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Neighigh

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Everything posted by Neighigh

  1. Neighigh

    Death Island

    Version 1.1.3

    4 downloads

    Now with World 2.0 Cliffs! Delve deep into the heart of Death Island, where Halloween lives! Set off along the chilling shores of the island, this map immerses players into a realm where the very essence of death and desolation reign supreme. Navigate through treacherous terrains, battle menacing threats, and uncover long-lost secrets buried by time. Crafted with precision and passion, Death Island isn't just a map—it's an artistic horror piece with chilling character. My test players were captivated, in awe of their Rust October experience. Dare to step foot on Death Island, and let the haunting journey begin! Beta Trailer: Features: Prefabs: 20к Size: 3500 It looks like a real Skull! Several Custom Monuments Lava and Magma Themes Supports BankHeist, and BetterNpc Custom Monuments: Secret Lair - Uses Bank Heist for the Secret Lair Vault - Has a secret entrance from the bottom *Lava Falls - Loot trapped in the lava can be found here The Crypt - Multilevel Crypt with a race against the clock to escape *Cooling Obsidian Buried Harbor *Magma Mines - Great place for ore farming, and sniping farmers *Melted Freeway - Freeway destroyed by magma, cars and loot are protruding from the ground *Melted Supermarket Bradley Bridge - Destroyed bridge, Bradley Patrols up and down the lanes Abandoned Asylum - Blue and green doors leading to red, environment is spooky and destroyed Abandoned Lighthouse - My extended tall lighthouse build Coaling Towers - A place to unload carts Facepunch Monuments: Radtown Satellite Dish Dome Toxic Village Oxum's Gas Station Large Oil Rig Bandit Camp Large Fishing Village Small Fishing Village Outpost Ferry Terminal Sulfur Quarry HQM Quarry Stone Quarry
    $20.00
    VERY worth the buy, there is enough options to really personalize these and make them totally unique to your server! We went out of our way to create a promo video for our players so they know how we fit it into our system. Black Lightning's plugins have always had great permission functionality, and we're very grateful for the level of integration we can get within our servers systems. Great work as always!
    Liked it so much, we coupled it in a promo video with Auto Hover for our players to see what is in store for them. Loving that we can change the placement and prefabs easily, and it worked SO WELL with all our other helicopter and system plugins! Great job as usual, Black Lightning!
  2. Neighigh

    Auto Hover

    We liked it so much, we coupled it in a promo video with Buoyant Helicopters for our players to see what is in store for them. Made a whole skill out of it, and it's working perfectly! Everyone loves it!
  3. How's that rewrite going? With the new fix for September's compiling issue the plugin still has all previous issues. I am still seeing players unable to use their fuel in quarries or pumpjacks until I've made my own edits in the .cs~ Really hoping we haven't just been letting this sit for half a year.. Out of the box it's not functioning at all guys!
  4. Neighigh

    AgileZones

    Thinking about tugboats!
  5. Neighigh

    Auto Pilot

    @walkinreyAny chance you'd be up for adding a permission for this? We want to give this to players as an option during gameplay.
  6. @The_KiiiingLooks like Tugboats stop running if you walk away from the wheel. Reloading the plugin solves the issue for now. Also any chance we can have seperate options for the tugboat too? lol
  7. Neighigh

    Meteor Event

    Ah man! How did I miss this?! Thank you @ChristopherS! lolol
  8. Neighigh

    Meteor Event

    @ThePitereqAny chance of Discord Webhooks on this event? We've been really liking the option to send all the message notifications to our server discord for everyone to see.
  9. Awesome, thank you! I'll let our players know to hang tight for now, we really appreciate the plugin and all your efforts!
    Great versatility! After a short conversation about how we could implement permissions for various factors of the fertilizer and seed conversions, this plugin fits our every need! Thank you very much, Vergbergler for being so open and helpful with setting this up for us. Our players love the adaptation we implemented for them and enjoy pursuing the permission levels in game!
  10. @Mr01sam Any chance this is resolved? We just ran into the same thing on v3.2.1 RaidProtection.json
  11. Neighigh

    Suggestion: Permissions

    Thanks! I think the option to change X:1 berry to seed is a good thing for each permission level. Here's a sort of idea how I'm imagining the config to look with the above in mind: "Permission Levels": [ { "Perm": 1, "How Often to Convert Berries(In Seconds)": 20, "How Many Berries to Convert Each Tick": 100.0, "Seed Multiplier": 0.5, "Fertilizer Multiplier": 0.5 }, { "Perm": 2, "How Often to Convert Berries(In Seconds)": 15, "How Many Berries to Convert Each Tick": 150.0, "Seed Multiplier": 1.0, "Fertilizer Multiplier": 1.0 }, { "Perm": 3, "How Often to Convert Berries(In Seconds)": 10, "How Many Berries to Convert Each Tick": 200.0, "Seed Multiplier": 1.5, "Fertilizer Multiplier": 1.5 }, { "Perm": 4, "How Often to Convert Berries(In Seconds)": 5, "How Many Berries to Convert Each Tick": 250.0, "Multiplier": 2.0, "Fertilizer Multiplier": 2.0 }, ]
    I've been happy with the superiority of this plugin since before I purchased. We picked this up very close to the release date. It's provided us with everything promised and a lot more! BlackLightning has gone above and beyond helping us resolve complications and provided extremely useful insight into some urgent debugging needs as well. I'd recommend their work just on the helpfulness received alone. Thank you!
  12. Neighigh

    Suggestion: Permissions

    We caught another idea with a little use of this. Any possibility of a couple more options? Quantity of berries to convert at once: How often berries are converted to seeds: Thinking of being able to do a tick rate or something similar to a recycler. When I notified the biggest farmer on the server the plugin was ready for testing out my RCON started flashing pretty quick because they were converting thousands of seeds at once lol
  13. Neighigh

    Suggestion: Permissions

    Awesome! Very excited to make use of that, thank you!
  14. Neighigh

    Suggestion: Permissions

    We're interested in using permissions with a system like this. Any chance you'd be interested in doing different multipliers for different permission levels?
  15. Neighigh

    Raid Protection

    Thank you! And no I have not seen this option in other plugins, but the main difference is we can't remove the ¤ symbol generated by :C currency. So any alteration to a lang file will result in "$¤1.00". I think one option may be to use :N2 by default in the .cs and we could apply our chosen currency symbol in the lang file.
  16. Neighigh

    Raid Protection

    @Mr01sam Curious if you would be ok with creating config options for other economics display currencies? I've found changing the current display readout to $"${amount:N2}" gives us the two decimal point with $ for a clean NA look.
  17. Neighigh

    Bank Heist

    @FoxMods Any chance we can plan up turret spawns for this? It would be awesome to have peacekeeper turrets that could be destroyed/avoided in our designs.
  18. Neighigh

    CS1644

    Thanks @GOO_! We'll be adding Carbon to the server in the future. This seems extremely helpful, we're excited to get a look!
  19. Neighigh

    CS1644

    Error while compiling: RustGPT.cs(267,53): error CS1644: Feature `declaration expression' cannot be used because it is not part of the C# 6.0 language specification Getting this when loading the .cs on the latest version. Really excited to see this in action though!
  20. Neighigh

    Bradley Drops

    Pretty sure you need it to craft as display name as well. As to why it's giving you an error though, you may want to DM Khan for a look at your full config.
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