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Courier NPCs 0.1.0

$19.90
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  • Update details
    v0.1.0
    Released
    Download size392.78 kB
    Total versions1
    Freshness Updated today

About Courier NPCs

Bring your Rust server to life with Courier NPCs — AI bots that travel across the map carrying valuable loot. Hunt them down for rewards, but be careful — they may not go down without a fight.

 

Features:

📦 Traveling Couriers
• NPCs spawn with random loot from your config and start travel to point.
• At destination, couriers either despawn or dropping a stash.
• Setup health, damage rates, spawn frequency, and other.
• Configure spawn loadouts — weapons, clothes, and loot for delivery.
• Each courier can carry a backpack with its own separate loot.

⚔️ Dynamic Combat
• Configurable combat behaviour:

  • Friendly (doesn't attack, continues to run)
  • Defensive (defends if attacked)
  • Aggressive (attacks first)

• Uses ranged and melee weapons in fights.
• Couriers can deploy mines, bear traps, and other traps while traveling.
• Couriers heal themselves during and outside of combat using configurable health thresholds.

🗺️ Flexible Spawn System

• Multiple spawn modes available — random map position, road/beach position, or SpawnsDatabase points.
• Spawn and destination modes can be mixed for varied and unpredictable routes.
• Couriers can prefer road-based pathfinding or take off-road routes.

📺 See It in Action! Watch The Video

🛠️ Commands ("couriernpcs.admin" permission):

  • /cnpc vis - shows all couriers on server
  • /cnpc killall - kills all couriers
  • /cnpc tp - teleports all couriers to you

📃 Configuration:

