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Everything posted by mcsigu
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ok, yes, you are right - thank you
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Hey, when consuming a pure scrap tea in vanilla, the effects last 60 min. When I put 2 points on the Tea party perk which is supposed to extend the duration of tea effects by 20% per level, then the same tea that lasted 60min on vanilla only lasts 25 min - so somehow the buff is counter productive.
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I ran the command after wipe to remove players from the groups, but it did not remove anybody. However after players logon after wipe, the plugin removes them from the groups. This is very inconvenient because this way, I cannot use this plugin to remove all players from all groups at a new wipe.
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Hey, I've changed the line in config to: "Customization preset (Empty - use standard wagons)": "NewYear", but when I start the event, it still always uses the normal trains: 11/23 12:37:03 | >>> atrainstart 11/23 12:37:02 | [ArmoredTrain] The event has been successfully launched! 11/23 12:37:03 | [ArmoredTrain] The event has begun! (Preset name - train_normal) I'd like to use the xmas themed trains.
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- 1,337 comments
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- #leveling
- #progression
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- 6 comments
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I do - the grops are named super easy, quite sure I get them right. I also get this message in console / game but when I check the group via oxide command, the people are still shown there - so it doesn't actually remove them
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for some reason, the magnet on the crane does not work - I press R etc no luck
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hey, I get the same issues - does not remove people from groups
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saving the server
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ok thanks - so far does not seem to cause issues - will update if that changes
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Getting the below error since the update: Failed to call hook 'OnPlayerCorpseSpawned' on plugin 'RestoreCorpse v1.1.0' (NullReferenceException: Object reference not set to an instance of an object.) at Oxide.Plugins.RestoreCorpse.OnPlayerCorpseSpawned (BasePlayer player, PlayerCorpse corpse) [0x000b1] in <675d20debcfc43e08f972b69d304f840>:0 at Oxide.Plugins.RestoreCorpse.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00100] in <675d20debcfc43e08f972b69d304f840>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <795304323ac74a298b8ed190a1dfa739>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <beb2b64691c64e2b95b99491bd85442c>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0
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Hey, I'm getting the below error from the plugin, running latest version: Failed to call hook 'OnEntitySpawned' on plugin 'TheWalkingDead v1.0.6' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.TheWalkingDead.GetZombieLoot (BaseNetworkable entity) [0x0006a] in <8d462eb901f943b5a620ad022b5b2b47>:0 at Oxide.Plugins.TheWalkingDead.OnEntitySpawned (BaseNetworkable entity) [0x00025] in <8d462eb901f943b5a620ad022b5b2b47>:0 at Oxide.Plugins.TheWalkingDead.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00123] in <8d462eb901f943b5a620ad022b5b2b47>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <795304323ac74a298b8ed190a1dfa739>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <beb2b64691c64e2b95b99491bd85442c>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0
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- 1,337 comments
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- #leveling
- #progression
- (and 19 more)
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I have the same issue in current update still, periodically.. NullReferenceException: Object reference not set to an instance of an object NullReferenceException: Object reference not set to an instance of an object NullReferenceException: Object reference not set to an instance of an object NullReferenceException: Object reference not set to an instance of an object