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Everything posted by Matnat
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DO NOT BUY, I bought Cahnu’s bundle which included Heavy Oil Rig Event, Heavy Water Treatment Event, Heavy Excavator Event, Heavy Cargo Ship Event, and Heli Crash Event. All of them are bugged in one way or another with some breaking well know maintained modes others causing major console spamming and significant server fps drop, there is no support for any type of pve mode either, Cahnu is unresponsive in the support channel and is uncontactable in discord therefor leaving one to believe that they have abandoned their mods and Codefling needs to stop any further sales of their products.
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DO NOT BUY, I bought Cahnu’s bundle which included Heavy Oil Rig Event, Heavy Water Treatment Event, Heavy Excavator Event, Heavy Cargo Ship Event, and Heli Crash Event. All of them are bugged in one way or another with some breaking well know maintained modes others causing major console spamming and significant server fps drop, there is no support for any type of pve mode either, Cahnu is unresponsive in the support channel and is uncontactable in discord therefor leaving one to believe that they have abandoned their mods and Codefling needs to stop any further sales of their products. Update 11/01/2025 To be clear, these mods were tested on a brand-new, clean test server with only admin tools and this developer’s mods installed. Despite that, they still exhibited numerous bugs. I recommend that prospective buyers also check the support tab to see how slowly the developer responds to reported issues. Additionally, my initial reviews were posted well before I suggested any potential feature improvements. Rather than addressing the reported problems, the developer dismissed the feedback and instead harassed me to change my reviews. Those reviews are an honest and accurate reflection of my experience with these mods.
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DO NOT BUY, I bought Cahnu’s bundle which included Heavy Oil Rig Event, Heavy Water Treatment Event, Heavy Excavator Event, Heavy Cargo Ship Event, and Heli Crash Event. All of them are bugged in one way or another with some breaking well know maintained modes others causing major console spamming and significant server fps drop, there is no support for any type of pve mode either, Cahnu is unresponsive in the support channel and is uncontactable in discord therefor leaving one to believe that they have abandoned their mods and Codefling needs to stop any further sales of their products. Update 11/01/2025 To be clear, these mods were tested on a brand-new, clean test server with only admin tools and this developer’s mods installed. Despite that, they still exhibited numerous bugs. I recommend that prospective buyers also check the support tab to see how slowly the developer responds to reported issues. Additionally, my initial reviews were posted well before I suggested any potential feature improvements. Rather than addressing the reported problems, the developer dismissed the feedback and instead harassed me to change my reviews. Those reviews are an honest and accurate reflection of my experience with these mods.
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DO NOT BUY, I bought Cahnu’s bundle which included Heavy Oil Rig Event, Heavy Water Treatment Event, Heavy Excavator Event, Heavy Cargo Ship Event, and Heli Crash Event. All of them are bugged in one way or another with some breaking well know maintained modes others causing major console spamming and significant server fps drop, there is no support for any type of pve mode either, Cahnu is unresponsive in the support channel and is uncontactable in discord therefor leaving one to believe that they have abandoned their mods and Codefling needs to stop any further sales of their products. Update 11/01/2025 To be clear, these mods were tested on a brand-new, clean test server with only admin tools and this developer’s mods installed. Despite that, they still exhibited numerous bugs. I recommend that prospective buyers also check the support tab to see how slowly the developer responds to reported issues. Additionally, my initial reviews were posted well before I suggested any potential feature improvements. Rather than addressing the reported problems, the developer dismissed the feedback and instead harassed me to change my reviews. Those reviews are an honest and accurate reflection of my experience with these mods.
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thankyou
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that's the way I did the config originally but found that even just apply the perms one at a time manually it would not work
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I think the direction is not as big as a problem as that when the first vehicle in the convoy event touches your road Bradley, your Bradley just vanishes and doesn't respawn after the set respawn time.