{
  "Bots settings": [
    {
      "Enable bot?": true,
      "How many of these bots can be spawned?": 1,
      "Bot name (leave empty for random)": "Leon",
      "Respawn timer (min 3 seconds)": {
        "Min": 600.0,
        "Max": 1800.0
      },
      "Configure the position of the courier's birth. (configure several modes for random selection)": {
        "Random map position mode": {
          "Enable this mode?": false
        },
        "Random road position mode": {
          "Enable this mode?": true
        },
        "Random spawn position mode": {
          "Enable this mode?": false
        },
        "Mode of selection of a position from the Spawns.cs plugin": {
          "Enable this mode?": false,
          "File name with positions": ""
        }
      },
      "Configure the position of the courier's final path. (configure several modes for random selection)": {
        "Random map position mode": {
          "Enable this mode?": false
        },
        "Random road position mode": {
          "Enable this mode?": true
        },
        "Random spawn position mode": {
          "Enable this mode?": false
        },
        "Mode of selection of a position from the Spawns.cs plugin": {
          "Enable this mode?": false,
          "File name with positions": ""
        }
      },
      "Maximum health": 500.0,
      "What spawns on death (PlayerCorpse, NpcCorpse, Backpack)": "PlayerCorpse",
      "How many items will be destroyed when Backpack is selected (0 - 100%)": 0.0,
      "Backpack setup": {
        "Should I give out a backpack?": true,
        "Backpack item": {
          "Item shortname or ID": "largebackpack",
          "Item skin": 0
        },
        "Lock container? (true - after death loot won't drop)": false,
        "List of items": [
          {
            "Chance (% 0 - 100)": 10.0,
            "Item settings": {
              "Item shortname or ID": "rifle.sks",
              "Item skin": 0
            },
            "Random amount": {
              "Min": 1.0,
              "Max": 1.0
            },
            "Attachments": [
              {
                "Item settings": {
                  "Item shortname or ID": "weapon.mod.silencer",
                  "Item skin": 0
                },
                "Random amount": {
                  "Min": 1.0,
                  "Max": 1.0
                },
                "Attachments": null
              }
            ]
          },
          {
            "Chance (% 0 - 100)": 5.0,
            "Item settings": {
              "Item shortname or ID": "minigun",
              "Item skin": 0
            },
            "Random amount": {
              "Min": 1.0,
              "Max": 1.0
            },
            "Attachments": []
          },
          {
            "Chance (% 0 - 100)": 20.0,
            "Item settings": {
              "Item shortname or ID": "ammo.shotgun.slug",
              "Item skin": 0
            },
            "Random amount": {
              "Min": 100.0,
              "Max": 500.0
            },
            "Attachments": []
          },
          {
            "Chance (% 0 - 100)": 5.0,
            "Item settings": {
              "Item shortname or ID": "explosives",
              "Item skin": 0
            },
            "Random amount": {
              "Min": 100.0,
              "Max": 500.0
            },
            "Attachments": []
          },
          {
            "Chance (% 0 - 100)": 90.0,
            "Item settings": {
              "Item shortname or ID": "wood",
              "Item skin": 0
            },
            "Random amount": {
              "Min": 2000.0,
              "Max": 5000.0
            },
            "Attachments": []
          },
          {
            "Chance (% 0 - 100)": 80.0,
            "Item settings": {
              "Item shortname or ID": "stones",
              "Item skin": 0
            },
            "Random amount": {
              "Min": 1000.0,
              "Max": 2000.0
            },
            "Attachments": []
          },
          {
            "Chance (% 0 - 100)": 80.0,
            "Item settings": {
              "Item shortname or ID": "metal.fragments",
              "Item skin": 0
            },
            "Random amount": {
              "Min": 500.0,
              "Max": 1000.0
            },
            "Attachments": []
          },
          {
            "Chance (% 0 - 100)": 70.0,
            "Item settings": {
              "Item shortname or ID": "sulfur",
              "Item skin": 0
            },
            "Random amount": {
              "Min": 200.0,
              "Max": 500.0
            },
            "Attachments": []
          },
          {
            "Chance (% 0 - 100)": 60.0,
            "Item settings": {
              "Item shortname or ID": "scrap",
              "Item skin": 0
            },
            "Random amount": {
              "Min": 100.0,
              "Max": 200.0
            },
            "Attachments": []
          },
          {
            "Chance (% 0 - 100)": 50.0,
            "Item settings": {
              "Item shortname or ID": "metal.refined",
              "Item skin": 0
            },
            "Random amount": {
              "Min": 50.0,
              "Max": 100.0
            },
            "Attachments": []
          }
        ]
      },
      "Wear settings": {
        "Lock container? (true - after death loot won't drop)": true,
        "List of items": [
          {
            "Item settings": {
              "Item shortname or ID": "hazmatsuit.kick",
              "Item skin": 0
            },
            "Random amount": {
              "Min": 1.0,
              "Max": 1.0
            },
            "Attachments": []
          }
        ]
      },
      "Belt customization (add weapons, ammo, medicine, traps that the bot can use here)": {
        "Lock container? (true - after death loot won't drop)": true,
        "List of items": [
          {
            "Item settings": {
              "Item shortname or ID": "smg.mp5",
              "Item skin": 0
            },
            "Random amount": {
              "Min": 1.0,
              "Max": 1.0
            },
            "Attachments": [
              {
                "Item settings": {
                  "Item shortname or ID": "weapon.mod.silencer",
                  "Item skin": 0
                },
                "Random amount": {
                  "Min": 1.0,
                  "Max": 1.0
                },
                "Attachments": null
              }
            ]
          },
          {
            "Item settings": {
              "Item shortname or ID": "ammo.pistol",
              "Item skin": 0
            },
            "Random amount": {
              "Min": 500.0,
              "Max": 1000.0
            },
            "Attachments": []
          },
          {
            "Item settings": {
              "Item shortname or ID": "legacy bow",
              "Item skin": 0
            },
            "Random amount": {
              "Min": 1.0,
              "Max": 1.0
            },
            "Attachments": []
          },
          {
            "Item settings": {
              "Item shortname or ID": "arrow.wooden",
              "Item skin": 0
            },
            "Random amount": {
              "Min": 200.0,
              "Max": 300.0
            },
            "Attachments": []
          },
          {
            "Item settings": {
              "Item shortname or ID": "salvaged.cleaver",
              "Item skin": 0
            },
            "Random amount": {
              "Min": 1.0,
              "Max": 1.0
            },
            "Attachments": []
          },
          {
            "Item settings": {
              "Item shortname or ID": "syringe.medical",
              "Item skin": 0
            },
            "Random amount": {
              "Min": 300.0,
              "Max": 300.0
            },
            "Attachments": []
          }
        ]
      },
      "Inventory settings": {
        "Lock container? (true - after death loot won't drop)": false,
        "List of items": [
          {
            "Chance (% 0 - 100)": 10.0,
            "Item settings": {
