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Matnat

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Everything posted by Matnat

  1. This mod is breaking virtualisation of giant excavator via ThePitereq's virtual queries mod, so can we get an option to stop the part of the event that controls the running of giant excavator and just have the rest of the event such as the Bradley's, npc's and loot spawns otherwise this mod is useless for pve server running virtual quarries with the virtualisation of giant excavator turned on. Also could you add support for KpucTaJl's PveMode to all the mods in your bundle offer.
    If you’re running multiple arena mods by imthenewguy, this is an essential solution. It seamlessly manages all your arenas while giving players the ability to vote for the one they want to play, making gameplay smoother, more organized, and more engaging for your community.
    A fantastic little addon to the skill tree mod that helps players level up quickly and efficiently, making progression smoother and more rewarding.
    Great mod, my players can’t get enough of Survival Arena! It’s an excellent way to give players on a PvE server a safe way to enjoy some PvP action and test their skills without any real risk. The arenas are well-designed and engaging, offering a variety of challenges that keep gameplay fresh and exciting. Players love competing against each other in a controlled environment, and it adds a whole new layer of fun and replayability to the server.
    This mod is a great example of how a small addition can make a big impact. It gives players a legitimate way to travel faster and more efficiently from point A to point B, making movement across the map feel smoother and more rewarding. We’ve integrated it as an extra skill within imthenewguy’s Skill Tree mod. Our community loves the added mobility, convenience, and freedom it brings. Definitely a must-have for any Rust server looking to enhance player experience and overall quality of life.
    An absolute must-have admin tool! It makes restoring a player’s inventory quick and painless for those moments when the Rust gods decide to make their hard-earned loot vanish into thin air. Every admin knows how frustrating random losses can be — this tool saves you time, keeps your players happy, and helps maintain a smooth and fair gameplay experience for everyone on the server.
    If your server attracts creative or roleplay-focused players, this mod is an absolute must-have. It opens up a whole new level of gameplay possibilities, giving players the freedom to express themselves, build unique stories, and create truly memorable experiences. It’s one of those rare additions that keeps your community engaged and constantly coming up with fresh ideas.
    Hands down the best skill-based mode for Rust. There are endless ways to tweak the skill tree to suit your player base. imthenewguy has put together some of the clearest tutorials I’ve seen, making it super easy to configure the mod exactly how you want it — and he’s always quick to help out if you ever get stuck.
    Great game — my players can’t get enough of it! It’s an excellent way to let players on a PvE server enjoy some PvP action without any real risk. imthenewguy is also a fantastic developer to work with — always open to feedback, quick to respond, and genuinely helpful when it comes to resolving any issues.
  2. Sorry if you took that the wrong way I think you have done a great job and I know all new releases have teething issue and I am happy to see you have fixed the main issue that bmgjet's version had concerning conveyers pulling unrecycled items out of the recycler before they could be recycled. and its good to see that you are working on having the planters plant and harvest but the line that I was referring to in the description was "Automate Planter Box, and much more." . also since adding your mod we have had some players be disconnected with an auto splitter error when they move items in a composter just after the composter receives new items from the conveys system we are currently trying to work out if these is a conflict with other mods such as furnace splitter and will let you know if it ends up being a mod conflict.
  3. thanks for the reply you may also want to be a bit more specific on the auto planters as it is only for fertilizer from what I can see in the video and from my own experience's and I was hoping this would replace the Razor's auto farm mod
  4. I have only tested the splitting on the composter so far and it is only splitting the first time it receives items but after that they just stack on the first pile making the splitting feature pointless
  5. Matnat

    Option for an on board sam site

    thankyou for the update ... FYI I did also dm u in discord as well about this issue just so you know that was me.
  6. Matnat

    Option for an on board sam site

    The sam missiles are exploding on the sam site itself must be hitting a collider / mesh on the tug
  7. Matnat

    Option for an on board sam site

    Wow thanks for the quick replay and doing an update so fast adding the feature's
  8. Can we get an option to have an on board sam site as it is to easy for players to take with an attack helicopter as the bots don't seam to attack players at rangers grater then 100m even with the sense at 200+m and 360 vision cone also could you rotate the pirates right at the back to face backwards as that is where most players attack from and without setting the vision cone to 360 players can almost touch the tug before the bots start shooting.
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