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mcsigu

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Everything posted by mcsigu

  1. mcsigu

    Badlands

    does convoy get stuck a lot due to the stuff on the roads? does armored train work in the end?
  2. mcsigu

    Battle Pass Reborn

    hey - looks great! is it possible to integrate it together with skilltree, so somehow the levels / progression are in sync?
  3. hey - are there betternpc files for this map?
  4. mcsigu

    Badlands

    hey - are there betternpc files for this map?
  5. You seem genuinely convinced this is an external problem, which is fascinating given how clearly it originates from your own lack of preparation. Blaming the environment does not compensate for missing skills. But I guess this is what happens when confidence shows up without competence... fixed your server yet?
  6. No, obviously your method gets better results... have fun fixing your mess lol
  7. Pine just confirmed that to their knowledge, this only affects 2 of their clients (out of hundreds) and is as easy to fix as removing the file after restoring from a backup. Do you not have an automated daily backup running? Another basic IT rule... have backups. You might disagree with test servers but in the end, it's you complaining over an issue and me without one. Maybe re-evaluate. You over-represent an issue that's extremely easily avoidable, fixable, and you yourself make up 50% of. Bit comic. Thanks for the entertainment though!
  8. I can see that once again you totally missed the point around referencing the original post. Of course you can update versions when the server is shut down. You overwrite the old file and once oxide loads, so does the new version. So by very definition, you've updated versions. I assume you know the first rule of IT: never test in production. Have a test server, or if you can't afford one, run one locally - test things there, restart it, etc. This will save you from many future headaches. If you pride yourself over the server you created, which you of course should, you then always test things, no matter what. You say you have a test server, which is good - but then I really don't understand, how come this issue came up for you in your production version. That should not have been the case if you'd have used the test server first. Lastly, devs are humans too, and everybody can make mistakes. Due to the extreme amount of differences in environments, it is not a realistic expectations that there can't be bugs in files.
  9. So you don't test new versions anywhere, just update straight to production? And then you're the one to talk about relevance, wow..
  10. mcsigu

    Skinner

    even the update doesn't work Failed to call hook 'SkinCMD' on plugin 'Skinner v3.0.5' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Skinner.GetPlayerSkins (BasePlayer player, System.Boolean update) [0x00037] in <2715c3641daf4ffa809b42f133c5bc69>:0 at Oxide.Plugins.Skinner+BoxController.StartAwake () [0x00045] in <2715c3641daf4ffa809b42f133c5bc69>:0 at Oxide.Plugins.Skinner.SkinCMD (Oxide.Core.Libraries.Covalence.IPlayer iplayer, System.String command, System.String[] args) [0x00212] in <2715c3641daf4ffa809b42f133c5bc69>:0 at Oxide.Plugins.Skinner.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00b0b] in <2715c3641daf4ffa809b42f133c5bc69>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <112d89ea5d3348c8b949af0ab1a866d2>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <112d89ea5d3348c8b949af0ab1a866d2>:0
  11. mcsigu

    Skinner

    getting Failed to call hook 'SkinCMD' on plugin 'Skinner v3.0.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Skinner.GetPlayerSkins (BasePlayer player, System.Boolean update) [0x00037] in <beda241db1c7490582d8c318c4348769>:0 at Oxide.Plugins.Skinner+BoxController.StartAwake () [0x00045] in <beda241db1c7490582d8c318c4348769>:0 at Oxide.Plugins.Skinner.SkinCMD (Oxide.Core.Libraries.Covalence.IPlayer iplayer, System.String command, System.String[] error after wipe
  12. mcsigu

    Quest System

    I did it, changed skin ID to 2 and grade to 1, did the trick
  13. mcsigu

    Quest System

    how can I make the spawn house change skin to gingerbread?
    No updates, no response from developer either
  14. hey - do you have any pictures of the 2nd map? I am specifically looking for smaller arenas..
  15. Did any of you guys make a smaller arena (10-15 players) that you'd not mind sharing?
  16. mcsigu

    Raidable Bases

    is there a chance to add karuza vehicles to the list of allowed vehicles to enter the raid?
  17. mcsigu

    Vote System

    hey - what is the command to claim the rewards?
  18. mcsigu

    Loot Manager

    hey, will there be some migration assist option from BetterLoot? Currently most of my plugins use that, but I'd be interested in switching to this. Thanks!
  19. Hey - I am the one that opened the original ticket about the red text issue. It is solved, following 0xF's guidance. I really don't understand the emotions here. This is a free plugin, a very good one, that helps the community altogether. 0xF has been nothing but nice to all of us in explaining the issue, and I can personally vouch that he does help a lot in a kind manner. Let's please tone down the emotions, there's no need to bash on a dev that's actually very decent and supports the community.
  20. hey - is there an update to this that also inculed a bit of the jungle biome, and a fixed cargo path, please?
  21. mcsigu

    Raidable Bases

    Honestly, you're probably fully right. The challenge I'm initially trying to overcome is that I'm selling the raids from the shop made by David, and all works fine just I cannot seem to put a CD on all of them if one is purchased. This is more of a shop than a raid issue, but was wondering if it can be circumvented by the multiple raid element. I know it is not recommended to sell raids from shops (probably for exactly this and other reasons) I do it only because I really prefer the centralized panel for everything - makes it more seamless. Anyhow - love the plugin, this and others you make - thank you for the help, appreciate you!
  22. mcsigu

    Raidable Bases

    I have those set to 0 which should be infinite. I have these lines set like so: "Max Amount Purchasable Per Difficulty (0 = infinite, -1 = disabled)": { "Easy": 0, "Medium": 0, "Hard": 0, "Expert": 0, "Nightmare": 0 }, "Max Buyable Events": 100, Although if I understand correctly, there's no way for a single player to buy multiple raids at one anyhow?
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