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Everything posted by Magnumk
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- 77 comments
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- #gas station
- #crates
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- 42 comments
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- #supermarket
- #crates
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Version 1.0.0
14 downloads
Warning: this is not your average Rust prefab/monument. It’s… a Potato Shop. Why? Nobody knows. Who built it? Probably someone who lost a bet. Do you need it? Absolutely! Welcome to the Potato Shop, the shop you didn’t know you needed. Tucked into the wasteland like a post-apocalyptic roadside diner, it’s equal parts vendor hub, loot spot, and shrine to the almighty spud. What’s inside? Just the right amount of detail to feel alive without tanking your prefab count. (417 prefabs) A ready-to-go vendor area (plug in your shop plugin, stock it with whatever bizarre goods you want). Neon lights, creaky wood, and a vibe that screams “50s fallout diner, but potatoes.” It’s not huge. It’s not complex. It’s just strange. And that’s the beauty of it: nothing says Rust quite like stumbling across a glowing roadside Potato Shop in the middle of nowhere. And the best part? It’s free. That’s sick. It’s free! Want help!? Join OUR DISCORDFree-
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- #potato
- #potato shop
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"Barges" (1.2.0) by Adem I get this: NullReferenceException: Object reference not set to an instance of an object at Oxide.Plugins.Barges+Barge.GetBargeByEntity (BaseEntity entity) [0x000d4] in <a92f93cd311f42a485f5601c1a6440e9>:0 at Oxide.Plugins.Barges+CargoShipManager.CustomBuildingCheck () [0x00086] in <a92f93cd311f42a485f5601c1a6440e9>:0 at RustServerMetrics.HarmonyPatches.Delayed.InvokeHandlerBase_DoTick_Patch.InvokeWrapper (InvokeAction invokeAction) [0x00024] in <97c9bfa8f006458c8a5fff5eb48716a0>:0 at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.InvokeHandlerBase`1[[InvokeHandler, Facepunch.UnityEngine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]].DoTick_Patch0(InvokeHandlerBase`1<InvokeHandler>) at InvokeHandlerBase`1[T].LateUpdate () [0x0001f] in <5a8ef98eeff44cd4beb1e0bd315061d3>:0
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Yeah this brings back the menu to open the tech tree so if this enabled the tool box can be removed?
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- 10 comments
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- #pvp combat
- #pvp combat logger
- (and 5 more)
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- 56 comments
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- #wallpaper
- #wall
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(and 5 more)
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Hi I think I uploaded this to the "wrong" category: Prefabs its more a Monument. Seems like I can't change that?
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Version 1.2.0
5 downloads
THE SANCTUARY Heads up, this is a massive prefab with high detail and ALOT of prefabs! One 16k prefabs version, with a more detailed facade One 12k prefabs version, less detailed facade thats made of one block metal prefab. Kinda more yellow (I like the 16k version more my self) Comes with generated maps Welcome to The Sanctuary: a painstakingly detailed (maybe too detailed for my mental health, but hey, who needs therapy when you have Rust, right?) custom monument built as a loving homage to The Walking Dead’s Sanctuary. The outside? Pretty dang accurate if you ask me. The inside? Some spots "match", some are freebased to make them more Rust-y. Trust me, Negan would approve. What you’ll find: 2 puzzles with green and red card. One extra "puzzle" from the red "room" with a button that opens a timed door A sprinkling of obby challenges A ton of loot (seriously, you might need a second backpack) A whole lot of atmosphere, grimy, decayed, and absolutely Saviors-certified, Explore, loot, solve, die, repeat — and remember: Have fun. Or don’t. I’m not your mom. I recommend using these plugins with this prefab/monument: BetterNpc to place NPC's inside the monument: BetterNpc BossMonster to create the Boss Negan: BossMonster plugin (profile included!) Button Commands to call in Heli when button is pressed: Button Commands Want help!? Join OUR DISCORD$20.00-
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- #walking dead
- #pve
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- 56 comments
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- #wallpaper
- #wall
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(and 5 more)
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Same here..
