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Neighigh

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Everything posted by Neighigh

  1. Version 1.0.0

    1 download

    Inspired by games like Tony Hawk's Pro Skater and Skate - And the upcoming bikes and motorbikes for Rust - Skatepark pack is designed to play well with future game mechanics and current on-foot movement. (Sockets coming soon!)
    $5.00
  2. Neighigh

    Biplane

    Seeing lots of suggestions in the comments, wanted to add one in and ask @Ademif there's any interest in having NPCs use these in your event plugins? Would be awesome to have bomber and stormtrooper NPCs for those.
  3. Sorry for the late reply - I didn't get a notification on this. That does appear to be the case, apologies for the oversight. If there is any possible way to have recipes only show to players with the permissions that would be great for us. I feel if I hide some of the custom recipes to search only - players will never know that they exist.
  4. Version 1.0.0

    3 downloads

    These modular pieces can be used to make a large variety of Aztec Ruin Designs. The modular pieces have been designed to fit together and stack on top of eachother quickly without fuss. 13 Modular Parts 1 "Aztec Evil Emblem" Now with sockets! Example Build:
    $5.00
  5. Version 1.1.0

    3 downloads

    Created to make my rivers in The Jungle Map stand out - This package can be used in place of the current river system to create more dynamic river looks. Modular Pieces: 3 River Falls 2 River Shallows 2 River Ends 2 River Cave Starts 2 River Cave Ends 2 River Cave Middles Notes: -Intended use is in combination with the current river system. -Scalable but must not SKEW the prefab. Directons: -First build your river and set the splat/terrain/topology. -Next delete your river and place these along your previous river to create your new dynamic river.
    $5.00
  6. Version 1.0.1

    1 download

    Inspired by ShadowHopper's Bone Walls Campaign, I've created this package to indulge your Bone-Addictions. Measured perfectly to fit in place of existing build assets to create your dream home. 10 Bone Base Building Parts 1 Bone Barricade 1 Large Bone Wall Now with sockets to attach your building parts together quickly and accurately:
    $5.00
  7. Version 1.0.0

    5 downloads

    In this package you will find several types of new jungle flora to use in your maps. These are great for creating thick and dense jungle forest conditions. 1 Climbing Vine 3 Jungle Grasses 4 Jungle Plants 6 Jungle Trees Note: Jungle Trees do not fall like in-game trees. I advise using them sparingly so players have room to build. A good terrain combo is "forest+alt+temperate" for a lush green mix.
    $5.00
  8. Version 1.0.0

    4 downloads

    These were created for a more organic alternative to the Zipline Towers around typical Rust Maps. They include a tight height map to keep their footprint minimal on your maps and the same amount of loot as your typical Powerline Zipline. 4 Zipline Treehouses
    $5.00
  9. Version 1.0.0

    4 downloads

    This pack has been treated with jungle assets to create lush formations that can be placed in heavily forested areas. Shrubs and grasses have been kept tight and close to the rock formations to ensure terrain snapping when integrating into your maps. Included: 7 Jungle Rock Formations
    $5.00
  10. Version 1.0.0

    2 downloads

    You will find this monument to be a faithful recreation of Arctic Research Base in a "jungle-setting". All crates, barrels, structures, loot boxes, and other core elements of Artic Research Base have been immitated almost exactly in this converted monument. NPCs have been roughly added to their original spawn points, with a few additional challenging spawn points around the area. Some design changes have occurred inside the blue card containers, such as the snowmobile spawn being changed to an attack helicopter. Red Card is still available along with some additional crates in both containers.
    $10.00
  11. Neighigh

    The Jungle

    Version 1.1.4

    18 downloads

    The Jungle Trailer: Jungle Runner Test Run: Size: 4600 Prefabs: 118k Map Designed to create a whole new biome look - Jungle. Tall Zipline Treehouses Replace typical Zipline Powerlines. Lush Jungle Rock Formations Replace typical Rock Formations. Unique Jungle Trees Grow Around Ancient Ruins. Buildable floating islands. Climbable Vines around the entire map. Supports Bank Heist, Better Npc, Zombie Horde, Traffic Drivers, Convoy Additional content will be added to the map over time, reports will be dealt with ASAP. Custom Monuments: Jungle Research Base - A faithful representation of Arctic Research Base in a lush Jungle Environment. Ancient Ruins A - Two Entrances to the ruins exist, one through a large sinkhole and another through an underground river. This ruin houses a 'vault door' with a deadly pressure plate trap players must master to gain the loot inside. Ancient Ruins B - One Entrance through a sinkhole to the underground ruins. There are also above ground ruins with enemies and loot. Explore below ground ruins to locate a 'vault door' with vault loot. Ancient Ruins C - Above ground ruins with a portion of the ruins floating on a sky island. Race the Jungle Runner course to unlock the puzzle door and gain access to the loot! Ancient Ruins D - Underwater buried in shipwrecks and sand, probably best to bring a sub or dpv to this one. Fish Market X2 - A small abandoned dock converted to a fish market. Roadside Stand X3 - Small fruit stands with loot on the roadsides. Small Gas Pump X2 - Small pump site, some loot. Large Gas Pump X2 - Larger version of the small gas pump, more to explore but still smaller than an Oxum's. Small Cannibal Camp X2 - Cannibals Roam these camps, some loot can be found here but not without a fight! Large Cannibal Camps X3 - Larger Camp, Larger Hordes. Radiation River - A highly radiated river, lots of node spawns with high risks! Abandoned Lighthouse - Very Tall cliffrock with high verticality leading to vanilla lighthouse monument. Facepunch Monuments: Bandit Camp Fishing Village Large Fishing Village Outpost Large Harbor Small Harbor Satellite Dish - Heavily Jungle Forested Airfield The Dome Missile Silo Abandoned Military Base - Added Bradley APC Path Giant Excavator Pit - Heavily reworked into a forested island for more ambush potential. Large Oil Rig - Underground Tunnels Hatch Nearby Small Oil Rig - Underground Tunnels Hatch Nearby Underwater Labs - Middle of the Jungle Lake
    $20.00
  12. Version 1.0.0

