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Everything posted by Kleementin
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It's kinda bad that the train just destroys every cart that comes in it's way. I was waiting on another train to attack the armored train. But my train was completely destroyed by it even though the armored train wasn't even very fast. Also it destroys other trains from other event plugins like Cargo Train Event. That's even a bigger problem.
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I noticed when smelting a large amount of hqm that the wood taken is not the amount that is needed to smelt everything. The furnace stopped working 2 times now because it got out of wood even though not even 1 slot was competely filled with wood. The automatic taken amount has always been too small. Did not happen with other resources. No problem there. Just happened with HQM now. Any ideas?
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I use a custom generated map from Rustmaps.com. Nothing special on it. I restarted the server, flew over to Junkyard without event. All good. Started the event and flew over again. All good too this time. So, I can only guess that it's just happening from time to time maybe when the server was already running a while. I think there must be some fps drops due to the event and they are more or less significant. Maybe, if there is a way to make the event run smoother, it would be a good thing to find out for the future. Thank you so far.
- 45 comments
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- #broken cars
- #cargoplane
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- 45 comments
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- #broken cars
- #cargoplane
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- 45 comments
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- 1
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- #broken cars
- #cargoplane
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The title says it all.
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- 248 comments
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- #eventmanager
- #manager
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(and 5 more)
Tagged with:
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Ok. But which ones are these 2 scientists in the config? Which locations?
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Naaah no parachute then.
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@Jbird The only thing I did was installing Simple PVE. I just don't see why this should make parachutes vanish. I was at the event several times and never a parachute.
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It is. Thank you.
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There's still the problem that a pump with water in it cannot be removed with a hammer. Can you do anything about it?
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In this gangway firing from there the npc's don't fire back. They just stand still until they got killed. I'm not too sure about it but could it be the npc's have become less smart anyway?!
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Looting/seeing boxes works fine. But admins cannot see the inventory of sleeping players.
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Best option would be if players that fire from the PVE zone into a PVP zone don't do damage to those in the PVP zone. But I guess that's already the case right? Thank you for looking into this. I really think players that wanna pvp and go into PVP zones to do so are disappointed if they cannot loot their victims. This kills pvp fun.
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Please let us know in the update comments next time if the config wipes due to new updates & please don't let us have to do that work over and over! It's really stressfull with such a long config rewriting it manually.
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- 188 comments
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- #boat
- #facepunch
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- 276 comments
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- 2
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- #protection
- #base
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Raid Time Manager seems to interfere with Raid Protection
Kleementin replied to Kleementin's Support Request in Support
Sorry. The origin of my server crashes have to be something else. I deinstalled Raid Protection and the server went fine for a while (also it was the last plugin I installed) but then it crashed again. My bad. My host gave me another IP. Hopefully this will prevent those crashes. Thank you. -
Raid Protection seems to interfere with Raid Time Manager
Kleementin replied to Kleementin's Support Request in Support
Sorry. The origin of my server crashes have to be something else. I deinstalled Raid Protection and the server went fine for a while (also it was the last plugin I installed) but then it crashed again. My bad. My host gave me another IP. Hopefully this will prevent those crashes. Thank you. -
Raid Time Manager seems to interfere with Raid Protection
Kleementin posted A Support Request in Support
I use the Raid Time Manager plugin and raid times on my server. I wanted to combine this with the opportunity of a raid protection for scrap and added the Raid Protection plugin. But it seems these plugins interfere with each other. Since I installed it my server crashed a lot and savegames got corrupted. Maybe you could find a way to make this work together. I will write the developer of the other plugin too to let him know.