              "Item shortname or ID": "rifle.sks",
              "Item skin": 0
            },
            "Random amount": {
              "Min": 1.0,
              "Max": 1.0
            },
            "Attachments": [
              {
                "Item settings": {
                  "Item shortname or ID": "weapon.mod.silencer",
                  "Item skin": 0
                },
                "Random amount": {
                  "Min": 1.0,
                  "Max": 1.0
                },
                "Attachments": null
              }
            ]
          },
          {
            "Chance (% 0 - 100)": 5.0,
            "Item settings": {
              "Item shortname or ID": "minigun",
              "Item skin": 0
            },
            "Random amount": {
              "Min": 1.0,
              "Max": 1.0
            },
            "Attachments": []
          },
          {
            "Chance (% 0 - 100)": 20.0,
            "Item settings": {
              "Item shortname or ID": "ammo.shotgun.slug",
              "Item skin": 0
            },
            "Random amount": {
              "Min": 100.0,
              "Max": 500.0
            },
            "Attachments": []
          },
          {
            "Chance (% 0 - 100)": 5.0,
            "Item settings": {
              "Item shortname or ID": "explosives",
              "Item skin": 0
            },
            "Random amount": {
              "Min": 100.0,
              "Max": 500.0
            },
            "Attachments": []
          },
          {
            "Chance (% 0 - 100)": 90.0,
            "Item settings": {
              "Item shortname or ID": "wood",
              "Item skin": 0
            },
            "Random amount": {
              "Min": 2000.0,
              "Max": 5000.0
            },
            "Attachments": []
          },
          {
            "Chance (% 0 - 100)": 80.0,
            "Item settings": {
              "Item shortname or ID": "stones",
              "Item skin": 0
            },
            "Random amount": {
              "Min": 1000.0,
              "Max": 2000.0
            },
            "Attachments": []
          },
          {
            "Chance (% 0 - 100)": 80.0,
            "Item settings": {
              "Item shortname or ID": "metal.fragments",
              "Item skin": 0
            },
            "Random amount": {
              "Min": 500.0,
              "Max": 1000.0
            },
            "Attachments": []
          },
          {
            "Chance (% 0 - 100)": 70.0,
            "Item settings": {
              "Item shortname or ID": "sulfur",
              "Item skin": 0
            },
            "Random amount": {
              "Min": 200.0,
              "Max": 500.0
            },
            "Attachments": []
          },
          {
            "Chance (% 0 - 100)": 60.0,
            "Item settings": {
              "Item shortname or ID": "scrap",
              "Item skin": 0
            },
            "Random amount": {
              "Min": 100.0,
              "Max": 200.0
            },
            "Attachments": []
          },
          {
            "Chance (% 0 - 100)": 50.0,
            "Item settings": {
              "Item shortname or ID": "metal.refined",
              "Item skin": 0
            },
            "Random amount": {
              "Min": 50.0,
              "Max": 100.0
            },
            "Attachments": []
          }
        ]
      },
      "List of items that won't drop on death (applies if the inventory is not locked)": [
        {
          "Item shortname or ID": "smg.mp5",
          "Item skin": 0
        }
      ],
      "Courier behavior settings": {
        "Time for a brain tick (0.01 - 1)": 0.1,
        "Combat setup (weapons, ammunition, should be given in the belt inventory)": {
          "Use ammunition from equipment?": true,
          "The bot's character when meeting players - Aggressive, Friendly, Defensive": "Aggressive",
          "The bot's character when meeting npc - Aggressive, Friendly, Defensive": "Defensive",
          "The bot's character when meeting animal - Aggressive, Friendly, Defensive": "Defensive",
          "Damage settings": {
            "Damage multiplier for players": 1.0,
            "NPC damage multiplier": 1.0,
            "Damage multiplier for animals": 1.0,
            "Courier damage multiplier from players": 1.0,
            "Courier damage multiplier from NPCs": 1.0,
            "Animal damage multiplier for the courier": 1.0
          }
        },
        "Treatment settings (medications should be issued in the belt inventory)": {
          "Percentage of health to enter the healing state (% 50 - 90)": 75.0,
          "Percentage of health to enter healing state during combat (% 1 - 50)": 30.0,
          "Use the medicines from the equipment?": true
        },
        "Setting up traps (mines and traps should be given in the belt inventory)": {
          "Enable this setting?": true,
          "Use mines and traps from equipment?": false,
          "Trap usage check timer (min 60 sec.)": {
            "Min": 300.0,
            "Max": 300.0
          },
          "Chance of using a trap (% 0 - 100)": {
            "Min": 50.0,
            "Max": 50.0
          },
          "Life time (0 - will exist until restart)": 3600.0
        },
        "Setting up movement to the finishing position": {
          "Allow searching for routes by roads first?": true,
          "Speed of movement to the finish (Slowest, Slow, Normal, Fast)": "Fast"
        },
        "Setting up behavior when reaching the finish position": {
          "Use stash mode?": true,
          "Use suicide mode?": true,
          "Movement speed while searching for a hiding place (Slowest, Slow, Normal, Fast)": "Fast",
          "Setting up a stash": {
            "Stash setup (bot will put items in the stash)": {
              "Enable?": true,
              "Hide stash?": true,
              "Life time (0 - will exist until restart)": 3600.0
            },
            "Box setup (bot will put items in the box)": {
              "Enable?": false,
              "Use small box?": true,
              "Box skin": 0,
              "Life time (0 - will exist until restart or until it dies)": 3600.0,
              "Another container prefab (you can leave it empty)": ""
            }
          }
        }
      },
      "Controller settings": {
        "Time for a controller tick (0.01 - 0.2)": 0.05,
        "Allow turrets to attack the courier?": true
      }
    },
    {
      "Enable bot?": true,
      "How many of these bots can be spawned?": 1,
      "Bot name (leave empty for random)": "Denis",
      "Respawn timer (min 3 seconds)": {
        "Min": 600.0,
        "Max": 1800.0
      },
      "Configure the position of the courier's birth. (configure several modes for random selection)": {
        "Random map position mode": {
          "Enable this mode?": true
        },
        "Random road position mode": {
          "Enable this mode?": true
        },
        "Random spawn position mode": {
          "Enable this mode?": true
        },
        "Mode of selection of a position from the Spawns.cs plugin": {
          "Enable this mode?": false,
          "File name with positions": ""
        }
      },
      "Configure the position of the courier's final path. (configure several modes for random selection)": {
        "Random map position mode": {
          "Enable this mode?": true
        },
        "Random road position mode": {
          "Enable this mode?": true
        },
        "Random spawn position mode": {
          "Enable this mode?": true
        },
        "Mode of selection of a position from the Spawns.cs plugin": {
          "Enable this mode?": false,
          "File name with positions": ""
        }
      },
      "Maximum health": 150.0,
      "What spawns on death (PlayerCorpse, NpcCorpse, Backpack)": "PlayerCorpse",
      "How many items will be destroyed when Backpack is selected (0 - 100%)": 0.0,
      "Backpack setup": {
        "Should I give out a backpack?": true,
        "Backpack item": {
          "Item shortname or ID": "smallbackpack",
          "Item skin": 0
        },
