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Kleementin's Achievements
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Were there new data files? Cause when updating I only installed the new plugin file and did not also copy over the data folder once again cause I thought these files would say the same. I managed to make it work reinstalling the whole plugin. Buuuut I have another problem. I still have all those enemies on the events although I deactivated them all. Submarines, sharks, divers, they are all there although I set them false. Please check my config. Shipwreck.json
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Using shipwreckstart won't do anything also. Not even a message in the console.
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Kleementin started following Raided/ownerless bases don't decay , Event won't start , Event not being held underground and 1 other
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Any idea why my events never start? Shipwreck.json
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- 33 comments
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- #broken cars
- #cargoplane
- (and 26 more)
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- 33 comments
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- #broken cars
- #cargoplane
- (and 26 more)
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https://file.io/UpE466L0rsiJ
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I've set: "If there is no railway on the map, then the event will be held underground [true/false]": true, "The probability of holding an event underground [0 - 100]": 100.0, but no event is starting. When typing "atrainstart" in the console I get: (08:30:49) | [ArmoredTrain] Train configuration not found! (08:30:49) | [ArmoredTrain] [ArmoredTrain] Event activated and still no event starts.
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I have a unique idea. Instead of a cooldown for logged out players it would be more meaningful to prevent the offline protection together with the No Escape plugin and a raid block. This way there would not have to be a cooldown after logging out where every player has to fear being offlined during that cooldown time. But players who already are in a fight or raid and received a combat or raid block via the No Escape plugin would be forced to end the raid instead of fleeing from the raid.
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Kleementin changed their profile photo
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Started decaying now and is like 3/4 destroyed. But it's still weird that it did not decay a but over night and that it took so long to.
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Splash Fire destroys prefabs that should be protected
Kleementin posted A Support Request in Support
Tested on that turret. The base itself is protected cause the owner has logged out. The turret cannot be damaged except for splash fire. -
@realedwinI did pay attention to that. It's just that some names don't work.
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This base has been raided yesterday, the tc got destroyed and it's abandoned. It did not decay a bit. This did not happen before I started using the plugin this wipe.