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Magnumk started following Rust GPT , Raidable Bases (Tier 3 Package) - Plugin sold separately. Bundle available. , PlaytimeCommands and 3 others
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These messages, I want to reduce the global chat messages to not spam the chat for people that isn’t participating. "JoinAnnounce": "{0} joined the event [<color=#ffb6> "SAJointAnnounceMsg_1": "<color=#00fff7>{0}</color>> "SAJointAnnounceMsg_2": "<color=#00fff7>{0}</color>> "SAJointAnnounceMsg_3": "Oh no, <color=#00fff7>{0}<> Maybe you can take a look at these as well: "SurvivalArenaStartingBeginIn": "Game will start in> "Cancelled": "Survival Arena has been cancelled due> "AnnounceWinner": "{0} has won the event!",
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Magnumk started following Not working after update 07.03.24
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I have the same error
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Magnumk started following Free Custom HUD Icons , TC Levels and Convoy
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I get the following error when Toastify is isntalled and when I pusch some of the buttons in TCLevels GUI. No error when: Toastify is uninstalled Notify installed or uninstalled Running Carbon Player gets disconnected with this error: disconnecting: RPC Error in AddUI: Object reference not set to an instance of an object. at JSON.Object.GetString (System.String key, System.String strDEFAULT) [0x00000] in <00000000000000000000000000000000>:0 at CommunityEntity.CreateComponents (UnityEngine.GameObject go, JSON.Object obj, System.Boolean allowUpdate) [0x00000] in <00000000000000000000000000000000>:0 at CommunityEntity.AddUI (BaseEntity+RPCMessage msg) [0x00000] in <00000000000000000000000000000000>:0 at CommunityEntity.OnRpcMessage (BasePlayer player, System.UInt32 rpc, Network.Message msg) [0x00000] in <00000000000000000000000000000000>:0 at BaseEntity.CL_RPCMessage (System.UInt32 nameID, System.UInt64 sourceConnection, Network.Message message) [0x00000] in <00000000000000000000000000000000>:0 at Client.OnRPCMessage (Network.Message packet) [0x00000] in <00000000000000000000000000000000>:0 at Client.OnNetworkMessage (Network.Message packet) [0x00000] in <00000000000000000000000000000000>:0 at Facepunch.Network.Raknet.Client.ProcessRead (Network.NetRead read) [0x00000] in <00000000000000000000000000000000>:0 at Network.BaseNetwork.Cycle () [0x00000] in <00000000000000000000000000000000>:0 at Client.Update () [0x00000] in <00000000000000000000000000000000>:0