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Wurstpatate

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  1. Wurstpatate

    Start Crash/Failed

    Ok After multi wipe and reinstall my server, I have not installed carbon, but oxide. And installing rustedit.dll and the files protected . Please mark this in the readme.txt so that others don't have this problem in the future. Its run but I have enough error to loading asset memory "Unloading 221600 unused Assets to reduce memory usage. Loaded Objects now: 3470939. Total: 2599.796100 ms (FindLiveObjects: 537.006700 ms CreateObjectMapping: 558.510200 ms MarkObjects: 1351.570600 ms DeleteObjects: 152.707900 ms)" It's bound to be missing somewhere, as long as I don't fall into an endless hole somewhere on the map.!
  2. Wurstpatate

    Start Crash/Failed

    Hello, After placing the .cs file in the correct folder and launching the server, it crashes with these last lines... "Starting Navmesh Source Collecting Starting Dungeon Navmesh Build with 801 sources Couldn't load server/identity/CraneIslandv1.247.sav - file doesn't exist Spawning 2164 entities from map NullReferenceException: Object reference not set to an instance of an object at ResourceDepositManager.GetOrCreate (UnityEngine.Vector3 pos) [0x00005] in <10f2d49d43cd465d9c419b6080fbb37a>:0 at MiningQuarry.ServerInit () [0x00021] in <10f2d49d43cd465d9c419b6080fbb37a>:0 at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.BaseNetworkable.Spawn_Patch0(BaseNetworkable) at BaseEntity.Spawn () [0x00000] in <10f2d49d43cd465d9c419b6080fbb37a>:0 at BaseEntity.SpawnAsMapEntity () [0x00096] in <10f2d49d43cd465d9c419b6080fbb37a>:0 at SaveRestore.SpawnMapEntities (System.Collections.Generic.List`1[T] entities) [0x0003d] in <10f2d49d43cd465d9c419b6080fbb37a>:0 at ServerMgr.Initialize (System.Boolean loadSave, System.String saveFile, System.Boolean allowOutOfDateSaves, System.Boolean skipInitialSpawn) [0x0008b] in <10f2d49d43cd465d9c419b6080fbb37a>:0 at Bootstrap+<StartServer>d__21.MoveNext () [0x0030c] in <10f2d49d43cd465d9c419b6080fbb37a>:0"
  3. Wurstpatate

    TC Levels

    strange to have to delete the line for it to work. thanks for the help.
  4. Hello Guy, after update I have this error message. Failed compiling 'carbon\plugins\TCLevels.cs': 1. Cannot implicitly convert type 'System.Collections.Generic.List<ProtoBuf.PlayerNameID>' to 'System.Collections.Generic.HashSet<ProtoBuf.PlayerNameID>' [CS0029] (TCLevels 42 line 678) Just the mod was successfull process last day. Thx for the help.
  5. Wurstpatate

    TC Levels

    Hello Guy, after update I have this error message. Failed compiling 'carbon\plugins\TCLevels.cs': 1. Cannot implicitly convert type 'System.Collections.Generic.List<ProtoBuf.PlayerNameID>' to 'System.Collections.Generic.HashSet<ProtoBuf.PlayerNameID>' [CS0029] (TCLevels 42 line 678) Just the mod was successfull process last day. Thx for the help.
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