        "Lock container? (true - after death loot won't drop)": false,
        "List of items": [
          {
            "Chance (% 0 - 100)": 10.0,
            "Item settings": {
              "Item shortname or ID": "rifle.sks",
              "Item skin": 0
            },
            "Random amount": {
              "Min": 1.0,
              "Max": 1.0
            },
            "Attachments": [
              {
                "Item settings": {
                  "Item shortname or ID": "weapon.mod.silencer",
                  "Item skin": 0
                },
                "Random amount": {
                  "Min": 1.0,
                  "Max": 1.0
                },
                "Attachments": null
              }
            ]
          },
          {
            "Chance (% 0 - 100)": 5.0,
            "Item settings": {
              "Item shortname or ID": "minigun",
              "Item skin": 0
            },
            "Random amount": {
              "Min": 1.0,
              "Max": 1.0
            },
            "Attachments": []
          },
          {
            "Chance (% 0 - 100)": 20.0,
            "Item settings": {
              "Item shortname or ID": "ammo.shotgun.slug",
              "Item skin": 0
            },
            "Random amount": {
              "Min": 100.0,
              "Max": 500.0
            },
            "Attachments": []
          },
          {
            "Chance (% 0 - 100)": 5.0,
            "Item settings": {
              "Item shortname or ID": "explosives",
              "Item skin": 0
            },
            "Random amount": {
              "Min": 100.0,
              "Max": 500.0
            },
            "Attachments": []
          },
          {
            "Chance (% 0 - 100)": 90.0,
            "Item settings": {
              "Item shortname or ID": "wood",
              "Item skin": 0
            },
            "Random amount": {
              "Min": 2000.0,
              "Max": 5000.0
            },
            "Attachments": []
          },
          {
            "Chance (% 0 - 100)": 80.0,
            "Item settings": {
              "Item shortname or ID": "stones",
              "Item skin": 0
            },
            "Random amount": {
              "Min": 1000.0,
              "Max": 2000.0
            },
            "Attachments": []
          },
          {
            "Chance (% 0 - 100)": 80.0,
            "Item settings": {
              "Item shortname or ID": "metal.fragments",
              "Item skin": 0
            },
            "Random amount": {
              "Min": 500.0,
              "Max": 1000.0
            },
            "Attachments": []
          },
          {
            "Chance (% 0 - 100)": 70.0,
            "Item settings": {
              "Item shortname or ID": "sulfur",
              "Item skin": 0
            },
            "Random amount": {
              "Min": 200.0,
              "Max": 500.0
            },
            "Attachments": []
          },
          {
            "Chance (% 0 - 100)": 60.0,
            "Item settings": {
              "Item shortname or ID": "scrap",
              "Item skin": 0
            },
            "Random amount": {
              "Min": 100.0,
              "Max": 200.0
            },
            "Attachments": []
          },
          {
            "Chance (% 0 - 100)": 50.0,
            "Item settings": {
              "Item shortname or ID": "metal.refined",
              "Item skin": 0
            },
            "Random amount": {
              "Min": 50.0,
              "Max": 100.0
            },
            "Attachments": []
          }
        ]
      },
      "Wear settings": {
        "Lock container? (true - after death loot won't drop)": true,
        "List of items": [
          {
            "Item settings": {
              "Item shortname or ID": "hazmatsuit.pilot",
              "Item skin": 0
            },
            "Random amount": {
              "Min": 1.0,
              "Max": 1.0
            },
            "Attachments": []
          }
        ]
      },
      "Belt customization (add weapons, ammo, medicine, traps that the bot can use here)": {
        "Lock container? (true - after death loot won't drop)": true,
        "List of items": [
          {
            "Item settings": {
              "Item shortname or ID": "rifle.m39",
              "Item skin": 0
            },
            "Random amount": {
              "Min": 1.0,
              "Max": 1.0
            },
            "Attachments": [
              {
                "Item settings": {
                  "Item shortname or ID": "weapon.mod.silencer",
                  "Item skin": 0
                },
                "Random amount": {
                  "Min": 1.0,
                  "Max": 1.0
                },
                "Attachments": null
              }
            ]
          },
          {
            "Item settings": {
              "Item shortname or ID": "ammo.rifle",
              "Item skin": 0
            },
            "Random amount": {
              "Min": 100.0,
              "Max": 300.0
            },
            "Attachments": []
          },
          {
            "Item settings": {
              "Item shortname or ID": "trap.bear",
              "Item skin": 0
            },
            "Random amount": {
              "Min": 5.0,
              "Max": 10.0
            },
            "Attachments": []
          },
          {
            "Item settings": {
              "Item shortname or ID": "trap.landmine",
              "Item skin": 0
            },
            "Random amount": {
              "Min": 5.0,
              "Max": 10.0
            },
            "Attachments": []
          },
          {
            "Item settings": {
              "Item shortname or ID": "syringe.medical",
              "Item skin": 0
            },
            "Random amount": {
              "Min": 300.0,
              "Max": 300.0
            },
            "Attachments": []
          },
          {
            "Item settings": {
              "Item shortname or ID": "largemedkit",
              "Item skin": 0
            },
            "Random amount": {
              "Min": 1.0,
              "Max": 1.0
            },
            "Attachments": []
          }
        ]
      },
      "Inventory settings": {
        "Lock container? (true - after death loot won't drop)": false,
        "List of items": [
          {
            "Chance (% 0 - 100)": 10.0,
            "Item settings": {
              "Item shortname or ID": "rifle.sks",
              "Item skin": 0
            },
            "Random amount": {
              "Min": 1.0,
              "Max": 1.0
            },
            "Attachments": [
              {
                "Item settings": {
                  "Item shortname or ID": "weapon.mod.silencer",
                  "Item skin": 0
                },
                "Random amount": {
                  "Min": 1.0,
                  "Max": 1.0
                },
                "Attachments": null
              }
            ]
          },
          {
            "Chance (% 0 - 100)": 5.0,
            "Item settings": {
              "Item shortname or ID": "minigun",
              "Item skin": 0
            },
            "Random amount": {
              "Min": 1.0,
              "Max": 1.0
            },
            "Attachments": []
          },
          {
            "Chance (% 0 - 100)": 20.0,
            "Item settings": {
              "Item shortname or ID": "ammo.shotgun.slug",
              "Item skin": 0
            },
            "Random amount": {
              "Min": 100.0,
              "Max": 500.0
            },
            "Attachments": []
          },
          {
            "Chance (% 0 - 100)": 5.0,
            "Item settings": {
              "Item shortname or ID": "explosives",
              "Item skin": 0
            },
            "Random amount": {
              "Min": 100.0,
              "Max": 500.0
            },
            "Attachments": []
          },
          {
            "Chance (% 0 - 100)": 90.0,
            "Item settings": {
              "Item shortname or ID": "wood",
              "Item skin": 0
            },
