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Kleementin

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Everything posted by Kleementin

  1. Any news to this?
  2. I know. But can you give us an option that stops the process when no more ore can be smelted due to the full output? This is only a waste of time and wood.
  3. Wrong thread! I dont have the video anymore. This was last October.
  4. Wasnt a video. It was a pic. Here you can see the wood is still burning even though no more ore can be melted due to the full output.
  5. When smelting hq metal and having the plugin adding wood automatically together with the amount of ore the burning does not stop automatically when the output is already full. Wood will be burned for nothing. Can you make it so that the whole smelting process stops automatically when the output is already full? @shady14u
  6. Kleementin

    Npc Spawn

    It's good that the plugin is being worked on all the time. But boy do these constant updates start to annoy me. Please do less!
  7. Would you please make sure the water patrols stop spawning in the cargo's way and also not let them follow the cargo and crash into it? It's pointless and annoying.
  8. What else could be place indoors with this plugin? The config looks like we can add stuff?
  9. Still not working smooth. Also the skipped night is only like 20 seconds long even though I set this in config: "Day Start": "07:00", "Night Start": "20:00", "Voting time": 60, "Voting start time (time to check)": "20:00", "Time until which hour the voting will take place (time to check)": "21:00", "Time after voting (to which the night passes)": "08:00", "Fast skip the night": false, "Length of the night (minutes)": 2.0, "Length of the FAST night (minutes)": 2.0,
  10. @Mevent Hellooooooooo????
  11. Seems some of these guys have no map marker.
  12. And please remove the "fixed" tag. Nothing is fixed here.
  13. So, it's been 4 months now. Would you please consider really working on it? Feels like a joke.
  14. When shooting the driver to kill him he won't. Instead like almost all other npcs die before him. Can you please have a look. Seems to be a bug.
  15. Btw I had this turned on the whole time but don't receive a notification on the website when some answers my thread without naming me. Weird.
  16. I use the free option to generate procedural maps. I can only generate 3 maps in a row and cannot customize them but thats fine. Using the already existing ones is not a good option for me. Most of them have monuments missing for example.
  17. Thank you for all the informations. That really helps. One more question: Wherelse can I generate maps except for RustMaps.com? I have no clue.
  18. Btw. do you know where to set that I get a notification here on the website if someone answers my support thread? I don't wanna have an email every time this happens.
  19. Aaah so the last point is the problem. Are there any plans to support RustMaps maps in the future?
  20. This is a generated map from RustMaps.com Btw. if you don't mark names noone sees you answered. @Khan I have another big problem which might have to do with this. There are always cameres missing after another wipe. No matter if I set them again before, after the wipe they are not automatically implemented in the computer stations.
  21. @MeventSupport So? Any news to this?

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