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Thank you for making this. I've asked numerous devs if they could make something like this. And most I've gotten as a response is "That's a good idea." and nothing more. This is something that FP should have just added themselves in the first place. These are they types of plugins I love. The ones that actually fix and improve the game.
- 4 comments
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- durability
- rust
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- 3 comments
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- custom map
- firecrow
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Hey there. Just have to say that everyone loves the map. I regret not buying it sooner. A player did point out one possible issue. Not sure if it's map side or a rustedit.dll glitch. But the mining outpost at Q14 does not spawn any loot. There's also floating foliage between the building and the bridge. I don't know if that was supposed to be removed or if it's missing prefabs. But I figured I should point that out as well.
- 3 comments
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- 2
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- custom map
- firecrow
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This is a great addition to the plugin. The less commands a user has to type in the better. Just one suggestion though. Maybe move the position of the description under the Lives information. It's a bit cramped under the level name. Or possibly position a text field in the empty space to the right of all the information.
- 7 comments
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- raulssorban
- raul sorban
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Caught this in console on server load Failed to run a 10.00 timer in 'SafeSleep v1.0.0' (InvalidCastException: Specified cast is not valid.) at Oxide.Plugins.SafeSleep.MoveToSafezone (BasePlayer player) [0x00025] in <747dbf5dacd8495db91ee0a4d4d70aae>:0 at Oxide.Plugins.SafeSleep.CheckDisconnectTime (BasePlayer player) [0x00053] in <747dbf5dacd8495db91ee0a4d4d70aae>:0 at Oxide.Plugins.SafeSleep.<OnServerInitialized>m__0 () [0x00050] in <747dbf5dacd8495db91ee0a4d4d70aae>:0 at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <ec05e0208c9149bb
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I have several loot managers that have the name as an entry. They're a pretty sloppy layout though. I like how clean yours is. There's also plugins with loot tables that allow for custom loot with these option as well. I'm going on a wild assumption since I know nothing at all about coding. But maybe this plugin has something that will be helpful. https://umod.org/plugins/general-item-modifier It lets you change the names and skins of vanilla items. Maybe the name changing aspect will be useful.
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Would it be possible to add in a couple more lines? Name and SkinID. This will allow for adding "custom loot" to CustomLoot. Standard config "grenade.beancan": { "probability": 0, "name": null, "SkinID": 0, "minStack": 1, "maxStack": 1, "blueprintChancePercent": 0 }, Custom item "grenade.beancan": { "probability": 0, "name": "Molotov Coctail", "SkinID": 1972822423, "minStack": 1, "maxStack": 1, "blueprintChancePercent": 0 }, I totally understand
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thepiercedweirdo started following aMAZEingPro
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Hey there @Death I'm getting this error in console on connect. Failed to run a 0.20 timer in 'BPUnlock v1.0.4' (ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index) at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00029] in <fb001e01371b4adca20013e0ac763896>:0 at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <fb001e01371b4adca20013e0ac763896>:0 at Oxide.Plugins.BPUnlock+<UpdatePlayer
- 12 comments
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- rust
- blueprints
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