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Everything posted by Magnumk
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Great plugin, will it be updated for October 3e update? CNewItemManager - Failed to compile: 'PlayerInventory' does not contain a definition for 'AllItems' and no accessible extension method 'AllItems' accepting a first argument of type 'PlayerInventory' could be found (are you missing a using directive or an assembly reference?) | Line: 30, Pos: 60
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Version 1.5.0
53 downloads
30 Raid Pack Unlock 30 meticulously crafted Raidable Bases for Rust, each uniquely designed with its own flair, perfect for players who crave variety and a new challenge every time! [ATTENTION] Art in bases may include semi nude pictures Number of bases per difficulty: Easy: 11 Medium: 5 Hard; 9 Expert: 4 Nightmare: 1 In main config file /config/raidablebases.json set parameter below to true to keep pre defined skins and keep the vibe of the bases "Ignore If Skinned Already": true, Rename bases or just add bases with these commands (note that your profiles may vary): Easy Bases: rb.config add "Easy Bases" Boom-Easy-Art Boom-Easy-BewareOfBob Boom-Easy-Cottage Boom-Easy-ElectricFence Boom-Easy-Fishing Boom-Easy-Glencoe Boom-Easy-Manik Boom-Easy-Pumpkin Boom-Easy-Saloon Boom-Easy-Tie Boom-Easy-WoodyTower Medium Bases: rb.config add "Medium Bases" Boom-Medium-Bricks Boom-Medium-HomerHouse Boom-Medium-OnAir Boom-Medium-Pyramid Boom-Medium-Xipil Hard Bases: rb.config add "Hard Bases" Boom-Hard-Brutal Boom-Hard-Caretaker Boom-Hard-Disfear Boom-Hard-Dragon Boom-Hard-Enterprise Boom-Hard-JoesGarage Boom-Hard-Molecule Boom-Hard-TheCube Boom-Hard-Triskelion Expert Bases: rb.config add "Expert Bases" Boom-Expert-Camelot Boom-Expert-Demonology Boom-Expert-Squaw Boom-Expert-Trimurti Nightmare Bases: rb.config add "Nightmare Bases" Boom-Nightmare-Virus Boom approx amount through doors to find all loot: Boom-Easy-Glencoe = 3 Boom-Easy-Manik = 3 Boom-Easy-Art = 3-4 Boom-Easy-Fishing = 3-4 Boom-Easy-ElectricFence = 4-5 Boom-Easy-Cottage = 5 Boom-Easy-BewareOfBob = 5-6 Boom-Easy-Pumpkin = 6 Boom-Easy-Tie = 6 Boom-Easy-WoodyTower = 6 Boom-Easy-Saloon = 7-8 Boom-Medium-Bricks = 5-6 Boom-Medium-OnAir = 11 Boom-Medium-Pyramid = 11 Boom-Medium-Xipil = 12 Boom-Medium-HomerHouse = 16 Boom-Hard-Brutal = 11 Boom-Hard-Disfear = 10-16 Boom-Hard-Triskelion = 15-20 Boom-Hard-JoesGarage = 22 Boom-Hard-Caretaker = 25 Boom-Hard-Enterprise = 25 Boom-Hard-Dragon = 28 Boom-Hard-TheCube = 35 Boom-Expert-Squaw = 25-30 Boom-Expert-Molecule = 30-34 Boom-Expert-Camelot = 40-45 Boom-Expert-Demonology = 40-45 Boom-Expert-Trimurti = 40-45 Boom-Nightmare-Virus = 40-45 Please note: The images are hardcoded into the copypaste file, which is causing the file size to be quite large. All bases made by Boom$25.00- 3 reviews
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- #raidablebases
- #bases
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When using the /srs command I get the error below when trying to "get" a skinned weapon and try them from page 2 (I do get an Item but I can't use it) and the buttons do not work on page two. I can't get back and I cant approve or deny. If I deny items on page 1 so that weapons from page 2 "gets" to page 1 the weapon is recieved and works. The fault seems to affect only weapons what I can see (not tried everything) Error: Failed to call hook 'SBNextPageCMD' on plugin 'Skinner v2.0.8' (ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index) at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <ff4e3fe86250407285eaebda8f185c35>:0 at Oxide.Plugins.Skinner+BoxController.GetRequestSkins () [0x0016e] in <1930d83fd364444d86694cc2acf4b1ac>:0 at Oxide.Plugins.Skinner+BoxController.NextPage () [0x0008b] in <1930d83fd364444d86694cc2acf4b1ac>:0 at Oxide.Plugins.Skinner.SBNextPageCMD (Oxide.Core.Libraries.Covalence.IPlayer iplayer, System.String command, System.String[] args) [0x00038] in <1930d83fd364444d86694cc2acf4b1ac>:0 at Oxide.Plugins.Skinner.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00a6f] in <1930d83fd364444d86694cc2acf4b1ac>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <795304323ac74a298b8ed190a1dfa739>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <beb2b64691c64e2b95b99491bd85442c>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0