            "Random amount": {
              "Min": 2000.0,
              "Max": 5000.0
            },
            "Attachments": []
          },
          {
            "Chance (% 0 - 100)": 80.0,
            "Item settings": {
              "Item shortname or ID": "stones",
              "Item skin": 0
            },
            "Random amount": {
              "Min": 1000.0,
              "Max": 2000.0
            },
            "Attachments": []
          },
          {
            "Chance (% 0 - 100)": 80.0,
            "Item settings": {
              "Item shortname or ID": "metal.fragments",
              "Item skin": 0
            },
            "Random amount": {
              "Min": 500.0,
              "Max": 1000.0
            },
            "Attachments": []
          },
          {
            "Chance (% 0 - 100)": 70.0,
            "Item settings": {
              "Item shortname or ID": "sulfur",
              "Item skin": 0
            },
            "Random amount": {
              "Min": 200.0,
              "Max": 500.0
            },
            "Attachments": []
          },
          {
            "Chance (% 0 - 100)": 60.0,
            "Item settings": {
              "Item shortname or ID": "scrap",
              "Item skin": 0
            },
            "Random amount": {
              "Min": 100.0,
              "Max": 200.0
            },
            "Attachments": []
          },
          {
            "Chance (% 0 - 100)": 50.0,
            "Item settings": {
              "Item shortname or ID": "metal.refined",
              "Item skin": 0
            },
            "Random amount": {
              "Min": 50.0,
              "Max": 100.0
            },
            "Attachments": []
          }
        ]
      },
      "List of items that won't drop on death (applies if the inventory is not locked)": [
        {
          "Item shortname or ID": "rifle.m39",
          "Item skin": 0
        }
      ],
      "Courier behavior settings": {
        "Time for a brain tick (0.01 - 1)": 0.1,
        "Combat setup (weapons, ammunition, should be given in the belt inventory)": {
          "Use ammunition from equipment?": true,
          "The bot's character when meeting players - Aggressive, Friendly, Defensive": "Defensive",
          "The bot's character when meeting npc - Aggressive, Friendly, Defensive": "Defensive",
          "The bot's character when meeting animal - Aggressive, Friendly, Defensive": "Defensive",
          "Damage settings": {
            "Damage multiplier for players": 1.0,
            "NPC damage multiplier": 1.0,
            "Damage multiplier for animals": 1.0,
            "Courier damage multiplier from players": 1.0,
            "Courier damage multiplier from NPCs": 1.0,
            "Animal damage multiplier for the courier": 1.0
          }
        },
        "Treatment settings (medications should be issued in the belt inventory)": {
          "Percentage of health to enter the healing state (% 50 - 90)": 75.0,
          "Percentage of health to enter healing state during combat (% 1 - 50)": 30.0,
          "Use the medicines from the equipment?": true
        },
        "Setting up traps (mines and traps should be given in the belt inventory)": {
          "Enable this setting?": true,
          "Use mines and traps from equipment?": true,
          "Trap usage check timer (min 60 sec.)": {
            "Min": 300.0,
            "Max": 300.0
          },
          "Chance of using a trap (% 0 - 100)": {
            "Min": 50.0,
            "Max": 50.0
          },
          "Life time (0 - will exist until restart)": 3600.0
        },
        "Setting up movement to the finishing position": {
          "Allow searching for routes by roads first?": false,
          "Speed of movement to the finish (Slowest, Slow, Normal, Fast)": "Fast"
        },
        "Setting up behavior when reaching the finish position": {
          "Use stash mode?": true,
          "Use suicide mode?": true,
          "Movement speed while searching for a hiding place (Slowest, Slow, Normal, Fast)": "Fast",
          "Setting up a stash": {
            "Stash setup (bot will put items in the stash)": {
              "Enable?": true,
              "Hide stash?": true,
              "Life time (0 - will exist until restart)": 3600.0
            },
            "Box setup (bot will put items in the box)": {
              "Enable?": false,
              "Use small box?": true,
              "Box skin": 0,
              "Life time (0 - will exist until restart or until it dies)": 3600.0,
              "Another container prefab (you can leave it empty)": ""
            }
          }
        }
      },
      "Controller settings": {
        "Time for a controller tick (0.01 - 0.2)": 0.1,
        "Allow turrets to attack the courier?": true
      }
    },
    {
      "Enable bot?": true,
      "How many of these bots can be spawned?": 1,
      "Bot name (leave empty for random)": "Paul",
      "Respawn timer (min 3 seconds)": {
        "Min": 600.0,
        "Max": 1800.0
      },
      "Configure the position of the courier's birth. (configure several modes for random selection)": {
        "Random map position mode": {
          "Enable this mode?": true
        },
        "Random road position mode": {
          "Enable this mode?": true
        },
        "Random spawn position mode": {
          "Enable this mode?": true
        },
        "Mode of selection of a position from the Spawns.cs plugin": {
          "Enable this mode?": false,
          "File name with positions": ""
        }
      },
      "Configure the position of the courier's final path. (configure several modes for random selection)": {
        "Random map position mode": {
          "Enable this mode?": true
        },
        "Random road position mode": {
          "Enable this mode?": true
        },
        "Random spawn position mode": {
          "Enable this mode?": true
        },
        "Mode of selection of a position from the Spawns.cs plugin": {
          "Enable this mode?": false,
          "File name with positions": ""
        }
      },
      "Maximum health": 150.0,
      "What spawns on death (PlayerCorpse, NpcCorpse, Backpack)": "PlayerCorpse",
      "How many items will be destroyed when Backpack is selected (0 - 100%)": 0.0,
      "Backpack setup": {
        "Should I give out a backpack?": true,
        "Backpack item": {
          "Item shortname or ID": "smallbackpack",
          "Item skin": 0
        },
        "Lock container? (true - after death loot won't drop)": false,
        "List of items": [
          {
            "Chance (% 0 - 100)": 10.0,
            "Item settings": {
              "Item shortname or ID": "rifle.sks",
              "Item skin": 0
            },
            "Random amount": {
              "Min": 1.0,
              "Max": 1.0
            },
            "Attachments": [
              {
                "Item settings": {
                  "Item shortname or ID": "weapon.mod.silencer",
                  "Item skin": 0
                },
                "Random amount": {
                  "Min": 1.0,
                  "Max": 1.0
                },
                "Attachments": null
              }
            ]
          },
          {
            "Chance (% 0 - 100)": 5.0,
            "Item settings": {
              "Item shortname or ID": "minigun",
              "Item skin": 0
            },
            "Random amount": {
              "Min": 1.0,
              "Max": 1.0
            },
            "Attachments": []
          },
          {
            "Chance (% 0 - 100)": 20.0,
            "Item settings": {
              "Item shortname or ID": "ammo.shotgun.slug",
              "Item skin": 0
            },
            "Random amount": {
              "Min": 100.0,
              "Max": 500.0
            },
            "Attachments": []
          },
          {
            "Chance (% 0 - 100)": 5.0,
            "Item settings": {
              "Item shortname or ID": "explosives",
              "Item skin": 0
            },
            "Random amount": {
              "Min": 100.0,
              "Max": 500.0
            },
            "Attachments": []
          },
          {
