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Everything posted by Kleementin
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Would you please make sure the water patrols stop spawning in the cargo's way and also not let them follow the cargo and crash into it? It's pointless and annoying.
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Night Acceleration not working correctly
Kleementin replied to Kleementin's Support Request in Support
Still not working smooth. Also the skipped night is only like 20 seconds long even though I set this in config: "Day Start": "07:00", "Night Start": "20:00", "Voting time": 60, "Voting start time (time to check)": "20:00", "Time until which hour the voting will take place (time to check)": "21:00", "Time after voting (to which the night passes)": "08:00", "Fast skip the night": false, "Length of the night (minutes)": 2.0, "Length of the FAST night (minutes)": 2.0, -
Night Acceleration not working correctly
Kleementin replied to Kleementin's Support Request in Support
@Mevent Hellooooooooo???? -
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Night Acceleration not working correctly
Kleementin replied to Kleementin's Support Request in Support
And please remove the "fixed" tag. Nothing is fixed here. -
Night Acceleration not working correctly
Kleementin replied to Kleementin's Support Request in Support
So, it's been 4 months now. Would you please consider really working on it? Feels like a joke. -
When shooting the driver to kill him he won't. Instead like almost all other npcs die before him. Can you please have a look. Seems to be a bug.
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This is a generated map from RustMaps.com Btw. if you don't mark names noone sees you answered. @Khan I have another big problem which might have to do with this. There are always cameres missing after another wipe. No matter if I set them again before, after the wipe they are not automatically implemented in the computer stations.
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Night Acceleration not working correctly
Kleementin replied to Kleementin's Support Request in Support
@MeventSupport So? Any news to this? -
- 26 comments
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- #ferry terminal
- #ch47
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Night Acceleration not working correctly
Kleementin replied to Kleementin's Support Request in Support
Here's how it looks like atm. Unbenanntes Video.mp4 -
Night Acceleration not working correctly
Kleementin replied to Kleementin's Support Request in Support
@MeventSo know that you managed to make night acceleration work could you make this work more smoothly? Cause now the night skips to certain time stamps instead of just running smoothly faster as normal. This looks pretty ugly especially when the full moon is up. Just unrealistic and a bit cheap. I used to have the Time of Day plugin from Umod for this. The night acceleration works perfect there. Maybe you could have a look at the code of it. It's free. Thank you. -
Putting wood stack in furnace leaves wood behind/generates wood
Kleementin replied to Kleementin's Support Request in Support
Just realized the 4 wood are not being generated, they come from the another stack in the inventory. But why does it do that? -
Putting wood stack in furnace leaves wood behind/generates wood
Kleementin posted A Support Request in Support
I made a video for you to make it clear. If I put a 2k stack of wood in the furnace 4 wood will be left in the inventory though the whole stack had been transfered. RUST 2025.10.08 - 17.01.56.01.mp4
