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  • Update details
    v1.0.1
    Released
    Download size72.06 kB
    Total versions2
    Time between versions 1 day
    Typical update pace About every 1 day
    Freshness Updated today

About Sleepies

Add more activity to your server with Sleepies — random sleeping bots spawned around the map, filled with loot and unexpected surprises. Will you get easy rewards, or will the sleeper suddenly wake up and attack?

 

Features:

😴 Sleepers Spawn
• Bots spawn at random locations: beaches, roads, SpawnsDatabase points or random
• Setup loot for each sleeper — from junk to something valuable. 

🎲 Unpredictable Scenarios
🟢 Inventory opens, loot and go. 
👊 The bot wakes up and fights back. 
💥 Sleeper explodes on interaction. 
💀 Sleeper despawns, without leaving loot. 
🐻 NPCs or animals spawn around the bot. 
🧨 Sleeper wakes up with C4, and chases the player until detonation. 
🎨 Or other unwanted consequences - player gets knocked down, starts bleeding, gets radiation and etc.

🎯 Bot Setup
• Configure bot health, name, amount to spawn, loot, clothing, and appearance. 
• Set individual probability for each scenario. 
• Customize C4 fuse timer and damage rate.

📺 See It in Action! Watch The Video

📃 Configuration:
 

{
  "Bots setup": [
    {
      "Amount of bots": 1,
      "Spawn point (Random, Road, Beach, SpawnsDatabase)": "Random",
      "Spawn points filename (if SpawnsDatabase selected)": "",
      "Bot display name (empty for random)": "Bob",
      "Bot appearance (0 for random, also random if bots amount > 1)": 0,
      "Can be targeted by other NPCs?": false,
      "Despawn timer after scenario triggered": 60,
      "On death settings": {
        "Allow wounded state?": true,
        "Drop active item on death?": false,
        "Spawn a backpack with bot's items on death? (otherwise corpse will spawn)": false,
        "List of items that won't drop on death": [
          {
            "Item name": "",
            "Item shortname": "rifle.ak",
            "Item skin": 0,
            "Item amount": 1,
            "Destination container (belt, main, wear)": "belt"
          }
        ]
      },
      "Fight settings": {
        "Distance between bot and enemy": 3.0,
        "Maximum distance bot will remember target": 30.0,
        "Despawn when player is dead?": true
      },
      "Scenario when bot is attacked or inventory opened": {
        "Bot will wake up and start fighting": {
          "Enabled?": true,
          "Chance of activation": 100
        },
        "Bot will explode": {
          "Enabled?": false,
          "Chance of activation": 100,
          "Type of explosive (C4, Satchel, F1Grenade, BeancanGrenade, Flashbang, MolotovCocktail, SmokeGrenade)": "C4",
          "Damage rate": 2.0
        },
        "Bot will suicide": {
          "Enabled?": false,
          "Chance of activation": 100
        },
        "Bot will wake up and follow player with C4 attached (kamikadze)": {
          "Enabled?": false,
          "Chance of activation": 100,
          "Detonation timer": 10
        },
        "Spawn NPCs around the sleeping bot": {
          "Enabled?": false,
          "Chance of activation": 100,
          "How many NPCs to spawn?": 3,
          "Distance to spawn": 5.0,
          "NPC items": [
            {
              "Item name": "",
              "Item shortname": "shoes.boots",
              "Item skin": 0,
              "Item amount": 1,
              "Destination container (belt, main, wear)": "wear"
            },
            {
              "Item name": "",
              "Item shortname": "pants",
              "Item skin": 0,
              "Item amount": 1,
              "Destination container (belt, main, wear)": "wear"
            },
            {
              "Item name": "",
              "Item shortname": "hoodie",
              "Item skin": 0,
              "Item amount": 1,
              "Destination container (belt, main, wear)": "wear"
            },
            {
              "Item name": "",
              "Item shortname": "mask.bandana",
              "Item skin": 0,
              "Item amount": 1,
              "Destination container (belt, main, wear)": "wear"
            },
            {
              "Item name": "",
              "Item shortname": "hat.boonie",
              "Item skin": 0,
              "Item amount": 1,
              "Destination container (belt, main, wear)": "wear"
            },
            {
              "Item name": "",
              "Item shortname": "sunglasses",
              "Item skin": 0,
              "Item amount": 1,
              "Destination container (belt, main, wear)": "wear"
            },
            {
              "Item name": "",
              "Item shortname": "rifle.ak",
              "Item skin": 0,
              "Item amount": 1,
              "Destination container (belt, main, wear)": "belt"
            }
          ],
          "List of items that won't drop on death of NPC": [
            {
              "Item name": "",
              "Item shortname": "rifle.ak",
              "Item skin": 0,
              "Item amount": 1,
              "Destination container (belt, main, wear)": "belt"
            }
          ]
        },
        "Spawn animals around the sleeping bot": {
          "Enabled?": false,
          "Chance of activation": 100,
          "How many animals to spawn?": 3,
          "Distance to spawn": 5.0,
          "Animal prefab": "assets/rust.ai/agents/wolf/wolf.prefab"
        },
        "Player will lose health": {
          "Enabled?": false,
          "Chance of activation": 100,
          "Damage amount": 50
        },
        "Player will get bleeding": {
          "Enabled?": false,
          "Chance of activation": 100,
          "Bleeding amount": 50
        },
        "Player will get radiation": {
          "Enabled?": false,
          "Chance of activation": 100,
          "Radiation amount": 50
        },
        "Player will become wounded": {
          "Enabled?": false,
          "Chance of activation": 100
        }
      },
      "Items": [
        {
          "Item name": "",
          "Item shortname": "shoes.boots",
          "Item skin": 0,
          "Item amount": 1,
          "Destination container (belt, main, wear)": "wear"
        },
        {
          "Item name": "",
          "Item shortname": "pants",
          "Item skin": 0,
          "Item amount": 1,
          "Destination container (belt, main, wear)": "wear"
        },
        {
          "Item name": "",
          "Item shortname": "hoodie",
          "Item skin": 0,
          "Item amount": 1,
          "Destination container (belt, main, wear)": "wear"
        },
        {
          "Item name": "",
          "Item shortname": "mask.bandana",
          "Item skin": 0,
          "Item amount": 1,
          "Destination container (belt, main, wear)": "wear"
        },
        {
          "Item name": "",
          "Item shortname": "hat.boonie",
          "Item skin": 0,
          "Item amount": 1,
          "Destination container (belt, main, wear)": "wear"
        },
        {
          "Item name": "",
          "Item shortname": "sunglasses",
          "Item skin": 0,
          "Item amount": 1,
          "Destination container (belt, main, wear)": "wear"
        },
        {
          "Item name": "",
          "Item shortname": "rifle.ak",
          "Item skin": 0,
          "Item amount": 1,
          "Destination container (belt, main, wear)": "belt"
        }
      ]
    }
  ]
}

 

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