            "Chance (% 0 - 100)": 90.0,
            "Item settings": {
              "Item shortname or ID": "wood",
              "Item skin": 0
            },
            "Random amount": {
              "Min": 2000.0,
              "Max": 5000.0
            },
            "Attachments": []
          },
          {
            "Chance (% 0 - 100)": 80.0,
            "Item settings": {
              "Item shortname or ID": "stones",
              "Item skin": 0
            },
            "Random amount": {
              "Min": 1000.0,
              "Max": 2000.0
            },
            "Attachments": []
          },
          {
            "Chance (% 0 - 100)": 80.0,
            "Item settings": {
              "Item shortname or ID": "metal.fragments",
              "Item skin": 0
            },
            "Random amount": {
              "Min": 500.0,
              "Max": 1000.0
            },
            "Attachments": []
          },
          {
            "Chance (% 0 - 100)": 70.0,
            "Item settings": {
              "Item shortname or ID": "sulfur",
              "Item skin": 0
            },
            "Random amount": {
              "Min": 200.0,
              "Max": 500.0
            },
            "Attachments": []
          },
          {
            "Chance (% 0 - 100)": 60.0,
            "Item settings": {
              "Item shortname or ID": "scrap",
              "Item skin": 0
            },
            "Random amount": {
              "Min": 100.0,
              "Max": 200.0
            },
            "Attachments": []
          },
          {
            "Chance (% 0 - 100)": 50.0,
            "Item settings": {
              "Item shortname or ID": "metal.refined",
              "Item skin": 0
            },
            "Random amount": {
              "Min": 50.0,
              "Max": 100.0
            },
            "Attachments": []
          }
        ]
      },
      "Wear settings": {
        "Lock container? (true - after death loot won't drop)": true,
        "List of items": [
          {
            "Item settings": {
              "Item shortname or ID": "hazmatsuit.diver",
              "Item skin": 0
            },
            "Random amount": {
              "Min": 1.0,
              "Max": 1.0
            },
            "Attachments": []
          }
        ]
      },
      "Belt customization (add weapons, ammo, medicine, traps that the bot can use here)": {
        "Lock container? (true - after death loot won't drop)": true,
        "List of items": [
          {
            "Item settings": {
              "Item shortname or ID": "rifle.lr300.space",
              "Item skin": 0
            },
            "Random amount": {
              "Min": 1.0,
              "Max": 1.0
            },
            "Attachments": []
          },
          {
            "Item settings": {
              "Item shortname or ID": "ammo.rifle",
              "Item skin": 0
            },
            "Random amount": {
              "Min": 100.0,
              "Max": 300.0
            },
            "Attachments": []
          },
          {
            "Item settings": {
              "Item shortname or ID": "trap.bear",
              "Item skin": 0
            },
            "Random amount": {
              "Min": 5.0,
              "Max": 10.0
            },
            "Attachments": []
          },
          {
            "Item settings": {
              "Item shortname or ID": "trap.landmine",
              "Item skin": 0
            },
            "Random amount": {
              "Min": 5.0,
              "Max": 10.0
            },
            "Attachments": []
          },
          {
            "Item settings": {
              "Item shortname or ID": "syringe.medical",
              "Item skin": 0
            },
            "Random amount": {
              "Min": 300.0,
              "Max": 300.0
            },
            "Attachments": []
          },
          {
            "Item settings": {
              "Item shortname or ID": "largemedkit",
              "Item skin": 0
            },
            "Random amount": {
              "Min": 1.0,
              "Max": 1.0
            },
            "Attachments": []
          }
        ]
      },
      "Inventory settings": {
        "Lock container? (true - after death loot won't drop)": false,
        "List of items": [
          {
            "Chance (% 0 - 100)": 10.0,
            "Item settings": {
              "Item shortname or ID": "rifle.sks",
              "Item skin": 0
            },
            "Random amount": {
              "Min": 1.0,
              "Max": 1.0
            },
            "Attachments": [
              {
                "Item settings": {
                  "Item shortname or ID": "weapon.mod.silencer",
                  "Item skin": 0
                },
                "Random amount": {
                  "Min": 1.0,
                  "Max": 1.0
                },
                "Attachments": null
              }
            ]
          },
          {
            "Chance (% 0 - 100)": 5.0,
            "Item settings": {
              "Item shortname or ID": "minigun",
              "Item skin": 0
            },
            "Random amount": {
              "Min": 1.0,
              "Max": 1.0
            },
            "Attachments": []
          },
          {
            "Chance (% 0 - 100)": 20.0,
            "Item settings": {
              "Item shortname or ID": "ammo.shotgun.slug",
              "Item skin": 0
            },
            "Random amount": {
              "Min": 100.0,
              "Max": 500.0
            },
            "Attachments": []
          },
          {
            "Chance (% 0 - 100)": 5.0,
            "Item settings": {
              "Item shortname or ID": "explosives",
              "Item skin": 0
            },
            "Random amount": {
              "Min": 100.0,
              "Max": 500.0
            },
            "Attachments": []
          },
          {
            "Chance (% 0 - 100)": 90.0,
            "Item settings": {
              "Item shortname or ID": "wood",
              "Item skin": 0
            },
            "Random amount": {
              "Min": 2000.0,
              "Max": 5000.0
            },
            "Attachments": []
          },
          {
            "Chance (% 0 - 100)": 80.0,
            "Item settings": {
              "Item shortname or ID": "stones",
              "Item skin": 0
            },
            "Random amount": {
              "Min": 1000.0,
              "Max": 2000.0
            },
            "Attachments": []
          },
          {
            "Chance (% 0 - 100)": 80.0,
            "Item settings": {
              "Item shortname or ID": "metal.fragments",
              "Item skin": 0
            },
            "Random amount": {
              "Min": 500.0,
              "Max": 1000.0
            },
            "Attachments": []
          },
          {
            "Chance (% 0 - 100)": 70.0,
            "Item settings": {
              "Item shortname or ID": "sulfur",
              "Item skin": 0
            },
            "Random amount": {
              "Min": 200.0,
              "Max": 500.0
            },
            "Attachments": []
          },
          {
            "Chance (% 0 - 100)": 60.0,
            "Item settings": {
              "Item shortname or ID": "scrap",
              "Item skin": 0
            },
            "Random amount": {
              "Min": 100.0,
              "Max": 200.0
            },
            "Attachments": []
          },
          {
            "Chance (% 0 - 100)": 50.0,
            "Item settings": {
              "Item shortname or ID": "metal.refined",
              "Item skin": 0
            },
            "Random amount": {
              "Min": 50.0,
              "Max": 100.0
            },
            "Attachments": []
          }
        ]
      },
      "List of items that won't drop on death (applies if the inventory is not locked)": [
        {
          "Item shortname or ID": "rifle.lr300.space",
          "Item skin": 0
        }
      ],
      "Courier behavior settings": {
        "Time for a brain tick (0.01 - 1)": 0.1,