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ok no problem thanks
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this is how it is applied in skill tree with movement speed I tried the same with your mod but it would not work "permissions": { "description": "Upgrade the speed of your shoes and run faster", "perms": { "1": { "perms_list": { "MovementSpeed.run.1.2": "Run at 40% Faster" } }, "2": { "perms_list": { "MovementSpeed.run.1.4": "Run at 80% Faster" } }, "3": { "perms_list": { "MovementSpeed.run.1.6": "Run at 120% Faster" } }, "4": { "perms_list": { "MovementSpeed.run.1.8": "Run at 160% Faster" } }, "5": { "perms_list": { "MovementSpeed.run.2.0": "Run at 200% Faster" } this is an example of how i had it your mod in skill tree "perms": { "1": { "perms_list": { "xmagazinecapacity.rocketlauncher": "3 shot mag rocketlauncher", "xmagazinecapacity.drocketlauncher": "3 shot mag dragon rocketlauncher", "xmagazinecapacity.rocketrpglauncher": "3 shot mag rpg launcher" } }, "2": { "perms_list": { "xmagazinecapacity.rocketlauncher2": "6 shot mag rocketlauncher", "xmagazinecapacity.drocketlauncher2": "6 shot mag dragon rocketlauncher", "xmagazinecapacity.rocketrpglauncher2": "6 shot mag rpg launcher" } } }
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no i am wanting to use it with skill tree by imthenewguy so as players increase the skill it is associated with it will remove the current perm and apply the next one so they can go default 1 shot with 0 skill, 2 shot mag with level 1, 3 shots with level 2, 4 shots with level 3, etc etc i currently do this with other mods like "retain on death" and "movement speed "
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sorry i gave you a bad example try using muti perms on the same type of weapon i.e. just use weapon "rocket.launcher" for both perms { "weaponName": "rocket.launcher", "capacity": 3, "defaultCapacity": 1, "permission": "xmagazinecapacity.rocketlauncher3" }, { "weaponName": "rocket.launcher", "capacity": 6, "defaultCapacity": 1, "permission": "xmagazinecapacity.rocketlauncher6" }
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Also finding the mod randomly stops working but is still loaded oxide logs are not reporting any errors so i have had to add a reload command in my server panel to reload it every hour
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Is there any way to set more then one mag size permission per weapon like you could on the free Firearm Modifier mod on umod, For example I tried this but it did not work. { "weaponName": "rocket.launcher", "capacity": 3, "defaultCapacity": 1, "permission": "xmagazinecapacity.rocketlauncher3" }, { "weaponName": "rocket.launcher.dragon", "capacity": 6, "defaultCapacity": 1, "permission": "xmagazinecapacity.rocketlauncher6" }
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- 264 comments
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- #event
- #cargoplane
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- 72 comments
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Would it be posable to get an option in the config to have the ring road based Bradley travel in the opposite direction my main reasoning behind this is that Adem's Convoy and Caravan mod's just running it over and it just disappears without a trace, also would it be posable to get an option for more then one road based Bradley say 3 or 4 that spread around the ring road so its a bit more like the end of wipe Bradley's.
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This mod has no event marker which is causing confusion with players as the crash marker is the same as any other heli crash and with server using mods like Heli Signals by ZEODE then the event is just ignored as players put it down to another player heli signal, the heli ai also seams vary docile if attacked by players and it also need pve mode so when players on a pve server eventually figure out it is an event it can be locked to the first player on scene
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When ship leaves either of the harbours the containers that the vanilla harbour event put on it stay floating in the air at harbour and do not de-spawn, also as mentioned in one of the other post it will clip over top of any other cargo ship in the harbour including other mods such as KpucTaJl Harbor Event. also has no pve mode so not suitable for pve servers
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I bought their mod bundle and most of them are bugged not happy at all, I also tried to reaching out to them on discord but they have blocked everyone but friends from sending them messages.
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This mod is breaking virtualisation of giant excavator via ThePitereq's virtual queries mod, so can we get an option to stop the part of the event that controls the running of giant excavator and just have the rest of the event such as the Bradley's, npc's and loot spawns otherwise this mod is useless for pve server running virtual quarries with the virtualisation of giant excavator turned on. Also could you add support for KpucTaJl's PveMode to all the mods in your bundle offer.
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Great mod, my players can’t get enough of Survival Arena! It’s an excellent way to give players on a PvE server a safe way to enjoy some PvP action and test their skills without any real risk. The arenas are well-designed and engaging, offering a variety of challenges that keep gameplay fresh and exciting. Players love competing against each other in a controlled environment, and it adds a whole new layer of fun and replayability to the server.
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