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Neighigh

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Everything posted by Neighigh

  1. Neighigh

    Bridge collision detection

    Changed Status from Pending to Fixed
  2. Neighigh

    Issues with several maps

    Thanks! Fixed both those now in V2.08
  3. Neighigh

    Issues with several maps

    Changed Fixed In from 2.07 to Next Version
  4. Neighigh

    Issues with several maps

    Changed Fixed In from 2.06 to Next Version
  5. Neighigh

    Issues with several maps

    Awesome! Hill, road, and bunker entrance are all fixed in the next version. Thanks again!
  6. Neighigh

    Issues with several maps

    Changed Fixed In from 2.05 to Next Version
  7. Neighigh

    Issues with several maps

    Found this issue on some lakebodies. Thank you! New update rolling in asap.
  8. Neighigh

    Issues with several maps

    Changed Status from Work in Progress to Fixed Changed Fixed In from 2.03 to Next Version
  9. Neighigh

    Issues with several maps

    All set! next version has all duplicates removed. Again, thank you!
  10. Neighigh

    Issues with several maps

    Gotcha, easy fix. But I'm going to run a deduplicate across the whole map now for extra safety so it'll be a little while until I send out a new version for this.
  11. Neighigh

    Issues with several maps

    Changed Status from Fixed to Work in Progress
  12. Neighigh

    Issues with several maps

    Changed Status from Work in Progress to Fixed Changed Fixed In to Next Version
  13. Neighigh

    Bridge collision detection

    Changed Fixed In to Next Version
  14. Neighigh

    Bridge collision detection

    Unfortunately there are no collision free prefabs we can replace on the bridges that wouldn't also take collision away for projectiles, players, and other vehicles. This isn't something I can fix from a map editor unfortunately. Luckily this is pretty rare, first time seeing this issue at all so the player experiencing drones might be living in a spot just elevated enough to hit the bridge on it's way from outpost. I was able to remove the extra monument marker though! So we're good to go there. Thanks again!
  15. Neighigh

    Issues with several maps

    Changed Status from Pending to Work in Progress
  16. Neighigh

    Issues with several maps

    Thanks! Both locations fixed in the next version. Will release today after hitting that other support request.
  17. Changed Status from Pending to Fixed Changed Fixed In to Next Version
  18. Gtocha! Fixed in next version now. Looks like the pathing didn't build the full connection to the tunnel here. Thanks for the help!
  19. Neighigh

    Need to configure NPCSpawn?

    Changed Status from Pending to Fixed Changed Fixed In to Next Version
  20. Neighigh

    Need to configure NPCSpawn?

    NPCs for BetterNpc require NpcSpawn as well. Looks like I've forgotten to include those profiles from npcspwn. Will be updated shortly. Thank you!
  21. Hey buyers! I noticed we're light on reviews on this file so I wanted to ask for your help making this map better for you! Help Improve HOTC: If you run Heart of the City on your server, please consider leaving an honest review after you have tested it or used it in a wipe. The most helpful reviews mention: Your server type, PVE/PVP/Mixed Approximate population How setup/install went Which monuments or areas players noticed most Whether players used the unique map mechanics Performance notes What you would like improved in a future update Positive, mixed, and critical feedback are all useful! I would rather have real server-owner feedback so we can improve the map and help other owners know whether HOTC fits their server.
  22. Changed Status from Work in Progress to Fixed
  23. Changed Status from Pending to Not a Bug
  24. Changed Status from Work in Progress to Not a Bug
  25. Neighigh

    2 issues ive found

    Changed Status from Work in Progress to Fixed Changed Fixed In to 1.4.3

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