        "Combat setup (weapons, ammunition, should be given in the belt inventory)": {
          "Use ammunition from equipment?": false,
          "The bot's character when meeting players - Aggressive, Friendly, Defensive": "Defensive",
          "The bot's character when meeting npc - Aggressive, Friendly, Defensive": "Defensive",
          "The bot's character when meeting animal - Aggressive, Friendly, Defensive": "Defensive",
          "Damage settings": {
            "Damage multiplier for players": 1.0,
            "NPC damage multiplier": 1.0,
            "Damage multiplier for animals": 1.0,
            "Courier damage multiplier from players": 1.0,
            "Courier damage multiplier from NPCs": 1.0,
            "Animal damage multiplier for the courier": 1.0
          }
        },
        "Treatment settings (medications should be issued in the belt inventory)": {
          "Percentage of health to enter the healing state (% 50 - 90)": 75.0,
          "Percentage of health to enter healing state during combat (% 1 - 50)": 30.0,
          "Use the medicines from the equipment?": true
        },
        "Setting up traps (mines and traps should be given in the belt inventory)": {
          "Enable this setting?": true,
          "Use mines and traps from equipment?": true,
          "Trap usage check timer (min 60 sec.)": {
            "Min": 300.0,
            "Max": 300.0
          },
          "Chance of using a trap (% 0 - 100)": {
            "Min": 50.0,
            "Max": 50.0
          },
          "Life time (0 - will exist until restart)": 3600.0
        },
        "Setting up movement to the finishing position": {
          "Allow searching for routes by roads first?": false,
          "Speed of movement to the finish (Slowest, Slow, Normal, Fast)": "Fast"
        },
        "Setting up behavior when reaching the finish position": {
          "Use stash mode?": true,
          "Use suicide mode?": true,
          "Movement speed while searching for a hiding place (Slowest, Slow, Normal, Fast)": "Fast",
          "Setting up a stash": {
            "Stash setup (bot will put items in the stash)": {
              "Enable?": true,
              "Hide stash?": true,
              "Life time (0 - will exist until restart)": 3600.0
            },
            "Box setup (bot will put items in the box)": {
              "Enable?": false,
              "Use small box?": true,
              "Box skin": 0,
              "Life time (0 - will exist until restart or until it dies)": 3600.0,
              "Another container prefab (you can leave it empty)": ""
            }
          }
        }
      },
      "Controller settings": {
        "Time for a controller tick (0.01 - 0.2)": 0.1,
        "Allow turrets to attack the courier?": true
      }
    },
    {
      "Enable bot?": true,
      "How many of these bots can be spawned?": 1,
      "Bot name (leave empty for random)": "Mike",
      "Respawn timer (min 3 seconds)": {
        "Min": 600.0,
        "Max": 1800.0
      },
      "Configure the position of the courier's birth. (configure several modes for random selection)": {
        "Random map position mode": {
          "Enable this mode?": false
        },
        "Random road position mode": {
          "Enable this mode?": false
        },
        "Random spawn position mode": {
          "Enable this mode?": true
        },
        "Mode of selection of a position from the Spawns.cs plugin": {
          "Enable this mode?": false,
          "File name with positions": ""
        }
      },
      "Configure the position of the courier's final path. (configure several modes for random selection)": {
        "Random map position mode": {
          "Enable this mode?": true
        },
        "Random road position mode": {
          "Enable this mode?": false
        },
        "Random spawn position mode": {
          "Enable this mode?": false
        },
        "Mode of selection of a position from the Spawns.cs plugin": {
          "Enable this mode?": false,
          "File name with positions": ""
        }
      },
      "Maximum health": 500.0,
      "What spawns on death (PlayerCorpse, NpcCorpse, Backpack)": "PlayerCorpse",
      "How many items will be destroyed when Backpack is selected (0 - 100%)": 0.0,
      "Backpack setup": {
        "Should I give out a backpack?": true,
        "Backpack item": {
          "Item shortname or ID": "kriegbackpack",
          "Item skin": 0
        },
        "Lock container? (true - after death loot won't drop)": false,
        "List of items": [
          {
            "Chance (% 0 - 100)": 10.0,
            "Item settings": {
              "Item shortname or ID": "rifle.sks",
              "Item skin": 0
            },
            "Random amount": {
              "Min": 1.0,
              "Max": 1.0
            },
            "Attachments": [
              {
                "Item settings": {
                  "Item shortname or ID": "weapon.mod.silencer",
                  "Item skin": 0
                },
                "Random amount": {
                  "Min": 1.0,
                  "Max": 1.0
                },
                "Attachments": null
              }
            ]
          },
          {
            "Chance (% 0 - 100)": 5.0,
            "Item settings": {
              "Item shortname or ID": "minigun",
              "Item skin": 0
            },
            "Random amount": {
              "Min": 1.0,
              "Max": 1.0
            },
            "Attachments": null
          },
          {
            "Chance (% 0 - 100)": 20.0,
            "Item settings": {
              "Item shortname or ID": "ammo.shotgun.slug",
              "Item skin": 0
            },
            "Random amount": {
              "Min": 100.0,
              "Max": 500.0
            },
            "Attachments": null
          },
          {
            "Chance (% 0 - 100)": 5.0,
            "Item settings": {
              "Item shortname or ID": "explosives",
              "Item skin": 0
            },
            "Random amount": {
              "Min": 100.0,
              "Max": 500.0
            },
            "Attachments": null
          },
          {
            "Chance (% 0 - 100)": 90.0,
            "Item settings": {
              "Item shortname or ID": "wood",
              "Item skin": 0
            },
            "Random amount": {
              "Min": 2000.0,
              "Max": 5000.0
            },
            "Attachments": null
          },
          {
            "Chance (% 0 - 100)": 80.0,
            "Item settings": {
              "Item shortname or ID": "stones",
              "Item skin": 0
            },
            "Random amount": {
              "Min": 1000.0,
              "Max": 2000.0
            },
            "Attachments": null
          },
          {
            "Chance (% 0 - 100)": 80.0,
            "Item settings": {
              "Item shortname or ID": "metal.fragments",
              "Item skin": 0
            },
            "Random amount": {
              "Min": 500.0,
              "Max": 1000.0
            },
            "Attachments": null
          },
          {
            "Chance (% 0 - 100)": 70.0,
            "Item settings": {
              "Item shortname or ID": "sulfur",
              "Item skin": 0
            },
            "Random amount": {
              "Min": 200.0,
              "Max": 500.0
            },
            "Attachments": null
          },
          {
            "Chance (% 0 - 100)": 60.0,
            "Item settings": {
              "Item shortname or ID": "scrap",
              "Item skin": 0
            },
            "Random amount": {
              "Min": 100.0,
              "Max": 200.0
            },
            "Attachments": null
          },
          {
            "Chance (% 0 - 100)": 50.0,
            "Item settings": {
              "Item shortname or ID": "metal.refined",
              "Item skin": 0
            },
            "Random amount": {
              "Min": 50.0,
              "Max": 100.0
            },
            "Attachments": null
          }
        ]
      },
      "Wear settings": {
        "Lock container? (true - after death loot won't drop)": true,
