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Kleementin

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Everything posted by Kleementin

  1. I've set: "If there is no railway on the map, then the event will be held underground [true/false]": true, "The probability of holding an event underground [0 - 100]": 100.0, but no event is starting. When typing "atrainstart" in the console I get: (08:30:49) | [ArmoredTrain] Train configuration not found! (08:30:49) | [ArmoredTrain] [ArmoredTrain] Event activated and still no event starts.
  2. I have a unique idea. Instead of a cooldown for logged out players it would be more meaningful to prevent the offline protection together with the No Escape plugin and a raid block. This way there would not have to be a cooldown after logging out where every player has to fear being offlined during that cooldown time. But players who already are in a fight or raid and received a combat or raid block via the No Escape plugin would be forced to end the raid instead of fleeing from the raid.
  3. Started decaying now and is like 3/4 destroyed. But it's still weird that it did not decay a but over night and that it took so long to.
  4. Tested on that turret. The base itself is protected cause the owner has logged out. The turret cannot be damaged except for splash fire.
  5. @realedwinI did pay attention to that. It's just that some names don't work.
  6. This base has been raided yesterday, the tc got destroyed and it's abandoned. It did not decay a bit. This did not happen before I started using the plugin this wipe.
  7. Can we also get an option to ignore twig or is already in the plugin? Could not find an option in the config.
  8. Could you also add an option to integrate the time of protection left in the message you get when hitting a base?
  9. I get "no player found" with normal names typed sometimes. Really nothing special here regarding strange keys or anything. But some players cannot be found. Could this have something to do with Clans or Better Chat?
  10. Ok. So this does mean the actual damage scale? Can you please change this to be translated into the percent of protection? Players don't get what this means and therefore the command is kinda useless. They would rather see how much protection there is instead.
  11. Kleementin

    Armored Train

    Aaah I think I have to do "Allow automatic startup? [true/false]": false under stuff like "Preset Name": "train_xmas_easy" to prevent those from spawning and use other presets instead.
  12. Kleementin

    Armored Train

    I have set "Customization preset (Empty - use standard wagons)": "" but the train is still named Christmas Train.
  13. Kleementin

    Armored Train

    How do I set a normal train instead of the default christmas train?
    The plugin works kinda cause there are still some things that could be improved. I talked to the author about it and he agreed to update the plugin. I see a 5 star rating here soon.
  14. Why does this stop and not have the chance to burn more wood cause of 1 slot filled with charcoal? There's so many others.
  15. @shady14u I have no such plugin running. Btw. if you don't link the authors name one never gets a message that you answered him/her.
  16. A hint why there are only 3 downloads...server owners who search for offline protection plugins will most of the time use the term "offline" in the search. Maybe you think about a name change. I accidently found this plugin cause I did the same procedure.
  17. I have set "Allow damage to the train driver [true/false]": true and this worked when using the normal train. Today I set the christmas trains and the small train's driver (Gingerbread Man) was just not killable. I put a complete mag into his head but nothing. I then pushed the stop button and voilà I could finally kill the driver.
  18. I noticed the npc's throw their grenades behind the driving train so that they could hit you when driving on another train behind them. Problem is that they don't throw these when on the player is on another train behind them. They only attack by shooting. They start throwing grenades when the player is on the Armored Train but and throw them over his head behind the train where they have no use. I think they should just start throwing grenades earlier and over a longer distance so they might have a chance to hit the player.
  19. It's really bad that the train just destroys every cart that comes in it's way. I was waiting on another train to attack the armored train. But my train was completely destroyed by it even though the armored train wasn't even very fast. Also it destroys other trains from other event plugins like Cargo Train Event. That's even a bigger problem. Please give us an option that makes the train drive backwards if there is something blocking its way instead of just destroying everything. This will make my players angry and it's also unrealistic. I will have to give back the plugin otherwise.
  20. Please delete this. I set 00:00 in the UI, but should have set 24:00.
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