    1 download

    The Fish Market is a cluttered and recently abandoned converted dock. Boats and Loot can spawn here, they make great additions to lonely islands and secluded beaches. Perfect for maps wanting to give a little more to their water based gameplay. Players will need to dive a short distance for two of the 5 normal crates. 3 Boat Spawns 5 Normal Crates 1 Diesel Barrel 4 Food Crates 2 Tool Crates
    $10.00
  13. Version 1.0.2

    9 downloads

    This monument variation is intended to make lighthouse more exciting to explore and rewarding to visit. Complete with a vertically pathed wooden walkway and housing, it appears an abandoned village. 44 Additional Loot Barrels 15 Additional Oil Barrels 15 Additional Normal Crates 10 Additional Miscellaneous Crates 190ft Additional Monument
    $10.00
  14. Version 1.1.0

    2 downloads

    You'll find a few smaller monuments to spread across your map in this package. These are intended to have a couple loot boxes each, something that players can use as a landmark when travelling. Included: 2 Roadside Stations - Small pit stops with fuel pumps 1 Roadside Market - Small market stall with truck 2 Cannibal Camps - Large and small cannibal camp made of straw and bone Roadside Crash A1 - Boat launched from boat trailer into oncoming truck window Roadside Crash B1 - Compact car head on collision Roadside Stop A1 - Highway Patrol Sedan with pulled over blue truck full of suspicious trash Roadside Stop B1 - Boxed in Van stopped and searched, appears to be loaded with illegal substances Roadside Accident A1 - Flaming Remains of an ambusher with a destroyable barricade(Leftside of roads) Roadside Accident A2 - Flaming Remains of an ambusher with a destroyable barricade(Rightside of roads) Roadside Accident B1 - Crashed Airplane with scattered Cargo
    $10.00
  15. Awesome! Some big surprises in there too, amazing work
  16. Neighigh

    Bradley Drops

    Interested in doing crossovers with HeliSignals? Would be cool for those who have both to be able to call Bradley/Heli combos
  17. I'm finding inconsistencies when players are given permissions to the recipes - some cannot see the recipe in the table. This only happens with <"Default Display": false,> being set. Recipes set to <"Default Display": true,> function as expected. I have reloaded the plugin, double checked the player permissions, and made sure that I had no conflicts with other plugins. Currently my only way to resolve the visibility of the recipes is to change all recipes to <"Default Display": true,>. We have 71 recipes so it's a bit cluttered if players can see all of them at once.
  18. Neighigh

    Meteor Event

    Is anyone having any issues with teas providing a bonus to the meteors? I want to ask here before I go digging too far in the wrong direction into what's been causing it on my server. Edit: Nevermind me lol Everything is working fine. False player report - I've followed up and found 0 issues!
  19. Neighigh

    TC Levels

    New skin loses upgrades. Any chance we are able to transfer this when reskinning with the spray can?
  20. Neighigh

    Death Island

    This map will be getting an update for Harbor and Oil rig changes tomorrow. I am waiting to make sure the new versions of the monuments have seen all updates from the devs before I commit to releasing - If there are any compatibility issues after wipe I will fix them immediately. You will be able to observe the map via Rust Staging Branch before wipe tomorrow.
  21. Neighigh

    Snowflake

    This map will be getting an update for Harbor and Oil rig changes tomorrow. I am waiting to make sure the new versions of the monuments have seen all updates from the devs before I commit to releasing - If there are any compatibility issues after wipe I will fix them immediately. You will be able to observe the map via Rust Staging Branch before wipe tomorrow.
  22. Neighigh

    Fire And Ice

    This map will be getting an update for Harbor and Oil rig changes tomorrow. I am waiting to make sure the new versions of the monuments have seen all updates from the devs before I commit to releasing - If there are any compatibility issues after wipe I will fix them immediately. You will be able to observe the map via Rust Staging Branch before wipe tomorrow.
  23. Neighigh

    The Archipelago

    This map will be getting an update for Harbor and Oil rig changes tomorrow. I am waiting to make sure the new versions of the monuments have seen all updates from the devs before I commit to releasing - If there are any compatibility issues after wipe I will fix them immediately. You will be able to observe the map via Rust Staging Branch before wipe tomorrow.
  24. This map will be getting an update for Harbor and Oil rig changes tomorrow. I am waiting to make sure the new versions of the monuments have seen all updates from the devs before I commit to releasing - If there are any compatibility issues after wipe I will fix them immediately. You will be able to observe the map via Rust Staging Branch before wipe tomorrow.
  25. Neighigh

    Cornucopia

    This map will be getting a significant update tomorrow along with the harbor and rig updates. I am waiting to make sure the new versions of the monuments have seen all updates from the devs before I commit to releasing - If there are any compatibility issues after wipe I will fix them immediately
1.6m

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7.7k

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115.3k

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2.3m

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