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Version 1.0.0
12 downloads
Get ready to elevate your Rust server with 30 all-new, hand-crafted Raidable Bases, each one bursting with personality, challenge, and a healthy dose of chaos. These bases are designed to keep your players on their toes and make every raid feel fresh and unique. [Heads up] Some bases contain in-game art featuring semi-nude imagery (AI generated) Each base is saved with its included decorative images, which contributes to the larger file sizes. You’re free to edit the bases and strip out images as needed – but we’ve kept them intact to preserve the original vibe and flair. Important: These bases are visually rich and asset-heavy. Running them on a low-performance (" potato ") server is not recommended. Number of bases per difficulty: Easy: 7 Medium: 7 Hard: 6 Expert: 6 Nightmare: 4 In main config file /config/raidablebases.json set parameter below to true to keep pre defined skins and keep the vibe of the bases "Ignore If Skinned Already": true, Rename bases or just add bases with these commands (note that your profiles may vary): Easy Bases: rb.config add "Easy Bases" Boom-Easy-HillbillyHank Boom-Easy-ArcticPlantation Boom-Easy-BobDog Boom-Easy-Kryptofarm Boom-Easy-ArcticWeedFarm Boom-Easy-DoubleFarm AK-Easy-Gingerbread Medium Bases: rb.config add "Medium Bases" Boom-Medium-Clay Boom-Medium-Disco Boom-Medium-Police_v2 Boom-Medium-FallenAngel Boom-Medium-Crusader Boom-Medium-SourFarm SirSlush-Medium-PoopFarm Hard Bases: rb.config add "Hard Bases" Boom-Hard-LasEscortas Boom-Hard-LasAmazonas Boom-Hard-LasDamasRosas Boom-Hard-LasToxiChicas Magnumk-Hard-Rustamano Expert Bases: rb.config add "Expert Bases" Boom-Expert-Stinanna Boom-Expert-Psychodelic Boom-Expert-Golem Boom-Expert-Voodoo Boom-Expert-Piano Boom-Hard-VanGogh Boom-Expert-SmallLiving Nightmare Bases: rb.config add "Nightmare Bases" Boom-Nightmare-Darkscope Boom-Nightmare-Midgard Boom-Nightmare-Asgard Boom-Nightmare-Souffle You want help!? Contact us on our discord: https://discord.12guys.se/$25.00-
- #raidablebase
- #pack
- (and 17 more)
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Version 1.1.0
160 downloads
The Swedish Cabin Need a break from the apocalypse? Come scream into the void from the comfort of The Swedish Cabin, an idyllic red summer cottage with a white fence, floral vibes, and exactly zero murderous NPCs (we think). Your cozy RP escape awaits! Built with 1660 objects of pure Scandinavian charm, it’s perfect for roleplay, relaxing, or just pretending the world didn’t end. Loot included: 2 barrels (probably IKEA) 1 "Crate Normal 2” (we don’t know what happened to 1) 1 basic crate (because you’re basic) 1 oil barrel (eco vibes not included) Warning: Prolonged exposure may cause a sudden craving for herring and emotional stability. Want help!? Join OUR DISCORDFree -
- 36 comments
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- #gruber
- #custom map
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(and 5 more)
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- 36 comments
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Could there be a possible fix in upcoming Rust release? https://commits.facepunch.com/515519 For me, maps load if I set the RCON password to CHANGEME, preventing RCON from starting. However, the console still spams "Waiting for RCON to come up..." despite the server starting and allowing connections. This isn't a viable way to run a server, but it seems to confirm that the issue is related to RCON. Would this be the correct conclusion?
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I have the same issue, going insane.. been editing maps.. removing things but it must be the egg thats the issue? Seems like with RCON activated it won't start but without it starts.