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Magnumk

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Everything posted by Magnumk

  1. Also add parameter to disable chat message then
  2. Will you implement support for Notify? ?
  3. Magnumk

    Bank Heist

    Is is possible to define npc's that spawn when the players start hacking the crates?
  4. Magnumk

    Raidable Bases

    Would it be possible to add in the future?
  5. Magnumk

    Raidable Bases

    I've might have missed the parameter but is it possible to add the base name in the marker (the copypaste filename)? Like in the settings below? "Map Markers": { "Marker Name": "Raidbase", "Radius": 0.25, "Radius (Map Size 3600 Or Less)": 0.25, "Use Vending Map Marker": true, "Show Remaining Loot When No Owner (PVE)": true, "Show Remaining Loot When No Owner (PVP)": false, "Show Owners Name on Map Marker": true, "Show If Purchased On Map Marker": false, "Use Explosion Map Marker": false, "Create Markers For Buyable Events": true, "Create Markers For Maintained Events": true, "Create Markers For Scheduled Events": true, "Create Markers For Manual Events": true
  6. Magnumk

    Skinner

    Would it be possible to add option to be able to accept/deny requested skins from discord?
  7. Magnumk

    CNewItemManager

    Great plugin, will it be updated for October 3e update? CNewItemManager - Failed to compile: 'PlayerInventory' does not contain a definition for 'AllItems' and no accessible extension method 'AllItems' accepting a first argument of type 'PlayerInventory' could be found (are you missing a using directive or an assembly reference?) | Line: 30, Pos: 60
  8. Magnumk

    Automated Messages

    haha feel so stupid... I even took a screen dump of it thanks
  9. Magnumk

    Automated Messages

    is it possible to add a copy button so that you could copy a row with alla text included? So when a actions is selected it will copy all information specified to the right into a new action with the same name maybe but starts with copy- or something. Example:
  10. Magnumk

    Ganja

    Is it possible for future updates to establish permissions based on specific weed types and individual joints?
  11. Version 1.5.0

    58 downloads

    30 Raid Pack Unlock 30 meticulously crafted Raidable Bases for Rust, each uniquely designed with its own flair, perfect for players who crave variety and a new challenge every time! [ATTENTION] Art in bases may include semi nude pictures Number of bases per difficulty: Easy: 11 Medium: 5 Hard; 9 Expert: 4 Nightmare: 1 In main config file /config/raidablebases.json set parameter below to true to keep pre defined skins and keep the vibe of the bases "Ignore If Skinned Already": true, Rename bases or just add bases with these commands (note that your profiles may vary): Easy Bases: rb.config add "Easy Bases" Boom-Easy-Art Boom-Easy-BewareOfBob Boom-Easy-Cottage Boom-Easy-ElectricFence Boom-Easy-Fishing Boom-Easy-Glencoe Boom-Easy-Manik Boom-Easy-Pumpkin Boom-Easy-Saloon Boom-Easy-Tie Boom-Easy-WoodyTower Medium Bases: rb.config add "Medium Bases" Boom-Medium-Bricks Boom-Medium-HomerHouse Boom-Medium-OnAir Boom-Medium-Pyramid Boom-Medium-Xipil Hard Bases: rb.config add "Hard Bases" Boom-Hard-Brutal Boom-Hard-Caretaker Boom-Hard-Disfear Boom-Hard-Dragon Boom-Hard-Enterprise Boom-Hard-JoesGarage Boom-Hard-Molecule Boom-Hard-TheCube Boom-Hard-Triskelion Expert Bases: rb.config add "Expert Bases" Boom-Expert-Camelot Boom-Expert-Demonology Boom-Expert-Squaw Boom-Expert-Trimurti Nightmare Bases: rb.config add "Nightmare Bases" Boom-Nightmare-Virus Boom approx amount through doors to find all loot: Boom-Easy-Glencoe = 3 Boom-Easy-Manik = 3 Boom-Easy-Art = 3-4 Boom-Easy-Fishing = 3-4 Boom-Easy-ElectricFence = 4-5 Boom-Easy-Cottage = 5 Boom-Easy-BewareOfBob = 5-6 Boom-Easy-Pumpkin = 6 Boom-Easy-Tie = 6 Boom-Easy-WoodyTower = 6 Boom-Easy-Saloon = 7-8 Boom-Medium-Bricks = 5-6 Boom-Medium-OnAir = 11 Boom-Medium-Pyramid = 11 Boom-Medium-Xipil = 12 Boom-Medium-HomerHouse = 16 Boom-Hard-Brutal = 11 Boom-Hard-Disfear = 10-16 Boom-Hard-Triskelion = 15-20 Boom-Hard-JoesGarage = 22 Boom-Hard-Caretaker = 25 Boom-Hard-Enterprise = 25 Boom-Hard-Dragon = 28 Boom-Hard-TheCube = 35 Boom-Expert-Squaw = 25-30 Boom-Expert-Molecule = 30-34 Boom-Expert-Camelot = 40-45 Boom-Expert-Demonology = 40-45 Boom-Expert-Trimurti = 40-45 Boom-Nightmare-Virus = 40-45 Please note: The images are hardcoded into the copypaste file, which is causing the file size to be quite large. All bases made by Boom
    $25.00
  12. Magnumk

    SimplePVE

    Does it support Simple Status?
  13. Magnumk

    Armored Train

    Hm yes, but I can only set per container/NPC and they spawn on every preset. I wante unique per preset (Easy, Hard.. .etc) What I can see I can't do that?
  14. Magnumk

    Armored Train

    Is it possible somehow to set unique loot per preset? One for easym one for hard.. etc..
  15. Magnumk

    Raidable Bases

    @nivex Are you planning to include the IQDronePatrol parameter for each raid profile?
  16. @Iftebinjan I had to comment out this row to get it to compile: //using System.Text.Json;
  17. @Flint MonkeyNot quite sure what you mean? But I add players to VIP group with TimedPermissions command when they have played like 100h
  18. @Flint Monkey yeah, get errors when using 0.1 My intention was to add new players to a specific group at a early stage.
  19. @Iftebinjan Is it possible to specifi say like 10 min?
  20. @CupsOhJoe I thought that the "isNewPlayer": true, only affect players when they connect to the server for the first time but it seems like I misunderstood and it will affect every one that connect for the first time every wipe?
  21. These messages, I want to reduce the global chat messages to not spam the chat for people that isn’t participating. "JoinAnnounce": "{0} joined the event [<color=#ffb6> "SAJointAnnounceMsg_1": "<color=#00fff7>{0}</color>> "SAJointAnnounceMsg_2": "<color=#00fff7>{0}</color>> "SAJointAnnounceMsg_3": "Oh no, <color=#00fff7>{0}<> Maybe you can take a look at these as well: "SurvivalArenaStartingBeginIn": "Game will start in> "Cancelled": "Survival Arena has been cancelled due> "AnnounceWinner": "{0} has won the event!",
  22. @imthenewguy in English, I will test to enable and then disable again (I don’t think I’ve done that) So I need to disable in both EventHelper and Arena? So there is a parameter that I can set so that manually started event by voting have a pre configured Hiehgmod?
  23. I've set "Announce in chat when a player joins an event?": false, in EventHelper and "Announce when a player joins the event?": false, in SurvivalArena but I still gets messages in chat, have I missed something?

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