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Everything posted by Magnumk
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I don't think this is a Hud issue.. it's a skip night issue. Close this
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After this wipe the numbers that shows the time gets stuck after we run skip night. It's seems that i's only the UI update of the clock that stopps when you close the menu and open it again the time is updated.
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I get this spammed in console from time to time (17:00:34) | [Extended Stats] Time taken for query: 0.002 seconds. Next statistics upload scheduled in 300 seconds. (17:00:34) | MySql handle raised an exception (NotSupportedException: Parameter type KeyValuePair`2 is not supported; see https://fl.vu/mysql-param-type. Value: [0, 4]) at MySqlConnector.MySqlParameter.AppendSqlString (MySqlConnector.Protocol.Serialization.ByteBufferWriter writer, MySqlConnector.Core.StatementPreparerOptions options) [0x00ac1] in <dbba0abc564f4cbc913b724e430f6d9b>:0 at (wrapper remoting-invoke-with-check) MySqlConnector.MySqlParameter.AppendSqlString(MySqlConnector.Protocol.Serialization.ByteBufferWriter,MySqlConnector.Core.StatementPreparerOptions) at MySqlConnector.Core.StatementPreparer+ParameterSqlParser.DoAppendParameter (System.Int32 parameterIndex, System.Int32 textIndex, System.Int32 textLength) [0x00041] in <dbba0abc564f4cbc913b724e430f6d9b>:0 at MySqlConnector.Core.StatementPreparer+ParameterSqlParser.OnNamedParameter (System.Int32 index, System.Int32 length) [0x00022] in <dbba0abc564f4cbc913b724e430f6d9b>:0 at MySqlConnector.Core.SqlParser.Parse (System.String sql) [0x00295] in <dbba0abc564f4cbc913b724e430f6d9b>:0 at MySqlConnector.Core.StatementPreparer.ParseAndBindParameters (MySqlConnector.Protocol.Serialization.ByteBufferWriter writer) [0x0001b] in <dbba0abc564f4cbc913b724e430f6d9b>:0 at MySqlConnector.Core.SingleCommandPayloadCreator.WriteCommand (MySqlConnector.Core.IMySqlCommand command, MySqlConnector.Protocol.Serialization.ByteBufferWriter writer, System.Boolean appendSemicolon, System.Boolean isFirstCommand, System.Boolean isLastCommand) [0x000a5] in <dbba0abc564f4cbc913b724e430f6d9b>:0 at MySqlConnector.Core.SingleCommandPayloadCreator.WriteQueryPayload (MySqlConnector.Core.IMySqlCommand command, System.Collections.Generic.IDictionary`2[TKey,TValue] cachedProcedures, MySqlConnector.Protocol.Serialization.ByteBufferWriter writer, System.Boolean appendSemicolon, System.Boolean isFirstCommand, System.Boolean isLastCommand) [0x00009] in <dbba0abc564f4cbc913b724e430f6d9b>:0 at MySqlConnector.Core.SingleCommandPayloadCreator.WriteQueryCommand (MySqlConnector.Core.CommandListPosition& commandListPosition, System.Collections.Generic.IDictionary`2[TKey,TValue] cachedProcedures, MySqlConnector.Protocol.Serialization.ByteBufferWriter writer, System.Boolean appendSemicolon) [0x00108] in <dbba0abc564f4cbc913b724e430f6d9b>:0 at MySqlConnector.Core.CommandExecutor.ExecuteReaderAsync (MySqlConnector.Core.CommandListPosition commandListPosition, MySqlConnector.Core.ICommandPayloadCreator payloadCreator, System.Data.CommandBehavior behavior, System.Diagnostics.Activity activity, MySqlConnector.Protocol.Serialization.IOBehavior ioBehavior, System.Threading.CancellationToken cancellationToken) [0x001ca] in <dbba0abc564f4cbc913b724e430f6d9b>:0 at MySqlConnector.MySqlCommand.ExecuteNonQueryAsync (MySqlConnector.Protocol.Serialization.IOBehavior ioBehavior, System.Threading.CancellationToken cancellationToken) [0x000b5] in <dbba0abc564f4cbc913b724e430f6d9b>:0 at MySqlConnector.MySqlCommand.ExecuteNonQuery () [0x0000d] in <dbba0abc564f4cbc913b724e430f6d9b>:0 at Oxide.Core.MySql.Libraries.MySql+MySqlQuery.Handle () [0x000bb] in <dbba0abc564f4cbc913b724e430f6d9b>:0
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Seems like the plugin does not update info that is changed from https://cp-rustplugins.vercel.app/ anymore?
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hm, where do I find it? This is what I have before the Tiers in config: { "Prefix": "[Bradley Tiers] ", "Chat Steam64ID": 7xxxxxxxxxxxxxxxxx, "Debug": true, "QueuedPopups (when installed)": { "Background Color (rgba)": "0 0 0.65 0.6", "Height (Pixels)": 34.0 }, "Notifications": { "Use GUIAnnouncement": false, "Use SimpleKillFeed": true, "Use Notify": true, "Notify profile ID": 15 }, "Other Plugins": { "Include ArmoredTrain Bradley": false, "Include Convoy Bradley": false, "Include RoadBradley": false, "Include SatDish/Harbor Event Bradley": false }, "Loot Settings": { "Use lootsystem (internal)": true, "Use Random Skins (internal)": true, "Use AlphaLoot": false },
- 225 comments
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- #bradley
- #krunghcrow
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- 225 comments
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- #bradley
- #krunghcrow
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- 79 comments
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- 1
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- #loot
- #lootmanager
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- 225 comments
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- #bradley
- #krunghcrow
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- 54 comments
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- #teleport
- #teleporting
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- 54 comments
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- #teleport
- #teleporting
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- 1,573 comments
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- #leveling
- #progression
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- 605 comments
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- #hud
- #interface
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(and 6 more)
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Is it possible to make the convoy attack a attacking players base? Usually on my server players build bases by the road but the convoy does not activate attack a players base right? So maybe there could be a option if convoy is stopped/attacked and a player has a TC in range x the convoy will not only attack the player but also try to get to the TC?
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Version 1.0.0
4 downloads
Welcome to the Car Shop! "We don’t sell cars… we sell adventures that may or may not start.” We’ve built you the ultimate post-apocalyptic dealership, two flavors to choose from depending on how spicy you like your looting and roleplay: - One Green Card Puzzle Edition (610 prefabs) Think you’ve got the brains and the brawn? 1 Fuse + 1 Green Card entry 2 Military Crates (because you deserve shiny loot after working that hard) 3 Normal Crates (variety is the spice of life, and also of loot) Bonus barrels for smashing therapy Perfect for raiders who want a little action before picking out their next four-wheeled death trap. - One Vendor Edition (598 prefabs) Not in the mood for puzzles? Just wanna buy a car without having to solve a Rubik’s Cube with bullets flying over your head? 1 Normal Crate Some barrels (because barrels are basically currency at this point) Space ready for your Car Vendor, slap him down and boom, you’re running the hottest dealership in the wasteland. No keys, no codes, no puzzles. Just pure, oily capitalism. - One generated map with both prefabs Why do you need the Car Shop? Because walking is for losers, horses smell, and minicopters crash. A true wasteland champion rolls up in style, preferably in a beat-up, half-rusted vehicle you “bought” fair and square at the Car Shop. So stop running around like a peasant and start cruising like a legend. The Car Shop --> 12g approved, apocalypse certified. Want help!? Join OUR DISCORD$5.00 -
- 2 comments
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- #potato
- #potato shop
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