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Everything posted by Kleementin
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Oh. I'm using a generated custom map from RustMaps if that's important to know.
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The vendor does not appear on my map. Should do every 2 hours. Do you know why? Here's my config. "To unload the plugin if there is a ring road": false, "Blocked roads (/vendorroadblock)": [], "Enable automatic spawn [true/false]": true, "The time between vendor spawns [sec]": 7200, "Vendor's Lifetime [sec]": 1800, "Time between vendor stops [sec.]": 60, "Vendor's Stop time [sec.]": 20 }
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This is the way I found my zipline attachment in the morning after server restart. Had to remove and attach again both sides. I just reinstalled the plugin yesterday btw.
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Locked crates on the ship have no marker on the map anymore.
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Crate markers not being shown with latest update
Kleementin replied to Kleementin's Support Request in Support
Sorry. This was meant to go with the Harbor Event. -
Crates on the ship have no marker on the map anymore.
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Well, I changed the hp of the doors. Maybe that's why.
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05:56 [Info] Loaded plugin WaterEvent v2.1.5 by KpucTaJl 05:56 [Info] Loaded plugin NpcSpawn v2.7.1 by KpucTaJl
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Could you change this to holding E like it is with all other items ingame? Feels more naturally and avoids picking up the jet ski by accident if you just used a hammer to repair it and trying to mount after with the hammer still in hand. Happened to me very often now.
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So this guy came through the closed door in front, went through the one on the left while I was in front of the scene on my tugboat. When entering the submarine he ran towards me back through the left door. You see I could not even make a video here cause this happens so fast.
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And now it disappeared again after some time leaving the area. Could you please take your time and adjust the plugin properly?
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Are you sure you meant flipping to be like that? It just won't stop and the jet ski jumps up and down and sometimes as high as my tug boat. When am I supposed to mount if this never stops flipping??? RUST 2024.06.30 - 10.26.41.04.mp4
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Jet skis cannot be picked up. No matter if I hold a hammer or not there is no way to do that. Sure thing I have "(2.1.1) Allow picking up the jet ski": true
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No. Happened twice to me with different doors. Please stop asking for a video for everything. I mean it's clear what I described. If you don't believe me without a video go for it. I'm tired of these video proofs.
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See that bag on the ground? This was an npc that came through that closed door. I went in through the open one and shot him once, went out to wait if he would come after me. But I was very surprised when he just glitched through the closed door.
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@_senyaaOr how is it possible to pick up the jet ski? This could help when one of these are upside down.
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I noticed that the splitter automatically takes more wood than needed from the inventory. The stack is already full of fuel e.g. but still there is being wood burned cause there's still some left. RUST 2024.06.17 - 21.15.21.02.mp4
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Ok. I would think it must be possible to have the same behaviour regarding the Harbor Event ship compared to the vanilla Cargo Ship event in terms of coming in from out of the map, using the same path and docking at harbor. But I'm not a developer. I did not know that the Rust.dll is needed. Maybe this should be added to the required dependencies. Now I did install the RustEdit extension but the problem stays. The crane won't move hitting that button. Does one have to kill the tank first? @Jbird
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Alright. Got it. It just turned around in the water doing nothing. I turned the automatic flipping off cause it leads to weird driving behaviour. The jet ski jumps up and down a lot hitting waves which leads into a lot of flipping. So I turned this off. Is there any way to flip those things manually or are they just useless once they, out of nothing, flipped over?
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I parked my jetski /snowmobile at the harbor, ran over the harbor for a minute or 2 and when I came back my jet ski was just gone incl. the fuel I left in. There was no other player on the server.