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Hi Need som help figuering out the custom map position... I run the map Gasoline I've put a Rand switch on the map, on position: 36,370 + 52,983 + 441,422 I've added those up to: 530.775 Made a new file in CustomMap (named it Gasoline.json) Only added Michael Myers in the file with a worldposition from in game { "ID": "530.775", "List of bosses": [ { "Boss Name": "Michael Myers", "List of positions": [1569.1, 24.0, -1346.3] } ] } Enabled the the boss to True, no position is specified inside the Michael Myers.json file Reloaded the plugin. [BossMonster] File Gasoline has been loaded successfully! But the Boss Michael Myers is not spawning.. What have I missed xD Gasoline.json Michael Myers.json
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I get this when I try to start by chat or console: Failed to call hook 'ChatStartEvent' on plugin 'SupermarketEvent v1.0.7' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.SupermarketEvent.AlertToAllPlayers (System.String langKey, System.Object[] args) [0x000e0] in <878e68af07da4684b869b039534a360a>:0 at Oxide.Plugins.SupermarketEvent.Start (BasePlayer player) [0x000bb] in <878e68af07da4684b869b039534a360a>:0 at Oxide.Plugins.SupermarketEvent.ChatStartEvent (BasePlayer player) [0x00010] in <878e68af07da4684b869b039534a360a>:0 at Oxide.Plugins.SupermarketEvent.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x01433] in <878e68af07da4684b869b039534a360a>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <795304323ac74a298b8ed190a1dfa739>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <beb2b64691c64e2b95b99491bd85442c>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0
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- 767 comments
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- #shop
- #shop ui
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(and 25 more)
Tagged with:
- #shop
- #shop ui
- #store
- #market
- #server rewards
- #gui shop
- #custom items
- #rust shop
- #mevent
- #market system
- #marketplace
- #buy
- #sell
- #in game
- #economics
- #humannpc
- #market and magazine
- #gui
- #money exchange
- #rust shop plugin
- #shop system
- #best shop
- #best rust shop
- #shop items
- #shop mevent
- #shop in menu
- #shop gui
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- 767 comments
-
- #shop
- #shop ui
-
(and 25 more)
Tagged with:
- #shop
- #shop ui
- #store
- #market
- #server rewards
- #gui shop
- #custom items
- #rust shop
- #mevent
- #market system
- #marketplace
- #buy
- #sell
- #in game
- #economics
- #humannpc
- #market and magazine
- #gui
- #money exchange
- #rust shop plugin
- #shop system
- #best shop
- #best rust shop
- #shop items
- #shop mevent
- #shop in menu
- #shop gui
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These messages, I want to reduce the global chat messages to not spam the chat for people that isn’t participating. "JoinAnnounce": "{0} joined the event [<color=#ffb6> "SAJointAnnounceMsg_1": "<color=#00fff7>{0}</color>> "SAJointAnnounceMsg_2": "<color=#00fff7>{0}</color>> "SAJointAnnounceMsg_3": "Oh no, <color=#00fff7>{0}<> Maybe you can take a look at these as well: "SurvivalArenaStartingBeginIn": "Game will start in> "Cancelled": "Survival Arena has been cancelled due> "AnnounceWinner": "{0} has won the event!",
- 210 comments
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- 210 comments
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- 210 comments
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- 210 comments
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I have the same error