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Heavy Water Treatment Event 1.0.4

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About Heavy Water Treatment Event

Heavy Water Treatment Event is a configurable plugin that allows for a new type of random event. Randomly a message will appear letting players know that there is a Heavy Unit being formed at Water Treatment Event.

The Water Treatment Plant will then be equipped with regular scientists, heavy scientists, auto turrets, and a Bradley. Players must try to clear the water treatment plant and find the scientist who drops the code to disable the auto turrets OR destroy all the turrets. If the code is found, it can be entered into the code lock in one of the outer buildings to disable the turrets. Once the turrets and scientists are dealt with, players must defeat the Bradley which guards the hackable crates. Finally, once the Bradley is defeated, players can collect all the loot. That's if someone else doesn't get to it first!

This is a great event to add to your server to give it a little more variety. It can be a fun PVP zone or a PVE event for non PVP servers. 



You can simple drop the plugin in as-is and it will start the random event every 1 to 2 hours OR you can modify the config to your specific needs.



Example - en

Admin Only Commands






void HeavyWaterTreatmentEventStarted()

void HeavyWaterTreatmentEventStopped()



This plugin uses NpcSpawn for all of the Scientist Npcs. Clothes, weapons, health, & other settings can all be customized for the scientists with NpcSpawn.

Spawn locations as well as the total number turrets, scientists, hackable crates,  & APCbradleys can be modified. Simply go to the location in game you want to place the new item and use the command /HwtPOS. It will message you the location. You can the add that location to the config in the appropriate section for want you want to modify. Reload the plugin and you're good to go!


Discord: cahnu

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