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Markiii

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Everything posted by Markiii

  1. Markiii

    Just places a workbench t3?

    Loaded plugin Terminal v1.1.11 by 0xF [219ms] [Custom Entities] Registering custom entity WirelessStorageAdaptor : BaseCombatEntity as prefab "assets/custom/storageadaptor.wireless.prefab"... [Custom Entities] Registering custom entity WirelessStorageAdaptor : BaseCombatEntity as prefab "assets/custom/storageadaptor.wireless.prefab"... [Custom Entities] Registering custom entity TerminalCellStorage : BaseCombatEntity as prefab "assets/custom/terminal.cellstorage.prefab"... [Custom Entities] Registering custom entity TerminalCellStorage : BaseCombatEntity as prefab "assets/custom/terminal.cellstorage.prefab"... [Custom Entities] Registering custom entity TerminalEntity : BaseCombatEntity as prefab "assets/custom/terminal.prefab"... [Custom Entities] Registering custom entity TerminalEntity : BaseCombatEntity as prefab "assets/custom/terminal.prefab"... [Custom Entities] Loading savefile from "/home/container/carbon/data/CustomEntities/Terminal.sav"... [Custom Entities] Loading savefile from "/home/container/carbon/data/CustomEntities/Terminal.sav"... [Custom Entities] INFO: The savefile "/home/container/carbon/data/CustomEntities/Terminal.sav" contains no entities, nothing to load. [Custom Entities] INFO: The savefile "/home/container/carbon/data/CustomEntities/Terminal.sav" contains no entities, nothing to load.
  2. Markiii

    Just places a workbench t3?

    Hello, I've installed all the dependencies but still when I place the Terminal I only get a wb3 [Custom Entities] Loading savefile from "/home/container/carbon/data/CustomEntities/Terminal.sav"... [Custom Entities] INFO: The savefile "/home/container/carbon/data/CustomEntities/Terminal.sav" contains no entities, nothing to load. Any idea why?
  3. Markiii

    Broken section

    There's a cliff blocking the drop down behind the fire
  4. Markiii

    Courier NPCs

    Really milking this one now bro lol... maybe you should work on PNPC 2.0 since it's so scuffed
  5. Whats happened here?
  6. Find me on discord bro discord.gg/markiiirust i'll try and help x
    BRILLIANT! Thats all I can say, this solve everything about bases in one hit, storage is under total control from accessing one box you can access them all, search them, categorise them. Oh my word! Thank you Sam!
  7. Same now.. This worked for me, please delete if not allowed. Two changes: Line 342-353 — Changed: csharpvar temp = Pool.GetList<Item>(); temp.AddRange(Data.Container.ItemContainer.itemList); foreach (var container in temp) { if (ulong.TryParse(container.text, out var value) && !ServerWipePersistent(value)) { Data.Container.ItemContainer.itemList.RemoveAll(x => x.text == container.text); } } Pool.FreeList(ref temp); To: csharpvar temp = new List<Item>(Data.Container.ItemContainer.itemList); foreach (var container in temp) { if (ulong.TryParse(container.text, out var value) && !ServerWipePersistent(value)) { Data.Container.ItemContainer.itemList.RemoveAll(x => x.text == container.text); } } Line 672-680 — Changed: csharpvar items = Pool.GetList<Item>(); items.AddRange(from.itemList); foreach (var item in items) { item.MoveToContainer(to, item.position, false, true); } Pool.FreeList(ref items); To: csharpvar items = new List<Item>(from.itemList); foreach (var item in items) { item.MoveToContainer(to, item.position, false, true); } Both just swap pooled lists for regular lists. Slightly more memory allocation but functionally identical.
  8. Of all the points raised here, that's the one you went with? - Show us the optimization, what can we expect, why is your code better?
  9. How do things like this get approved Maybe if it was an established community member who would no doubt have made some changes, but this is one new dev with their first plugin, and whilst i wouldn't want to discourage that - you can literally get an identical plugin from umod for free...
  10. Markiii

    Convoy

    Its been out for a while now, great plugin with brilliant configs - easy to configure every little detail!
  11. Markiii

    Sputnik

    Gets players out of their bases, really great, fun event that requires you to fly about to get the card for the main crate!
    Such a well-thought out plugin by one of the best plugin devs, this adds really unique features - watchout for Pancakes, making you invisible to turrets, crazy!
    Really cool little plugin, probably needs a little bit of love but still works perfectly!
    Great review works really well on my PVE servers, players love the extra challenge! This is such a great plugin!
    Great review works really well on my PVE servers, players love the extra challenge!
    Great, works really well on my PVE servers, players love the extra challenge!
  12. Markiii

    Video tutorial

    Ah yes i missed that. Thanks Fruster. I don't know if you remember, when I first purchased we had issues something was preventing the spawn of the bases, we couldn't figure it out so I left it - trying again today its working perfectly so about time I get it ready for the server.
  13. Markiii

    Video tutorial

    Hello, Is there any tutorial video for making/adding/editing the bases? I can't seem to find one. Thanks
  14. Markiii

    Update broken

    Failed compiling 'PersonalNPC.cs': 1. 'Tugboat' does not contain a definition for 'IsAuthed' and no accessible extension method 'IsAuthed' accepting a first argument of type 'Tugboat' could be found (are you missing a using directive or an assembly reference?) [CS1061] (PersonalNPC 40 line 2117)
  15. Markiii

    No loot crates - 18-1-26

    Hello, Same issue, sporadic, loot crates don't spawn. Couple of players reported the Drone despawning on 18hp too but dunno if that's a bug.
  16. Markiii

    Console spam

    EDIT: So sorry mate this was the wrong ticket
  17. Markiii

    Console spam

    No, this is the current version of the plugin

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