        "List of items": [
          {
            "Item settings": {
              "Item shortname or ID": "hazmatsuit.arcticsuit",
              "Item skin": 0
            },
            "Random amount": {
              "Min": 1.0,
              "Max": 1.0
            },
            "Attachments": null
          }
        ]
      },
      "Belt customization (add weapons, ammo, medicine, traps that the bot can use here)": {
        "Lock container? (true - after death loot won't drop)": true,
        "List of items": [
          {
            "Item settings": {
              "Item shortname or ID": "rifle.ak.ice",
              "Item skin": 0
            },
            "Random amount": {
              "Min": 1.0,
              "Max": 1.0
            },
            "Attachments": []
          },
          {
            "Item settings": {
              "Item shortname or ID": "knife.combat",
              "Item skin": 0
            },
            "Random amount": {
              "Min": 1.0,
              "Max": 1.0
            },
            "Attachments": []
          },
          {
            "Item settings": {
              "Item shortname or ID": "largemedkit",
              "Item skin": 0
            },
            "Random amount": {
              "Min": 300.0,
              "Max": 300.0
            },
            "Attachments": []
          }
        ]
      },
      "Inventory settings": {
        "Lock container? (true - after death loot won't drop)": false,
        "List of items": [
          {
            "Chance (% 0 - 100)": 10.0,
            "Item settings": {
              "Item shortname or ID": "rifle.sks",
              "Item skin": 0
            },
            "Random amount": {
              "Min": 1.0,
              "Max": 1.0
            },
            "Attachments": [
              {
                "Item settings": {
                  "Item shortname or ID": "weapon.mod.silencer",
                  "Item skin": 0
                },
                "Random amount": {
                  "Min": 1.0,
                  "Max": 1.0
                },
                "Attachments": null
              }
            ]
          },
          {
            "Chance (% 0 - 100)": 5.0,
            "Item settings": {
              "Item shortname or ID": "minigun",
              "Item skin": 0
            },
            "Random amount": {
              "Min": 1.0,
              "Max": 1.0
            },
            "Attachments": null
          },
          {
            "Chance (% 0 - 100)": 20.0,
            "Item settings": {
              "Item shortname or ID": "ammo.shotgun.slug",
              "Item skin": 0
            },
            "Random amount": {
              "Min": 100.0,
              "Max": 500.0
            },
            "Attachments": null
          },
          {
            "Chance (% 0 - 100)": 5.0,
            "Item settings": {
              "Item shortname or ID": "explosives",
              "Item skin": 0
            },
            "Random amount": {
              "Min": 100.0,
              "Max": 500.0
            },
            "Attachments": null
          },
          {
            "Chance (% 0 - 100)": 90.0,
            "Item settings": {
              "Item shortname or ID": "wood",
              "Item skin": 0
            },
            "Random amount": {
              "Min": 2000.0,
              "Max": 5000.0
            },
            "Attachments": null
          },
          {
            "Chance (% 0 - 100)": 80.0,
            "Item settings": {
              "Item shortname or ID": "stones",
              "Item skin": 0
            },
            "Random amount": {
              "Min": 1000.0,
              "Max": 2000.0
            },
            "Attachments": null
          },
          {
            "Chance (% 0 - 100)": 80.0,
            "Item settings": {
              "Item shortname or ID": "metal.fragments",
              "Item skin": 0
            },
            "Random amount": {
              "Min": 500.0,
              "Max": 1000.0
            },
            "Attachments": null
          },
          {
            "Chance (% 0 - 100)": 70.0,
            "Item settings": {
              "Item shortname or ID": "sulfur",
              "Item skin": 0
            },
            "Random amount": {
              "Min": 200.0,
              "Max": 500.0
            },
            "Attachments": null
          },
          {
            "Chance (% 0 - 100)": 60.0,
            "Item settings": {
              "Item shortname or ID": "scrap",
              "Item skin": 0
            },
            "Random amount": {
              "Min": 100.0,
              "Max": 200.0
            },
            "Attachments": null
          },
          {
            "Chance (% 0 - 100)": 50.0,
            "Item settings": {
              "Item shortname or ID": "metal.refined",
              "Item skin": 0
            },
            "Random amount": {
              "Min": 50.0,
              "Max": 100.0
            },
            "Attachments": null
          }
        ]
      },
      "List of items that won't drop on death (applies if the inventory is not locked)": [
        {
          "Item shortname or ID": "rifle.ak.ice",
          "Item skin": 0
        }
      ],
      "Courier behavior settings": {
        "Time for a brain tick (0.01 - 1)": 0.1,
        "Combat setup (weapons, ammunition, should be given in the belt inventory)": {
          "Use ammunition from equipment?": false,
          "The bot's character when meeting players - Aggressive, Friendly, Defensive": "Aggressive",
          "The bot's character when meeting npc - Aggressive, Friendly, Defensive": "Aggressive",
          "The bot's character when meeting animal - Aggressive, Friendly, Defensive": "Defensive",
          "Damage settings": {
            "Damage multiplier for players": 1.0,
            "NPC damage multiplier": 1.0,
            "Damage multiplier for animals": 1.0,
            "Courier damage multiplier from players": 1.0,
            "Courier damage multiplier from NPCs": 1.0,
            "Animal damage multiplier for the courier": 1.0
          }
        },
        "Treatment settings (medications should be issued in the belt inventory)": {
          "Percentage of health to enter the healing state (% 50 - 90)": 75.0,
          "Percentage of health to enter healing state during combat (% 1 - 50)": 30.0,
          "Use the medicines from the equipment?": true
        },
        "Setting up traps (mines and traps should be given in the belt inventory)": {
          "Enable this setting?": true,
          "Use mines and traps from equipment?": false,
          "Trap usage check timer (min 60 sec.)": {
            "Min": 300.0,
            "Max": 300.0
          },
          "Chance of using a trap (% 0 - 100)": {
            "Min": 50.0,
            "Max": 50.0
          },
          "Life time (0 - will exist until restart)": 3600.0
        },
        "Setting up movement to the finishing position": {
          "Allow searching for routes by roads first?": true,
          "Speed of movement to the finish (Slowest, Slow, Normal, Fast)": "Fast"
        },
        "Setting up behavior when reaching the finish position": {
          "Use stash mode?": true,
          "Use suicide mode?": true,
          "Movement speed while searching for a hiding place (Slowest, Slow, Normal, Fast)": "Fast",
          "Setting up a stash": {
            "Stash setup (bot will put items in the stash)": {
              "Enable?": true,
              "Hide stash?": true,
              "Life time (0 - will exist until restart)": 3600.0
            },
            "Box setup (bot will put items in the box)": {
              "Enable?": true,
              "Use small box?": true,
              "Box skin": 0,
              "Life time (0 - will exist until restart or until it dies)": 3600.0,
              "Another container prefab (you can leave it empty)": ""
            }
          }
        }
      },
      "Controller settings": {
        "Time for a controller tick (0.01 - 0.2)": 0.05,
        "Allow turrets to attack the courier?": true
      }
    }
  ]
}

 


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