Floor Stack Down. • User Interface: Provides an in-game UI for players to easily toggle and configure building options. • Wall Stacking: Automatically stack walls to a specified height with configurable spacing. • Custom Gaps and Offsets: Allows players to set custom gaps and offsets for precise building placement. • Symmetry Integration: Automatically shows or hides the build options UI based on the visibility of the symmetry UI. • Resource Management: Automatically deducts resources from the player’s inventory when building stacked walls. USAGE: 1. Grant the simplebuild.use permission 2. Activate UI: Equip a planner, hammer, or toolgun to automatically display the build options UI. 3. Configure Options: Use the UI buttons to configure your building options as needed. 4. Build: Start building with the configured options, and the plugin will handle the rest. This plugin is ideal for players who want more control and efficiency in their building process, making it easier to create complex structures with minimal effort. COMMANDS: /sbb – Toggle the simple build UI /wg – Toggle Wide Gap on / off /ws – Toggle Wall Gap on / off /gap {value} – Set the custom gap spacing (100 = full block) /fs {value} – set the custom gap height (100 – full block height) /entkill – Kill entity player is looking at (requires simplebuild.entkill permission) PERMISSIONS: simplebuild.use – Allows players to use simple build simplebuild.entkill – Allows players to use entkill command (admins only) DEMO VIDEO Note: Does not include “Simple Symmetry”, Images shown with Symmetry include both plugins for demonstration.
    $12.99
1.6m

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Total number of downloads.

7.5k

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Total customers served.

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