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Magnumk

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Everything posted by Magnumk

  1. I love how my children's anticipation for Christmas fills the air with pure magic and joy.
  2. Will you add permissons?
  3. Magnumk

    Lag!

    Tomorrow CET time
  4. Magnumk

    Lag!

    yes sir, will update
  5. Magnumk

    Think Needs Update

    Any ETA?
  6. Magnumk

    The Reduce decay

    Seems like the Reduce decay (0 to 100%) does not work? It updates the hours until decay but it takes the same amount of resources. So for an example when we upgrade to 50% In real time it's 10 min between the pictures bit on server it's 22 min in the Protected For info Attached my config if I've done something wrong there? TCLevels.json
  7. Also add parameter to disable chat message then 🙏
  8. Magnumk

    Doesn't seem to work

    I have the same problem but running Oxide. The Init commands work but not the timed stuff.
  9. Will you implement support for Notify? ?
  10. Magnumk

    Bank Heist

    Is is possible to define npc's that spawn when the players start hacking the crates?
  11. Magnumk

    Vault door breaks

    It’s working now, thanks for steering me in the right direction! 🙂
  12. Magnumk

    Vault door breaks

    I used the plugin commands to spawn the doors, but they still break. I discovered that this issue occurs when BankHeist and Personal Vault Doors (https://github.com/bmgjet/vaultdoor) are running simultaneously.
  13. Magnumk

    Vault door breaks

    Hi When I try to place the Vault door it breaks and I get the message below in console: BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "assets/bundled/prefabs/modding/asset_store/bankheist_package/bankheist_vol03/prefabs/door.vault.static.prefab/skin/root/hinge"
  14. Changed Status from Work in Progress to Closed Changed Fixed In to 1.1.0
  15. Changed Status from Pending to Work in Progress
  16. Updated two bases in new release. Hope that this helps.
  17. Magnumk

    Raidable Bases

    Would it be possible to add in the future?
  18. Magnumk

    Raidable Bases

    I've might have missed the parameter but is it possible to add the base name in the marker (the copypaste filename)? Like in the settings below? "Map Markers": { "Marker Name": "Raidbase", "Radius": 0.25, "Radius (Map Size 3600 Or Less)": 0.25, "Use Vending Map Marker": true, "Show Remaining Loot When No Owner (PVE)": true, "Show Remaining Loot When No Owner (PVP)": false, "Show Owners Name on Map Marker": true, "Show If Purchased On Map Marker": false, "Use Explosion Map Marker": false, "Create Markers For Buyable Events": true, "Create Markers For Maintained Events": true, "Create Markers For Scheduled Events": true, "Create Markers For Manual Events": true
  19. Magnumk

    Skinner

    Would it be possible to add option to be able to accept/deny requested skins from discord?
  20. I Will check and get back to you
  21. Magnumk

    CNewItemManager

    Great plugin, will it be updated for October 3e update? CNewItemManager - Failed to compile: 'PlayerInventory' does not contain a definition for 'AllItems' and no accessible extension method 'AllItems' accepting a first argument of type 'PlayerInventory' could be found (are you missing a using directive or an assembly reference?) | Line: 30, Pos: 60
  22. Magnumk

    Automated Messages

    haha feel so stupid... I even took a screen dump of it 🫣 thanks
  23. Magnumk

    Automated Messages

    is it possible to add a copy button so that you could copy a row with alla text included? So when a actions is selected it will copy all information specified to the right into a new action with the same name maybe but starts with copy- or something. Example:
  24. Will this be sold again?
  25. Magnumk

    Ganja

    Is it possible for future updates to establish permissions based on specific weed types and individual joints?
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